Player Matchup

Sobek
Sobek
 
Sobek
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Famine VI
Discordia
Level 102
God Stats
4W - 5L
1,559 SR
Queue Stats
49W - 42L
1,514 Elo+
Party 1
Team Averages
Level 95
1,520 SR
1,505 Elo+

VS

Team Averages
Level 55
1,591 SR
1,319 Elo+
Merlin
Merlin
ANPASA
Merlin
Level 45
God Stats
6W - 3L
1,773 SR
Queue Stats
21W - 38L
1,167 Elo+
Solo
Da Ji
Da Ji
Arrowsinger
Da Ji
Level 81
God Stats
0W - 1L
1,670 SR
Queue Stats
9W - 8L
1,481 Elo+
Solo
Camazotz
Camazotz
RuMpLeForSKeEn_
Camazotz
Level 39
God Stats
10W - 16L
1,331 SR
Queue Stats
97W - 146L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 0 / 11
7,931
793
3,492
10,006
10,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
 
Cupid
12
3 / 1 / 7
7,383
738
4,289
5,173
2,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Famine VI
Discordia
14
9 / 0 / 5
8,679
868
10,669
3,143
1,007
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ANPASA
Merlin
10
0 / 4 / 1
6,170
617
3,008
6,360
1,492
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
1 / 7 / 0
6,032
603
4,412
9,115
2,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
10
0 / 3 / 1
5,910
591
2,352
8,111
2,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
14
Kills
1
1
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
11
7.5
W
Cupid
 
Cupid
3
1
7
6.5
L
Merlin
ANPASA
Merlin
0
4
1
0.13
L
1
7
0
0.14
W
Discordia
Famine VI
Discordia
9
0
5
11.5
L
Camazotz
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,450
Damage
9,772
18,322
Taken
23,586
13,231
Mitigated
6,446
6,216
Healing
4,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,492
0
419
2,599
10,006
10,162
72
1,649
8,357
11,924
0
W
Cupid
 
Cupid
4,289
2,244
481
1,978
5,173
2,062
942
680
4,493
0
18,009
L
Merlin
ANPASA
Merlin
3,008
327
473
1,096
6,360
1,492
210
4,355
2,005
25,151
0
L
4,412
730
290
704
9,115
2,464
0
4,903
4,212
0
7,588
W
Discordia
Famine VI
Discordia
10,669
176
291
448
3,143
1,007
677
1,096
2,047
34,313
0
L
Camazotz
2,352
569
28
2,318
8,111
2,490
0
5,558
2,553
0
10,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,993
Gold Earned
18,112
113
Minions Killed
82
7
Camps Cleared
2
587,008
Distance Traveled
459,047
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,931
793
4
0
0
208,253
0
W
Cupid
7,383
738
45
5
2
189,332
1
L
Merlin
6,170
617
44
4
1
160,855
5
L
Da Ji
6,032
603
10
1
0
155,288
0
W
Discordia
8,679
868
64
6
5
189,423
1
L
Camazotz
5,910
591
28
3
1
142,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role