Player Matchup

Xing Tian
Xing Tian
Cordless03
Xing Tian
Level 67
God Stats
11W - 13L
1,488 SR
Queue Stats
85W - 110L
1,403 Elo+
Party 1
Chang'e
Chang'e
LjHardo
Chang'e
Level 158
God Stats
2W - 2L
1,361 SR
Queue Stats
134W - 166L
1,455 Elo+
Party 1
Arachne
Arachne
amaya98
Arachne
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 18L
1,601 Elo+
Party 2
Bastet
Bastet
carlton501
Bastet
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 125L
1,434 Elo+
Party 1
Skadi
Skadi
diego el father
Skadi
Level 82
God Stats
2W - 6L
1,588 SR
Queue Stats
123W - 117L
1,498 Elo+
Party 2
Team Averages
Level 112
1,487 SR
1,478 Elo+

VS

Team Averages
Level 85
1,419 SR
1,402 Elo+
Artemis
Artemis
Apollofer
Artemis
Level 63
God Stats
39W - 35L
1,496 SR
Queue Stats
203W - 221L
1,452 Elo+
Solo
Ymir
Ymir
Ayemee0
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,095 Elo+
Solo
Hun Batz
Hun Batz
GeniuneSkate837
Hun Batz
Level 68
God Stats
2W - 6L
1,445 SR
Queue Stats
177W - 169L
1,468 Elo+
Solo
Vulcan
Vulcan
MAYJOL
Vulcan
Level 118
God Stats
0W - 1L
1,179 SR
Queue Stats
153W - 130L
1,497 Elo+
Solo
Erlang Shen
Erlang Shen
lXav-iiil
Erlang Shen
Level 68
God Stats
8W - 9L
1,475 SR
Queue Stats
218W - 223L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cordless03
Xing Tian
16
2 / 2 / 14
9,962
524
4,479
17,837
17,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
LjHardo
Chang'e
18
8 / 1 / 7
11,145
587
15,227
15,940
6,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
amaya98
Arachne
17
8 / 3 / 6
10,477
551
12,699
15,620
5,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
carlton501
Bastet
17
2 / 1 / 4
10,672
562
11,626
12,948
7,403
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 4 / 1
10,093
531
6,822
11,366
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Apollofer
Artemis
16
1 / 6 / 5
9,621
506
11,873
15,329
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Ayemee0
Ymir
12
2 / 3 / 5
8,364
440
4,581
16,003
10,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
16
5 / 6 / 3
9,610
506
13,786
14,786
6,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
MAYJOL
Vulcan
14
2 / 4 / 1
8,574
451
11,177
9,453
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
lXav-iiil
Erlang Shen
15
1 / 4 / 1
8,496
447
4,388
14,334
10,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
23
Kills
11
11
Deaths
23
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
Apollofer
Artemis
1
6
5
0.58
L
Ymir
Ayemee0
Ymir
2
3
5
1.5
W
Xing Tian
Cordless03
Xing Tian
2
2
14
4.5
L
Hun Batz
5
6
3
1.08
W
Chang'e
LjHardo
Chang'e
8
1
7
11.5
L
Vulcan
MAYJOL
Vulcan
2
4
1
0.63
W
Arachne
amaya98
Arachne
8
3
6
3.67
W
Bastet
carlton501
Bastet
2
1
4
4
W
3
4
1
0.88
L
Erlang Shen
lXav-iiil
Erlang Shen
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,853
Damage
45,805
73,711
Taken
69,905
39,880
Mitigated
35,711
33,060
Healing
15,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Apollofer
Artemis
11,873
5,879
0
4,956
15,329
5,186
714
2,303
13,026
0
80,563
L
Ymir
Ayemee0
Ymir
4,581
436
0
1,980
16,003
10,125
0
3,311
12,692
30,104
0
W
Xing Tian
Cordless03
Xing Tian
4,479
491
805
3,648
17,837
17,552
200
5,982
11,632
25,831
0
L
Hun Batz
13,786
5,615
0
2,913
14,786
6,674
0
5,924
8,862
0
60,951
W
Chang'e
LjHardo
Chang'e
15,227
396
3,109
10,669
15,940
6,260
1,053
3,908
11,748
89,769
0
L
Vulcan
MAYJOL
Vulcan
11,177
3,474
33
1,605
9,453
3,032
636
4,898
4,555
59,699
0
W
Arachne
amaya98
Arachne
12,699
8,518
0
6,907
15,620
5,947
674
2,924
12,560
0
55,358
W
Bastet
carlton501
Bastet
11,626
2,007
83
4,865
12,948
7,403
1,027
738
12,194
0
70,881
W
6,822
2,981
0
2,974
11,366
2,718
1,055
1,495
9,819
0
75,505
L
Erlang Shen
lXav-iiil
Erlang Shen
4,388
1,508
0
4,172
14,334
10,694
0
3,270
11,064
0
38,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,349
Gold Earned
44,665
547
Minions Killed
493
0
Camps Cleared
0
1,942,508
Distance Traveled
1,705,268
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,621
506
128
7
0
303,355
3
L
Ymir
8,364
440
36
2
0
352,914
6
W
Xing Tian
9,962
524
33
2
0
389,839
5
L
Hun Batz
9,610
506
102
5
0
373,958
0
W
Chang'e
11,145
587
173
9
0
405,060
4
L
Vulcan
8,574
451
133
7
0
352,948
4
W
Arachne
10,477
551
74
4
0
437,871
4
W
Bastet
10,672
562
134
7
0
372,923
2
W
Skadi
10,093
531
133
7
0
336,815
0
L
Erlang Shen
8,496
447
94
5
0
322,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role