Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Blackxican09
Cthulhu
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
148W - 149L
1,447 Elo+
Party 1
Chiron
Chiron
D3ADxHEART
Chiron
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 87L
1,525 Elo+
Party 1
Cerberus
Cerberus
DRG Excalibur 7
Cerberus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 48L
1,507 Elo+
Party 1
Team Averages
Level 137
1,500 SR
1,496 Elo+

VS

Team Averages
Level 77
1,447 SR
1,303 Elo+
Hercules
Hercules
OutpatSteakhaus
Hercules
Level 85
God Stats
4W - 4L
1,697 SR
Queue Stats
608W - 639L
1,489 Elo+
Party 2
Tiamat
Tiamat
TapdogQC
Tiamat
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,165 Elo+
Solo
Danzaburou
Danzaburou
TheBigDaddyStem
Danzaburou
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,220 Elo+
Party 3
Charybdis
Charybdis
TheStemDaddy
Charybdis
Level 20
God Stats
0W - 2L
1,237 SR
Queue Stats
18W - 29L
1,211 Elo+
Party 3
Olorun
Olorun
fromance
Olorun
Level 89
God Stats
4W - 3L
1,298 SR
Queue Stats
259W - 247L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
9 / 1 / 13
9,660
1,073
12,162
10,026
7,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
 
Kukulkan
16
5 / 0 / 18
9,216
1,024
10,388
2,678
1,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Blackxican09
Cthulhu
14
4 / 3 / 18
9,070
1,008
11,831
14,384
16,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
D3ADxHEART
Chiron
15
7 / 1 / 15
8,964
996
6,853
6,762
2,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
12
0 / 2 / 22
7,672
852
5,607
10,713
9,039
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
2 / 5 / 3
7,353
817
3,817
14,178
13,501
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
TapdogQC
Tiamat
11
1 / 5 / 2
6,167
685
6,423
8,879
6,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TheBigDaddyStem
Danzaburou
13
1 / 5 / 3
6,995
777
4,741
9,228
4,010
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
TheStemDaddy
Charybdis
13
0 / 5 / 3
6,662
740
4,643
8,808
3,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
fromance
Olorun
13
1 / 5 / 3
7,557
840
6,700
9,026
4,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
19
25
Kills
5
7
Deaths
25
86
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
9
1
13
15.5
W
Kukulkan
 
Kukulkan
5
0
18
14
W
Cthulhu
Blackxican09
Cthulhu
4
3
18
4.33
W
Chiron
D3ADxHEART
Chiron
7
1
15
14.5
W
Cerberus
0
2
22
5.5
L
Hercules
2
5
3
0.7
L
Tiamat
TapdogQC
Tiamat
1
5
2
0.4
L
Danzaburou
TheBigDaddyStem
Danzaburou
1
5
3
0.5
L
Charybdis
TheStemDaddy
Charybdis
0
5
3
0.3
L
Olorun
fromance
Olorun
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,841
Damage
26,324
44,563
Taken
50,119
37,748
Mitigated
31,884
17,009
Healing
10,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,162
1,426
1,654
1,550
10,026
7,907
954
3,232
6,794
0
22,062
W
Kukulkan
 
Kukulkan
10,388
820
1,741
597
2,678
1,182
1,148
1,259
1,419
32,175
0
W
Cthulhu
Blackxican09
Cthulhu
11,831
480
2,387
2,324
14,384
16,850
248
2,777
11,607
18,847
0
W
Chiron
D3ADxHEART
Chiron
6,853
2,760
2,013
1,804
6,762
2,770
2,320
2,237
4,525
0
14,552
W
Cerberus
5,607
931
771
2,168
10,713
9,039
897
2,981
7,732
9,454
0
L
Hercules
3,817
745
555
3,350
14,178
13,501
0
7,330
6,848
0
5,614
L
Tiamat
TapdogQC
Tiamat
6,423
722
286
1,533
8,879
6,485
0
5,121
3,758
11,373
0
L
Danzaburou
TheBigDaddyStem
Danzaburou
4,741
1,396
0
1,141
9,228
4,010
0
4,813
4,415
0
11,651
L
Charybdis
TheStemDaddy
Charybdis
4,643
1,911
579
982
8,808
3,515
0
5,352
3,456
0
17,353
L
Olorun
fromance
Olorun
6,700
3,024
536
1,762
9,026
4,373
0
5,210
3,816
14,091
1,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,582
Gold Earned
34,734
100
Minions Killed
67
0
Camps Cleared
0
854,390
Distance Traveled
742,235
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,660
1,073
14
2
0
187,649
3
W
Kukulkan
9,216
1,024
39
4
0
162,212
1
W
Cthulhu
9,070
1,008
12
1
0
165,859
0
W
Chiron
8,964
996
28
3
0
168,994
0
W
Cerberus
7,672
852
7
1
0
169,676
1
L
Hercules
7,353
817
4
0
0
142,085
0
L
Tiamat
6,167
685
4
0
0
140,035
0
L
Danzaburou
6,995
777
17
2
0
155,127
0
L
Charybdis
6,662
740
26
3
0
154,846
0
L
Olorun
7,557
840
16
2
0
150,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role