Player Matchup

Morgan Le Fay
Morgan Le Fay
Eirosel
Morgan Le Fay
Level 114
God Stats
11W - 8L
1,265 SR
Queue Stats
95W - 85L
1,583 Elo+
Party 2
Medusa
Medusa
NephthysKazari19
Medusa
Level 67
God Stats
5W - 6L
1,464 SR
Queue Stats
52W - 57L
1,464 Elo+
Solo
Osiris
Osiris
avdiaz
Osiris
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,322 Elo+
Party 2
Thor
Thor
hiimjayce
Thor
Level 141
God Stats
1W - 0L
1,249 SR
Queue Stats
104W - 94L
1,570 Elo+
Party 2
Ares
Ares
itmeButt
Ares
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 20L
1,322 Elo+
Party 2
Team Averages
Level 117
1,396 SR
1,452 Elo+

VS

Team Averages
Level 87
1,413 SR
1,436 Elo+
Rama
Rama
 
Rama
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
MyGrayFate
Nox
Level 122
God Stats
0W - 4L
1,277 SR
Queue Stats
121W - 140L
1,437 Elo+
Party 1
Pele
Pele
Ruthless Frosty
Pele
Level 129
God Stats
21W - 24L
1,494 SR
Queue Stats
435W - 459L
1,444 Elo+
Solo
Sobek
Sobek
Tuxedo00
Sobek
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,416 Elo+
Solo
Nu Wa
Nu Wa
waterempress25
Nu Wa
Level 64
God Stats
13W - 16L
1,296 SR
Queue Stats
74W - 94L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Eirosel
Morgan Le Fay
19
12 / 0 / 8
14,053
1,278
26,417
5,192
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 8
10,712
974
3,799
9,492
4,385
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
avdiaz
Osiris
18
3 / 0 / 12
11,587
1,053
8,304
12,883
11,609
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
18
2 / 1 / 16
11,954
1,087
14,080
9,151
7,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ares
18
2 / 1 / 14
11,805
1,073
8,676
12,151
14,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

246

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
0 / 9 / 3
10,626
966
8,215
15,219
4,965
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 1 / 3
11,329
1,030
10,331
9,400
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 2 / 2
11,779
1,071
8,078
10,311
6,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Tuxedo00
Sobek
16
1 / 5 / 3
11,029
1,003
6,462
21,424
24,431
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 3 / 3
10,323
938
11,115
9,199
2,731
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
20
Kills
4
4
Deaths
20
58
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
9
3
0.17
W
Morgan Le Fay
Eirosel
Morgan Le Fay
12
0
8
16
L
1
1
3
2.5
W
1
2
8
2.5
L
2
2
2
1.5
L
Sobek
Tuxedo00
Sobek
1
5
3
0.5
W
Osiris
avdiaz
Osiris
3
0
12
9
W
Thor
2
1
16
10
W
Ares
2
1
14
9
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,276
Damage
44,201
48,869
Taken
65,553
40,520
Mitigated
41,997
1,574
Healing
7,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,215
6,132
64
1,116
15,219
4,965
0
10,188
4,790
0
21,658
W
Morgan Le Fay
Eirosel
Morgan Le Fay
26,417
2,620
153
889
5,192
2,293
0
3,252
1,940
64,273
0
L
10,331
798
57
1,125
9,400
3,181
0
5,630
3,648
36,964
0
W
3,799
1,275
0
134
9,492
4,385
0
5,308
4,184
0
16,992
L
8,078
734
0
3,299
10,311
6,689
0
4,920
5,307
0
41,806
L
Sobek
Tuxedo00
Sobek
6,462
507
118
1,618
21,424
24,431
0
11,020
10,159
19,103
0
W
Osiris
avdiaz
Osiris
8,304
2,420
0
0
12,883
11,609
0
7,372
5,511
9,096
31,456
W
Thor
14,080
3,120
0
398
9,151
7,237
0
5,753
3,398
0
19,873
W
Ares
8,676
166
0
0
12,151
14,996
0
6,223
5,928
15,842
0
L
11,115
2,049
0
267
9,199
2,731
0
4,774
4,212
24,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,111
Gold Earned
55,086
235
Minions Killed
234
3
Camps Cleared
13
1,131,114
Distance Traveled
1,020,924
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,626
966
34
3
2
182,200
0
W
Morgan Le Fay
14,053
1,278
109
10
0
240,181
0
L
Nox
11,329
1,030
81
7
1
213,418
0
W
Medusa
10,712
974
27
2
0
187,778
0
L
Pele
11,779
1,071
66
6
7
239,355
2
L
Sobek
11,029
1,003
28
3
3
216,963
1
W
Osiris
11,587
1,053
75
7
1
263,611
0
W
Thor
11,954
1,087
14
1
0
223,641
0
W
Ares
11,805
1,073
10
1
2
215,903
0
L
Nu Wa
10,323
938
25
2
0
168,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role