Player Matchup

Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
FireNinja24
Guan Yu
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 62L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
ImSticks
Cthulhu
Level 94
God Stats
2W - 3L
1,566 SR
Queue Stats
119W - 105L
1,516 Elo+
Party 2
Bastet
Bastet
James Carr
Bastet
Level 119
God Stats
25W - 17L
1,665 SR
Queue Stats
249W - 236L
1,535 Elo+
Party 2
Kukulkan
Kukulkan
SussyBacchus
Kukulkan
Level 156
God Stats
4W - 1L
1,820 SR
Queue Stats
282W - 275L
1,535 Elo+
Party 2
Team Averages
Level 118
1,610 SR
1,502 Elo+

VS

Team Averages
Level 61
1,527 SR
1,629 Elo+
Atlas
Atlas
BrothirFloki
Atlas
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 129L
1,495 Elo+
Solo
Charybdis
Charybdis
OniZuka972
Charybdis
Level 67
God Stats
5W - 6L
1,468 SR
Queue Stats
59W - 71L
1,426 Elo+
Solo
Osiris
Osiris
Palatapus
Osiris
Level 64
God Stats
2W - 1L
1,511 SR
Queue Stats
3W - 1L
1,842 Elo+
Party 1
Fenrir
Fenrir
TrueMyrmidon
Fenrir
Level 59
God Stats
0W - 1L
1,571 SR
Queue Stats
13W - 16L
1,556 Elo+
Solo
Hou Yi
Hou Yi
Wubbing
Hou Yi
Level 29
God Stats
3W - 2L
1,587 SR
Queue Stats
17W - 3L
1,825 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
3 / 3 / 5
8,395
840
4,684
6,348
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
FireNinja24
Guan Yu
14
4 / 2 / 6
8,261
826
4,360
10,618
7,134
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
ImSticks
Cthulhu
14
2 / 3 / 9
7,896
790
7,702
7,398
7,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
James Carr
Bastet
14
2 / 2 / 7
7,835
784
7,982
6,535
2,261
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
SussyBacchus
Kukulkan
15
2 / 0 / 8
8,046
805
8,999
2,689
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
7,282
728
5,429
10,748
8,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
OniZuka972
Charybdis
13
0 / 1 / 0
7,123
712
882
3,293
1,065
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Palatapus
Osiris
13
2 / 5 / 1
7,424
742
3,764
9,594
7,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
13
3 / 2 / 3
7,925
793
3,801
12,786
7,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
Wubbing
Hou Yi
15
4 / 3 / 2
8,659
866
9,638
11,295
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
13
Kills
10
10
Deaths
13
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
3
5
1.83
L
1
2
5
1.75
W
Guan Yu
FireNinja24
Guan Yu
4
2
6
3.5
W
Cthulhu
ImSticks
Cthulhu
2
3
9
2.17
W
Bastet
James Carr
Bastet
2
2
7
2.75
L
Charybdis
OniZuka972
Charybdis
0
1
0
0
L
Osiris
Palatapus
Osiris
2
5
1
0.5
W
Kukulkan
SussyBacchus
Kukulkan
2
0
8
6
L
Fenrir
3
2
3
2.25
L
Hou Yi
Wubbing
Hou Yi
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,727
Damage
23,514
33,588
Taken
47,716
20,642
Mitigated
28,312
8,339
Healing
10,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,684
1,655
0
1,191
6,348
3,043
1,144
604
5,744
0
25,879
L
5,429
1,375
489
801
10,748
8,913
111
4,378
6,370
16,717
0
W
Guan Yu
FireNinja24
Guan Yu
4,360
517
1,476
4,394
10,618
7,134
863
2,488
8,130
0
7,680
W
Cthulhu
ImSticks
Cthulhu
7,702
105
245
0
7,398
7,155
587
1,486
5,912
16,590
0
W
Bastet
James Carr
Bastet
7,982
2,279
0
791
6,535
2,261
53
499
6,036
0
19,790
L
Charybdis
OniZuka972
Charybdis
882
50
0
213
3,293
1,065
817
878
2,415
0
12,723
L
Osiris
Palatapus
Osiris
3,764
718
364
1,386
9,594
7,577
166
3,476
6,118
0
14,971
W
Kukulkan
SussyBacchus
Kukulkan
8,999
758
0
242
2,689
1,049
1,264
352
2,337
33,771
0
L
Fenrir
3,801
736
0
4,493
12,786
7,107
0
4,031
8,755
0
10,681
L
Hou Yi
Wubbing
Hou Yi
9,638
4,389
0
3,163
11,295
3,650
1,374
3,938
7,357
0
40,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,433
Gold Earned
38,413
167
Minions Killed
179
0
Camps Cleared
0
1,077,358
Distance Traveled
896,717
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,395
840
47
5
0
207,101
2
L
Atlas
7,282
728
19
2
0
209,557
3
W
Guan Yu
8,261
826
6
1
0
227,368
4
W
Cthulhu
7,896
790
33
3
0
199,204
0
W
Bastet
7,835
784
25
3
0
223,843
3
L
Charybdis
7,123
712
31
3
0
109,346
1
L
Osiris
7,424
742
35
4
0
193,880
0
W
Kukulkan
8,046
805
56
6
0
219,842
3
L
Fenrir
7,925
793
15
2
0
193,975
0
L
Hou Yi
8,659
866
79
8
0
189,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role