Player Matchup

Ganesha
Ganesha
FR0YDENZi
Ganesha
Level 119
God Stats
2W - 1L
1,835 SR
Queue Stats
367W - 341L
1,584 Elo+
Party 1
Chang'e
Chang'e
Ghost999932
Chang'e
Level 27
God Stats
1W - 3L
1,285 SR
Queue Stats
86W - 85L
1,428 Elo+
Solo
Medusa
Medusa
Venero5
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 62L
1,520 Elo+
Party 1
Loki
Loki
bigchocomilko
Loki
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 41L
1,603 Elo+
Party 3
Geb
Geb
leethax0r
Geb
Level 111
God Stats
1W - 2L
1,715 SR
Queue Stats
61W - 58L
1,557 Elo+
Party 3
Team Averages
Level 77
1,567 SR
1,539 Elo+

VS

Team Averages
Level 99
1,471 SR
1,547 Elo+
Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Bdiyoz
Zhong Kui
Level 154
God Stats
3W - 6L
1,266 SR
Queue Stats
318W - 311L
1,559 Elo+
Solo
Ah Puch
Ah Puch
CortynNight
Ah Puch
Level 108
God Stats
3W - 2L
1,389 SR
Queue Stats
144W - 140L
1,582 Elo+
Party 2
Guan Yu
Guan Yu
Verennia
Guan Yu
Level 80
God Stats
2W - 1L
1,703 SR
Queue Stats
103W - 93L
1,559 Elo+
Party 2
Anubis
Anubis
Wulli
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 45L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FR0YDENZi
Ganesha
18
0 / 5 / 20
9,989
666
14,246
21,866
23,150
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Ghost999932
Chang'e
17
3 / 5 / 14
10,712
714
7,731
17,573
7,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Venero5
Medusa
19
9 / 5 / 10
11,585
772
21,394
16,481
9,678
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 5 / 12
10,808
721
13,598
18,464
8,855
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 4 / 14
10,860
724
11,317
23,900
23,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
9 / 2 / 7
11,630
775
12,112
13,520
5,839
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
Bdiyoz
Zhong Kui
18
3 / 6 / 14
11,838
789
12,842
17,290
16,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
CortynNight
Ah Puch
19
7 / 5 / 14
11,894
793
36,729
11,823
5,246
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Verennia
Guan Yu
19
4 / 5 / 14
11,712
781
8,312
23,889
27,304
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Wulli
Anubis
18
1 / 3 / 15
10,912
727
15,353
9,274
4,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
88
21
Kills
24
24
Deaths
21
70
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
9
2
7
6.25
W
Zhong Kui
Bdiyoz
Zhong Kui
3
6
14
1.67
W
Ah Puch
CortynNight
Ah Puch
7
5
14
2.8
L
Ganesha
FR0YDENZi
Ganesha
0
5
20
2
L
Chang'e
Ghost999932
Chang'e
3
5
14
2
L
Medusa
Venero5
Medusa
9
5
10
2.8
W
Guan Yu
Verennia
Guan Yu
4
5
14
2.2
W
Anubis
Wulli
Anubis
1
3
15
2.83
L
6
5
12
2.4
L
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,286
Damage
85,348
98,284
Taken
75,796
72,878
Mitigated
59,091
38,233
Healing
34,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,112
9,691
2,307
3,205
13,520
5,839
2,805
5,688
7,699
0
25,625
W
Zhong Kui
Bdiyoz
Zhong Kui
12,842
354
617
4,414
17,290
16,419
355
8,160
9,049
32,667
0
W
Ah Puch
CortynNight
Ah Puch
36,729
394
998
1,309
11,823
5,246
756
3,491
8,146
61,571
0
L
Ganesha
FR0YDENZi
Ganesha
14,246
489
1,547
1,504
21,866
23,150
166
12,436
9,430
26,212
0
L
Chang'e
Ghost999932
Chang'e
7,731
359
14,117
6,341
17,573
7,593
136
13,518
4,055
17,794
0
L
Medusa
Venero5
Medusa
21,394
8,417
293
2,064
16,481
9,678
1,568
10,920
5,561
0
42,062
W
Guan Yu
Verennia
Guan Yu
8,312
1,105
8,194
9,813
23,889
27,304
275
10,942
12,668
0
12,182
W
Anubis
Wulli
Anubis
15,353
1,130
1,252
2,001
9,274
4,283
600
5,013
4,176
35,093
0
L
13,598
1,418
2,196
1,814
18,464
8,855
47
12,847
5,617
0
26,179
L
11,317
667
2,297
6,060
23,900
23,602
0
15,203
8,697
19,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,954
Gold Earned
57,986
162
Minions Killed
173
0
Camps Cleared
0
1,383,352
Distance Traveled
1,348,040
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,630
775
25
2
0
265,902
5
W
Zhong Kui
11,838
789
40
3
0
264,833
0
W
Ah Puch
11,894
793
61
4
0
263,779
1
L
Ganesha
9,989
666
6
0
0
267,036
0
L
Chang'e
10,712
714
36
2
0
287,659
0
L
Medusa
11,585
772
66
4
0
268,573
0
W
Guan Yu
11,712
781
6
0
0
291,450
1
W
Anubis
10,912
727
41
3
0
262,076
0
L
Loki
10,808
721
32
2
0
275,367
0
L
Geb
10,860
724
22
1
0
284,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role