Player Matchup

Agni
Agni
BrandaM
Agni
Level 123
God Stats
23W - 24L
1,500 SR
Queue Stats
324W - 358L
1,450 Elo+
Solo
Tyr
Tyr
GageMC006
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,279 Elo+
Party 2
Anhur
Anhur
TankNasty117
Anhur
Level 60
God Stats
1W - 1L
1,741 SR
Queue Stats
50W - 69L
1,410 Elo+
Party 2
Atlas
Atlas
TubsyWubsy
Atlas
Level 35
God Stats
1W - 2L
1,549 SR
Queue Stats
6W - 22L
1,301 Elo+
Solo
Thor
Thor
mauvelousmayhem
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,394 Elo+
Party 2
Team Averages
Level 47
1,558 SR
1,367 Elo+

VS

Team Averages
Level 103
1,543 SR
1,426 Elo+
Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DenserBrazul
Gilgamesh
Level 146
God Stats
4W - 6L
1,618 SR
Queue Stats
390W - 411L
1,375 Elo+
Solo
Atlas
Atlas
William2Fly
Atlas
Level 31
God Stats
10W - 4L
1,534 SR
Queue Stats
28W - 32L
1,469 Elo+
Party 1
Izanami
Izanami
iIysm
Izanami
Level 64
God Stats
6W - 3L
1,194 SR
Queue Stats
42W - 37L
1,445 Elo+
Party 1
Vulcan
Vulcan
kennyelpepo18
Vulcan
Level 129
God Stats
4W - 2L
1,867 SR
Queue Stats
25W - 28L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BrandaM
Agni
10
0 / 7 / 0
6,703
394
2,681
11,004
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 5 / 0
7,318
430
3,222
12,143
4,951
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 8 / 0
7,364
433
8,925
11,699
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
10
0 / 5 / 0
6,683
393
7,406
18,002
10,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 16 / 0
5,571
328
2,172
16,954
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
18 / 1 / 8
11,000
647
19,293
16,224
6,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
DenserBrazul
Gilgamesh
16
5 / 1 / 9
10,186
599
6,948
10,618
8,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 0 / 12
9,221
542
6,634
14,568
11,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
iIysm
Izanami
15
7 / 0 / 9
9,587
564
8,145
6,734
1,984
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
7 / 0 / 7
10,017
589
12,864
4,684
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
85
2
Kills
40
41
Deaths
2
0
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
18
1
8
22
L
Agni
BrandaM
Agni
0
7
0
0
W
Gilgamesh
DenserBrazul
Gilgamesh
5
1
9
9.5
L
1
5
0
0.2
L
1
8
0
0.13
L
Atlas
0
5
0
0
W
3
0
12
9
W
Izanami
iIysm
Izanami
7
0
9
11.5
W
7
0
7
10.5
L
0
16
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,406
Damage
53,884
69,802
Taken
52,828
21,829
Mitigated
29,867
7,777
Healing
27,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
19,293
5,611
0
17,491
16,224
6,355
0
2,469
13,587
0
61,053
L
Agni
BrandaM
Agni
2,681
194
0
1,787
11,004
1,662
0
2,130
8,756
35,272
0
W
Gilgamesh
DenserBrazul
Gilgamesh
6,948
1,487
0
3,802
10,618
8,129
1,567
1,681
8,937
1,365
51,293
L
3,222
1,001
0
329
12,143
4,951
168
1,413
10,675
0
31,763
L
8,925
4,549
0
375
11,699
2,406
0
4,590
7,011
0
42,417
L
Atlas
7,406
3,091
76
4,802
18,002
10,264
0
5,710
12,184
29,553
0
W
6,634
2,383
714
2,420
14,568
11,676
723
2,960
11,580
25,437
1,356
W
Izanami
iIysm
Izanami
8,145
6,176
0
1,873
6,734
1,984
3,859
1,703
4,991
0
64,100
W
12,864
4,014
0
1,151
4,684
1,723
1,327
958
3,646
62,018
0
L
2,172
1,114
0
408
16,954
2,546
53
4,674
12,122
0
10,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,639
Gold Earned
50,011
272
Minions Killed
445
0
Camps Cleared
0
1,391,681
Distance Traveled
1,729,558
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,000
647
96
6
0
367,746
7
L
Agni
6,703
394
78
5
0
237,542
1
W
Gilgamesh
10,186
599
109
6
0
346,566
3
L
Tyr
7,318
430
72
4
0
314,956
1
L
Anhur
7,364
433
73
4
0
237,500
1
L
Atlas
6,683
393
30
2
0
303,535
5
W
Atlas
9,221
542
27
2
0
338,182
8
W
Izanami
9,587
564
113
7
0
320,129
6
W
Vulcan
10,017
589
100
6
0
356,935
0
L
Thor
5,571
328
19
1
0
298,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role