Player Matchup

Odin
Odin
Dudu_Mah14
Odin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,457 Elo+
Party 2
Hun Batz
Hun Batz
Maestro_Vinikill
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,527 Elo+
Party 2
Terra
Terra
Pr0f37A
Terra
Level 84
God Stats
16W - 20L
1,677 SR
Queue Stats
121W - 142L
1,546 Elo+
Solo
Ullr
Ullr
titan17ggg
Ullr
Level 102
God Stats
245W - 252L
1,495 SR
Queue Stats
434W - 478L
1,422 Elo+
Solo
Ra
Ra
y-_-H3NR1QU3z___
Ra
Level 96
God Stats
2W - 3L
1,791 SR
Queue Stats
22W - 36L
1,497 Elo+
Party 2
Team Averages
Level 70
1,593 SR
1,490 Elo+

VS

Team Averages
Level 113
1,472 SR
1,440 Elo+
Medusa
Medusa
Gauriano
Medusa
Level 149
God Stats
3W - 6L
1,263 SR
Queue Stats
221W - 219L
1,508 Elo+
Solo
Thoth
Thoth
ID-PERICULOSOO
Thoth
Level 101
God Stats
3W - 2L
1,715 SR
Queue Stats
357W - 381L
1,426 Elo+
Party 1
Amaterasu
Amaterasu
Legendary_Hack96
Amaterasu
Level 89
God Stats
15W - 8L
1,611 SR
Queue Stats
364W - 396L
1,465 Elo+
Party 1
Guan Yu
Guan Yu
NandinGrichD
Guan Yu
Level 108
God Stats
2W - 0L
1,305 SR
Queue Stats
78W - 91L
1,338 Elo+
Solo
Pele
Pele
VitalDennis
Pele
Level 117
God Stats
43W - 47L
1,464 SR
Queue Stats
416W - 469L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,349
535
2,269
6,156
3,657
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 4 / 1
4,549
455
909
6,439
1,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Terra
Pr0f37A
Terra
7
0 / 3 / 0
4,616
462
1,284
6,966
2,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 3 / 0
4,887
489
2,451
5,441
1,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 5 / 0
6,018
602
4,005
7,229
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gauriano
Medusa
12
6 / 0 / 1
7,085
709
5,477
3,871
1,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
2 / 1 / 3
5,865
587
3,348
5,717
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
9
1 / 0 / 5
5,850
585
2,461
6,888
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
NandinGrichD
Guan Yu
10
0 / 0 / 0
5,879
588
2,604
4,591
3,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 0 / 5
7,072
707
5,379
5,614
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
14
15
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Medusa
Gauriano
Medusa
6
0
1
6.5
W
2
1
3
3.5
W
Amaterasu
1
0
5
3.5
L
0
4
1
0.13
W
Guan Yu
NandinGrichD
Guan Yu
0
0
0
0
L
Terra
Pr0f37A
Terra
0
3
0
0
W
5
0
5
7.5
L
0
3
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,918
Damage
19,269
32,231
Taken
26,681
10,984
Mitigated
11,822
7,257
Healing
9,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,269
654
0
1,180
6,156
3,657
0
923
5,191
0
30,026
W
Medusa
Gauriano
Medusa
5,477
1,702
0
500
3,871
1,130
0
221
3,650
0
45,417
W
3,348
239
0
1,331
5,717
1,737
0
2,414
3,069
29,434
0
W
Amaterasu
2,461
623
0
2,407
6,888
4,003
0
1,274
5,564
0
15,296
L
909
154
0
1,225
6,439
1,353
0
421
5,924
0
14,402
W
Guan Yu
NandinGrichD
Guan Yu
2,604
504
109
1,418
4,591
3,081
480
0
4,591
3,314
29,969
L
Terra
Pr0f37A
Terra
1,284
523
516
1,381
6,966
2,755
0
0
6,966
12,824
5,379
W
5,379
1,497
0
3,962
5,614
1,871
0
750
4,770
0
40,091
L
2,451
786
0
725
5,441
1,065
0
0
5,441
0
27,988
L
4,005
172
100
2,130
7,229
2,154
0
1,862
5,067
41,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,419
Gold Earned
31,751
275
Minions Killed
352
0
Camps Cleared
0
948,930
Distance Traveled
1,089,457
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,349
535
72
7
0
194,118
1
W
Medusa
7,085
709
94
9
0
208,145
1
W
Thoth
5,865
587
66
7
0
199,448
0
W
Amaterasu
5,850
585
31
3
0
222,663
3
L
Hun Batz
4,549
455
27
3
0
190,582
0
W
Guan Yu
5,879
588
74
7
0
200,006
1
L
Terra
4,616
462
43
4
0
174,867
1
W
Pele
7,072
707
87
9
0
259,195
0
L
Ullr
4,887
489
53
5
0
184,299
1
L
Ra
6,018
602
80
8
0
205,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role