Player Matchup

Guan Yu
Guan Yu
JDaWay
Guan Yu
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 160L
1,665 Elo+
Party 1
Ra
Ra
tHeDokutaH
Ra
Level 7
God Stats
6W - 4L
1,500 SR
Queue Stats
96W - 62L
1,672 Elo+
Party 1
Hachiman
Hachiman
thegrannycoconut
Hachiman
Level 123
God Stats
4W - 3L
1,220 SR
Queue Stats
215W - 141L
1,677 Elo+
Party 1
Team Averages
Level 85
1,407 SR
1,671 Elo+

VS

Team Averages
Level 50
1,718 SR
1,441 Elo+
Bastet
Bastet
GODKING592
Bastet
Level 25
God Stats
1W - 1L
1,730 SR
Queue Stats
20W - 38L
1,364 Elo+
Party 2
Medusa
Medusa
SALCHICHONSINSAL
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 55L
1,478 Elo+
Party 2
Anubis
Anubis
salguero
Anubis
Level 118
God Stats
3W - 1L
1,923 SR
Queue Stats
69W - 88L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JDaWay
Guan Yu
18
9 / 4 / 12
12,865
757
13,745
22,702
26,864
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
7 / 3 / 10
13,037
767
13,345
9,895
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
6 / 4 / 13
12,636
743
15,572
14,250
4,671
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GODKING592
Bastet
15
1 / 6 / 7
10,822
637
9,656
15,017
5,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 8 / 5
12,148
715
10,702
14,767
3,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
salguero
Anubis
17
7 / 8 / 3
13,191
776
17,197
18,356
7,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
22
Kills
11
11
Deaths
22
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
GODKING592
Bastet
1
6
7
0.75
W
Guan Yu
JDaWay
Guan Yu
9
4
12
3.75
L
3
8
5
0.69
L
Anubis
salguero
Anubis
7
8
3
1.06
W
7
3
10
4
W
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,662
Damage
37,555
46,847
Taken
48,140
35,021
Mitigated
16,152
14,795
Healing
9,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
GODKING592
Bastet
9,656
2,307
0
1,437
15,017
5,060
0
5,261
9,756
0
25,222
W
Guan Yu
JDaWay
Guan Yu
13,745
1,278
1,683
3,924
22,702
26,864
0
8,333
14,369
0
23,523
L
10,702
6,311
546
1,449
14,767
3,798
1,227
2,523
12,244
0
45,101
L
Anubis
salguero
Anubis
17,197
1,179
0
6,227
18,356
7,294
328
5,914
12,442
55,775
0
W
13,345
322
1,684
3,975
9,895
3,486
452
4,223
5,672
60,571
0
W
15,572
5,840
0
3,529
14,250
4,671
849
5,145
9,105
0
46,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,538
Gold Earned
36,161
193
Minions Killed
166
7
Camps Cleared
8
959,072
Distance Traveled
823,662
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,822
637
23
1
2
310,363
4
W
Guan Yu
12,865
757
22
1
0
336,587
3
L
Medusa
12,148
715
69
4
2
271,715
1
L
Anubis
13,191
776
74
4
4
241,584
4
W
Ra
13,037
767
95
6
2
318,091
4
W
Hachiman
12,636
743
76
4
5
304,394
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role