Player Matchup

Agni
Agni
DanyoPapiSabroso
Agni
Level 142
God Stats
11W - 8L
1,780 SR
Queue Stats
123W - 120L
1,649 Elo+
Solo
Anhur
Anhur
Serna32Bihh
Anhur
Level 160
God Stats
19W - 21L
1,801 SR
Queue Stats
316W - 310L
1,624 Elo+
Solo
Kumbhakarna
Kumbhakarna
UltraNovaHD
Kumbhakarna
Level 149
God Stats
1W - 1L
1,760 SR
Queue Stats
35W - 27L
1,651 Elo+
Solo
Ne Zha
Ne Zha
jollybunny43538
Ne Zha
Level 160
God Stats
0W - 2L
1,242 SR
Queue Stats
115W - 120L
1,634 Elo+
Solo
King Arthur
King Arthur
suicidlePancake
King Arthur
Level 159
God Stats
4W - 5L
1,670 SR
Queue Stats
252W - 193L
1,699 Elo+
Solo
Team Averages
Level 154
1,651 SR
1,651 Elo+

VS

Team Averages
Level 137
1,582 SR
1,684 Elo+
Hachiman
Hachiman
Kokushibyu
Hachiman
Level 123
God Stats
10W - 6L
1,500 SR
Queue Stats
618W - 414L
1,697 Elo+
Solo
Discordia
Discordia
SgtLeprosy
Discordia
Level 147
God Stats
17W - 9L
1,926 SR
Queue Stats
110W - 101L
1,720 Elo+
Solo
Artio
Artio
Tellaviev
Artio
Level 142
God Stats
3W - 3L
1,539 SR
Queue Stats
34W - 28L
1,660 Elo+
Solo
Horus
Horus
macgregor96
Horus
Level 128
God Stats
34W - 20L
1,572 SR
Queue Stats
261W - 243L
1,612 Elo+
Solo
Ravana
Ravana
zxVortex
Ravana
Level 144
God Stats
3W - 0L
1,374 SR
Queue Stats
118W - 73L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 1
10,883
473
11,974
15,673
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 8 / 1
11,301
491
6,818
19,219
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
UltraNovaHD
Kumbhakarna
15
2 / 7 / 4
9,984
434
4,163
22,568
21,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
2 / 10 / 1
10,815
470
8,808
21,972
4,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
suicidlePancake
King Arthur
20
2 / 3 / 1
13,700
596
16,575
29,041
19,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kokushibyu
Hachiman
20
14 / 1 / 4
15,162
659
25,346
19,754
9,430
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
SgtLeprosy
Discordia
18
4 / 3 / 12
12,798
556
10,586
11,557
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Tellaviev
Artio
20
2 / 0 / 9
14,966
651
16,277
22,990
31,063
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 3 / 15
11,919
518
4,573
18,754
19,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
zxVortex
Ravana
20
10 / 2 / 7
14,351
624
21,244
15,606
8,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
9
Kills
32
32
Deaths
9
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Hachiman
Kokushibyu
Hachiman
14
1
4
16
L
2
8
1
0.31
W
Discordia
SgtLeprosy
Discordia
4
3
12
3.33
W
Artio
Tellaviev
Artio
2
0
9
6.5
L
Kumbhakarna
UltraNovaHD
Kumbhakarna
2
7
4
0.57
L
2
10
1
0.25
W
2
3
15
3.17
L
King Arthur
suicidlePancake
King Arthur
2
3
1
0.83
W
Ravana
zxVortex
Ravana
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,338
Damage
78,026
108,473
Taken
88,661
53,931
Mitigated
72,899
29,964
Healing
39,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,974
1,001
0
4,953
15,673
4,355
0
5,165
10,508
107,951
0
W
Hachiman
Kokushibyu
Hachiman
25,346
18,754
0
7,838
19,754
9,430
7,502
2,336
17,418
0
140,220
L
6,818
3,090
0
4,807
19,219
3,893
924
2,427
16,792
0
97,019
W
Discordia
SgtLeprosy
Discordia
10,586
1,277
0
2,017
11,557
4,215
3,042
4,752
6,805
76,030
0
W
Artio
Tellaviev
Artio
16,277
2,446
1,111
13,244
22,990
31,063
764
4,015
18,975
111,453
0
L
Kumbhakarna
UltraNovaHD
Kumbhakarna
4,163
99
174
1,464
22,568
21,191
225
5,017
17,551
33,556
0
L
8,808
2,903
0
7,589
21,972
4,918
0
3,357
18,615
0
76,793
W
4,573
2,265
2,457
5,432
18,754
19,727
652
4,203
14,231
0
20,186
L
King Arthur
suicidlePancake
King Arthur
16,575
2,553
0
10,977
29,041
19,574
368
10,897
18,144
0
122,363
W
Ravana
zxVortex
Ravana
21,244
7,881
0
7,084
15,606
8,464
702
4,266
11,340
0
115,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,683
Gold Earned
69,196
733
Minions Killed
704
0
Camps Cleared
0
2,127,366
Distance Traveled
2,326,283
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,883
473
156
7
0
422,313
15
W
Hachiman
15,162
659
174
8
0
425,402
6
L
Anhur
11,301
491
156
7
0
391,830
2
W
Discordia
12,798
556
123
5
0
420,880
5
W
Artio
14,966
651
220
10
0
461,773
0
L
Kumbhakarna
9,984
434
54
2
0
427,427
4
L
Ne Zha
10,815
470
114
5
0
432,227
2
W
Horus
11,919
518
26
1
0
490,043
6
L
King Arthur
13,700
596
253
11
0
453,569
4
W
Ravana
14,351
624
161
7
0
528,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role