Player Matchup

Bacchus
Bacchus
BEADSAEGIS
Bacchus
Level 27
God Stats
3W - 5L
1,367 SR
Queue Stats
23W - 30L
1,575 Elo+
Party 3
Erlang Shen
Erlang Shen
Brovk
Erlang Shen
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
203W - 224L
1,476 Elo+
Party 3
Nu Wa
Nu Wa
Marks2D2
Nu Wa
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 75L
1,469 Elo+
Party 3
Medusa
Medusa
RoyalKushKloudz
Medusa
Level 83
God Stats
22W - 17L
1,581 SR
Queue Stats
81W - 84L
1,432 Elo+
Party 2
Chaac
Chaac
Zerogunz21
Chaac
Level 27
God Stats
2W - 1L
1,421 SR
Queue Stats
78W - 92L
1,459 Elo+
Party 2
Team Averages
Level 44
1,474 SR
1,482 Elo+

VS

Team Averages
Level 65
1,521 SR
1,514 Elo+
Fafnir
Fafnir
 
Fafnir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
AMS1107
Poseidon
Level 89
God Stats
3W - 7L
1,493 SR
Queue Stats
52W - 60L
1,497 Elo+
Party 1
Arachne
Arachne
CTheTruth91
Arachne
Level 87
God Stats
16W - 13L
1,596 SR
Queue Stats
79W - 92L
1,524 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MusicMan913
Cu Chulainn
Level 8
God Stats
1W - 1L
1,359 SR
Queue Stats
1W - 3L
1,503 Elo+
Party 1
Artemis
Artemis
yoymgbiuj
Artemis
Level 74
God Stats
6W - 7L
1,655 SR
Queue Stats
10W - 10L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BEADSAEGIS
Bacchus
20
11 / 1 / 19
14,555
582
23,017
17,335
27,662
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Brovk
Erlang Shen
20
5 / 1 / 6
13,947
558
15,742
19,481
16,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Marks2D2
Nu Wa
20
6 / 2 / 17
13,491
540
19,695
14,543
6,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 5 / 5
14,628
585
13,130
15,913
5,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
20
9 / 6 / 13
14,121
565
18,567
26,960
16,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
3 / 7 / 7
11,565
463
10,429
29,909
35,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
AMS1107
Poseidon
18
1 / 9 / 3
11,337
453
9,359
15,829
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
CTheTruth91
Arachne
19
4 / 8 / 3
12,167
487
14,898
26,178
10,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
MusicMan913
Cu Chulainn
16
0 / 7 / 1
9,891
396
7,164
23,106
18,831
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Artemis
yoymgbiuj
Artemis
19
5 / 11 / 3
12,978
519
13,518
20,001
5,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
30
42
Kills
13
15
Deaths
42
60
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
7
7
0.93
L
Poseidon
AMS1107
Poseidon
1
9
3
0.28
W
Bacchus
BEADSAEGIS
Bacchus
11
1
19
20.5
W
Erlang Shen
Brovk
Erlang Shen
5
1
6
8
L
Arachne
CTheTruth91
Arachne
4
8
3
0.69
W
Nu Wa
Marks2D2
Nu Wa
6
2
17
7.25
L
Cu Chulainn
MusicMan913
Cu Chulainn
0
7
1
0.07
W
11
5
5
2.7
W
Chaac
9
6
13
2.58
L
Artemis
yoymgbiuj
Artemis
5
11
3
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,151
Damage
55,368
94,232
Taken
115,023
72,230
Mitigated
76,496
32,582
Healing
17,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
10,429
3,983
0
4,109
29,909
35,952
68
13,379
16,530
36,297
0
L
Poseidon
AMS1107
Poseidon
9,359
885
427
1,918
15,829
5,319
160
9,166
6,663
94,229
0
W
Bacchus
BEADSAEGIS
Bacchus
23,017
4,110
0
2,491
17,335
27,662
28
5,357
11,978
68,230
5,377
W
Erlang Shen
Brovk
Erlang Shen
15,742
9,320
0
9,438
19,481
16,093
1,172
1,881
17,600
0
86,509
L
Arachne
CTheTruth91
Arachne
14,898
10,852
0
3,490
26,178
10,774
1,481
9,345
16,833
0
85,068
W
Nu Wa
Marks2D2
Nu Wa
19,695
3,495
360
5,475
14,543
6,166
244
6,053
8,490
98,858
0
L
Cu Chulainn
MusicMan913
Cu Chulainn
7,164
1,979
0
2,452
23,106
18,831
1,156
2,069
21,037
540
45,550
W
13,130
4,401
0
1,000
15,913
5,681
6,234
4,537
11,376
0
124,756
W
Chaac
18,567
2,376
0
13,818
26,960
16,628
2,432
4,525
22,435
0
109,683
L
Artemis
yoymgbiuj
Artemis
13,518
7,054
0
5,063
20,001
5,620
936
8,639
11,362
0
93,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,742
Gold Earned
57,938
709
Minions Killed
525
0
Camps Cleared
0
2,366,683
Distance Traveled
2,234,590
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,565
463
27
1
0
448,556
7
L
Poseidon
11,337
453
141
6
0
429,799
4
W
Bacchus
14,555
582
85
3
0
519,098
9
W
Erlang Shen
13,947
558
143
6
0
440,892
0
L
Arachne
12,167
487
130
5
0
517,579
5
W
Nu Wa
13,491
540
142
6
0
472,955
6
L
Cu Chulainn
9,891
396
71
3
0
429,179
0
W
Medusa
14,628
585
168
7
0
454,011
9
W
Chaac
14,121
565
171
7
0
479,727
2
L
Artemis
12,978
519
156
6
0
409,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role