Player Matchup

Mercury
Mercury
Alb3Th3Gam3rYT
Mercury
Level 66
God Stats
46W - 32L
1,614 SR
Queue Stats
167W - 140L
1,602 Elo+
Party 1
Susano
Susano
Anitiaa
Susano
Level 145
God Stats
2W - 3L
1,438 SR
Queue Stats
88W - 83L
1,572 Elo+
Party 1
Zhong Kui
Zhong Kui
TheGreatMatosky
Zhong Kui
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 32L
1,487 Elo+
Party 1
Kuzenbo
Kuzenbo
XRocky25X
Kuzenbo
Level 121
God Stats
8W - 7L
1,748 SR
Queue Stats
250W - 232L
1,520 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
killerDavix12
Ah Muzen Cab
Level 160
God Stats
4W - 5L
1,635 SR
Queue Stats
107W - 102L
1,497 Elo+
Party 1
Team Averages
Level 130
1,587 SR
1,536 Elo+

VS

Team Averages
Level 106
1,663 SR
1,458 Elo+
Arachne
Arachne
AY 4Y R0N2485
Arachne
Level 128
God Stats
2W - 4L
1,549 SR
Queue Stats
82W - 75L
1,442 Elo+
Solo
He Bo
He Bo
CAKE_SLAYER_05
He Bo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 99L
1,420 Elo+
Solo
Ra
Ra
QQmarty
Ra
Level 144
God Stats
1W - 1L
1,849 SR
Queue Stats
37W - 40L
1,515 Elo+
Solo
Geb
Geb
XxmariocuadraoxX
Geb
Level 109
God Stats
3W - 1L
1,777 SR
Queue Stats
278W - 288L
1,426 Elo+
Solo
Rama
Rama
marioman222
Rama
Level 59
God Stats
5W - 8L
1,637 SR
Queue Stats
57W - 58L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 2
4,345
869
1,927
3,011
797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Susano
Anitiaa
Susano
7
6 / 1 / 1
4,282
856
3,840
3,386
895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
TheGreatMatosky
Zhong Kui
7
0 / 0 / 2
3,938
788
1,879
2,767
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
XRocky25X
Kuzenbo
6
0 / 1 / 3
3,444
689
1,190
2,730
1,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
killerDavix12
Ah Muzen Cab
7
1 / 0 / 4
4,284
857
1,860
1,267
340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
5
0 / 4 / 0
3,228
646
1,197
4,535
1,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

2
0 / 1 / 0
2,692
538
405
1,183
164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 1 / 0
3,573
715
1,044
3,130
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
1 / 2 / 1
3,672
734
1,103
3,359
1,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 2 / 0
3,140
628
748
3,341
448
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
10
Kills
2
2
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
0
4
0
0
W
3
0
2
4
W
Susano
Anitiaa
Susano
6
1
1
6.5
L
0
1
0
0
L
0
1
0
0
W
Zhong Kui
TheGreatMatosky
Zhong Kui
0
0
2
1
W
Kuzenbo
XRocky25X
Kuzenbo
0
1
3
1.5
L
1
2
1
0.75
W
Ah Muzen Cab
killerDavix12
Ah Muzen Cab
1
0
4
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,696
Damage
4,497
13,161
Taken
15,548
5,617
Mitigated
4,390
3,207
Healing
5,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
1,197
800
0
1,106
4,535
1,503
0
1,113
3,422
0
11,252
W
1,927
1,136
0
0
3,011
797
0
659
2,352
0
14,061
W
Susano
Anitiaa
Susano
3,840
1,389
0
597
3,386
895
0
399
2,987
0
14,899
L
405
0
0
565
1,183
164
0
0
1,183
2,643
0
L
1,044
145
0
1,549
3,130
1,211
0
576
2,554
14,272
0
W
Zhong Kui
TheGreatMatosky
Zhong Kui
1,879
451
0
1,444
2,767
2,037
0
586
2,181
14,622
3,642
W
Kuzenbo
XRocky25X
Kuzenbo
1,190
575
0
876
2,730
1,548
40
596
2,134
5,013
0
L
1,103
245
0
496
3,359
1,064
0
676
2,608
5,527
0
W
Ah Muzen Cab
killerDavix12
Ah Muzen Cab
1,860
909
0
290
1,267
340
216
312
955
0
19,511
L
748
715
0
1,355
3,341
448
0
371
2,902
0
7,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,293
Gold Earned
16,305
156
Minions Killed
95
0
Camps Cleared
0
562,476
Distance Traveled
461,382
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,228
646
26
5
0
127,672
0
W
Mercury
4,345
869
38
8
0
129,737
0
W
Susano
4,282
856
32
6
0
118,191
0
L
He Bo
2,692
538
4
1
0
28,015
0
L
Ra
3,573
715
40
8
0
92,222
2
W
Zhong Kui
3,938
788
36
7
0
98,125
1
W
Kuzenbo
3,444
689
12
2
0
109,577
1
L
Geb
3,672
734
7
1
0
113,780
2
W
Ah Muzen Cab
4,284
857
38
8
0
106,846
0
L
Rama
3,140
628
18
4
0
99,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role