Player Matchup

Medusa
Medusa
IsamuDUDE
Medusa
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 213L
1,451 Elo+
Party 3
Agni
Agni
JijahKun
Agni
Level 104
God Stats
5W - 6L
1,704 SR
Queue Stats
171W - 180L
1,558 Elo+
Party 1
Kukulkan
Kukulkan
edjlet
Kukulkan
Level 108
God Stats
5W - 4L
1,057 SR
Queue Stats
186W - 196L
1,459 Elo+
Party 1
Shiva
Shiva
justcallzer0
Shiva
Level 28
God Stats
4W - 2L
1,429 SR
Queue Stats
16W - 24L
1,445 Elo+
Party 3
Nike
Nike
uwubinxs
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 157L
1,552 Elo+
Party 1
Team Averages
Level 76
1,438 SR
1,493 Elo+

VS

Team Averages
Level 46
1,474 SR
1,479 Elo+
Cthulhu
Cthulhu
LickingMidgets
Cthulhu
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 182L
1,496 Elo+
Party 2
Neith
Neith
Martinsaurio
Neith
Level 49
God Stats
8W - 10L
1,500 SR
Queue Stats
22W - 21L
1,500 Elo+
Party 4
Tiamat
Tiamat
TheJokeri
Tiamat
Level 46
God Stats
15W - 24L
1,371 SR
Queue Stats
58W - 64L
1,445 Elo+
Party 2
Pele
Pele
filipsweg
Pele
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 6L
1,456 Elo+
Party 2
Thor
Thor
midgarson
Thor
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IsamuDUDE
Medusa
13
5 / 1 / 2
8,514
608
7,109
8,105
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
13
3 / 1 / 6
8,101
579
7,948
6,284
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
edjlet
Kukulkan
13
2 / 2 / 3
8,140
581
6,804
6,071
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 1 / 5
8,603
615
8,922
11,039
9,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
13
4 / 1 / 2
8,179
584
5,611
7,444
6,165
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 2
4,921
352
2,310
9,203
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 3 / 4
5,526
395
3,202
5,972
1,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
TheJokeri
Tiamat
11
2 / 4 / 4
6,593
471
5,038
10,311
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
12
4 / 3 / 2
7,249
518
5,694
11,402
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
9
0 / 6 / 1
5,183
370
709
8,675
3,710
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
20
Kills
6
6
Deaths
21
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
IsamuDUDE
Medusa
5
1
2
6
W
Agni
3
1
6
6
L
0
5
2
0.2
L
0
3
4
0.67
L
Tiamat
TheJokeri
Tiamat
2
4
4
1
W
Kukulkan
edjlet
Kukulkan
2
2
3
1.75
L
Pele
4
3
2
1.67
W
6
1
5
8.5
L
Thor
0
6
1
0.08
W
Nike
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,394
Damage
16,953
38,943
Taken
45,563
22,223
Mitigated
17,657
10,901
Healing
10,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
IsamuDUDE
Medusa
7,109
3,443
0
3,329
8,105
2,649
2,064
1,650
6,367
0
68,137
W
Agni
7,948
1,369
0
3,403
6,284
2,029
235
791
5,383
48,991
0
L
2,310
291
10
767
9,203
4,477
0
1,865
7,338
8,740
0
L
3,202
1,066
0
2,273
5,972
1,182
0
1,360
4,612
0
21,027
L
Tiamat
TheJokeri
Tiamat
5,038
705
51
1,942
10,311
4,723
72
4,669
5,642
16,968
0
W
Kukulkan
edjlet
Kukulkan
6,804
630
0
955
6,071
2,333
918
1,251
4,630
52,901
0
L
Pele
5,694
1,429
0
3,329
11,402
3,565
0
4,231
7,171
0
30,750
W
8,922
1,217
360
2,425
11,039
9,047
307
2,154
8,668
0
19,035
L
Thor
709
52
0
1,670
8,675
3,710
266
2,627
6,048
0
16,238
W
Nike
5,611
809
0
429
7,444
6,165
23
793
6,547
0
43,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,537
Gold Earned
29,472
419
Minions Killed
174
0
Camps Cleared
0
1,284,757
Distance Traveled
1,113,934
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,514
608
112
8
0
251,579
2
W
Agni
8,101
579
90
6
0
281,002
2
L
Cthulhu
4,921
352
10
1
0
156,297
1
L
Neith
5,526
395
35
3
0
217,655
1
L
Tiamat
6,593
471
53
4
0
245,053
1
W
Kukulkan
8,140
581
97
7
0
248,780
3
L
Pele
7,249
518
49
4
0
272,830
0
W
Shiva
8,603
615
25
2
0
277,891
0
L
Thor
5,183
370
27
2
0
222,099
1
W
Nike
8,179
584
95
7
0
225,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role