Player Matchup

Cthulhu
Cthulhu
Fresh izaih
Cthulhu
Level 68
God Stats
4W - 3L
1,809 SR
Queue Stats
20W - 19L
1,473 Elo+
Solo
Achilles
Achilles
blessedsack69
Achilles
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 72L
1,330 Elo+
Party 1
Freya
Freya
lilnihh420
Freya
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 169L
1,360 Elo+
Party 1
Team Averages
Level 67
1,603 SR
1,388 Elo+

VS

Team Averages
Level 117
1,311 SR
1,490 Elo+
Chiron
Chiron
BoggDoss
Chiron
Level 155
God Stats
3W - 0L
1,142 SR
Queue Stats
50W - 34L
1,635 Elo+
Party 2
Baron Samedi
Baron Samedi
Xxregementxx
Baron Samedi
Level 48
God Stats
4W - 4L
1,364 SR
Queue Stats
13W - 27L
1,303 Elo+
Solo
Kuzenbo
Kuzenbo
thegame216
Kuzenbo
Level 149
God Stats
26W - 8L
1,427 SR
Queue Stats
103W - 72L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fresh izaih
Cthulhu
17
7 / 4 / 0
11,625
684
16,771
15,818
6,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
blessedsack69
Achilles
14
0 / 7 / 5
9,839
579
8,106
18,530
16,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Freya
12
0 / 13 / 5
9,241
544
8,136
17,841
5,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BoggDoss
Chiron
19
17 / 0 / 7
14,164
833
25,142
15,618
5,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Xxregementxx
Baron Samedi
15
3 / 5 / 15
11,399
671
8,733
13,166
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
thegame216
Kuzenbo
17
4 / 2 / 17
13,239
779
11,197
21,887
36,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
7
Kills
24
24
Deaths
7
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chiron
BoggDoss
Chiron
17
0
7
20.5
L
Cthulhu
Fresh izaih
Cthulhu
7
4
0
1.75
W
Baron Samedi
Xxregementxx
Baron Samedi
3
5
15
2.1
L
Achilles
blessedsack69
Achilles
0
7
5
0.36
L
Freya
0
13
5
0.19
W
Kuzenbo
thegame216
Kuzenbo
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,013
Damage
45,072
52,189
Taken
50,671
27,668
Mitigated
47,718
4,505
Healing
19,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BoggDoss
Chiron
25,142
10,378
1,561
8,230
15,618
5,943
2,484
8,624
6,165
0
79,636
L
Cthulhu
Fresh izaih
Cthulhu
16,771
147
0
270
15,818
6,551
0
6,358
9,460
55,524
0
W
Baron Samedi
Xxregementxx
Baron Samedi
8,733
212
2,306
3,310
13,166
5,551
496
6,892
5,376
27,987
0
L
Achilles
blessedsack69
Achilles
8,106
2,725
538
2,495
18,530
16,015
0
7,208
11,322
0
27,328
L
Freya
8,136
2,013
0
1,202
17,841
5,102
0
6,762
11,079
17,239
0
W
Kuzenbo
thegame216
Kuzenbo
11,197
3,086
298
3,616
21,887
36,224
548
7,645
13,012
25,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,705
Gold Earned
38,802
132
Minions Killed
165
4
Camps Cleared
9
818,753
Distance Traveled
878,315
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,164
833
101
6
7
310,405
0
L
Cthulhu
11,625
684
80
5
1
319,955
4
W
Baron Samedi
11,399
671
43
3
0
269,085
0
L
Achilles
9,839
579
25
1
0
266,497
1
L
Freya
9,241
544
27
2
3
232,301
0
W
Kuzenbo
13,239
779
21
1
2
298,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role