Player Matchup

Bastet
Bastet
Platinum IV
DURTYDaann
Bastet
Platinum IV
Level 78
God Stats
14W - 4L
1,839 SR
Queue Stats
174W - 197L
1,784 MMR
Party 2
Hercules
Hercules
Platinum V
Rich Homie Vic
Hercules
Platinum V
Level 67
God Stats
8W - 8L
1,532 SR
Queue Stats
192W - 221L
1,622 MMR
Party 2
Nu Wa
Nu Wa
Gold I
diaperash911
Nu Wa
Gold I
Level 160
God Stats
26W - 33L
1,540 SR
Queue Stats
1,076W - 1,282L
1,663 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 102
1,637 SR
1,690 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,541 SR
1,641 MMR
Horus
Horus
Silver I
Caiovski
Horus
Silver I
Level 148
God Stats
0W - 4L
1,324 SR
Queue Stats
31W - 38L
1,665 MMR
Solo
Chang'e
Chang'e
Gold II
RICO SUAVE6008
Chang'e
Gold II
Level 140
God Stats
1W - 1L
1,800 SR
Queue Stats
15W - 14L
1,575 MMR
Party 1
Hachiman
Hachiman
Gold II
x Ivan02
Hachiman
Gold II
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 11L
1,682 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DURTYDaann
Bastet
18
10 / 2 / 9
12,882
805
13,387
14,553
7,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
16
7 / 3 / 8
12,442
778
10,434
19,497
15,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 4 / 16
11,199
700
16,859
10,636
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
GilgameshAh Muzen CabThothAresArtio

VS

Bans
Baron SamediPersephoneAmaterasuMorgan Le FaySobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Caiovski
Horus
14
5 / 9 / 3
10,564
660
9,377
19,734
14,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 3 / 7
10,243
640
10,986
12,729
3,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
x Ivan02
Hachiman
15
3 / 7 / 5
10,499
656
11,041
15,732
3,454
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
19
Kills
9
9
Deaths
19
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
Caiovski
Horus
5
9
3
0.72
W
Bastet
DURTYDaann
Bastet
10
2
9
7.25
L
1
3
7
1.5
W
Hercules
7
3
8
3.67
W
2
4
16
2.5
L
Hachiman
x Ivan02
Hachiman
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,680
Damage
31,404
44,686
Taken
48,195
25,656
Mitigated
22,194
15,188
Healing
10,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Caiovski
Horus
9,377
4,027
1,047
1,619
19,734
14,964
383
7,415
12,319
0
28,287
W
Bastet
DURTYDaann
Bastet
13,387
2,908
0
6,438
14,553
7,042
746
5,004
9,251
0
49,905
L
10,986
449
2,117
4,037
12,729
3,776
547
3,966
8,763
44,569
0
W
Hercules
10,434
1,576
0
5,775
19,497
15,588
282
4,521
14,571
0
25,182
W
16,859
8,093
431
2,544
10,636
3,026
1,585
2,228
8,276
63,273
0
L
Hachiman
x Ivan02
Hachiman
11,041
3,068
0
2,141
15,732
3,454
697
5,643
10,089
0
58,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,523
Gold Earned
31,306
176
Minions Killed
213
12
Camps Cleared
2
853,786
Distance Traveled
754,270
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,564
660
30
2
0
244,066
2
W
Bastet
12,882
805
75
5
4
313,921
3
L
Chang'e
10,243
640
98
6
0
272,582
1
W
Hercules
12,442
778
33
2
3
277,480
1
W
Nu Wa
11,199
700
68
4
5
262,385
3
L
Hachiman
10,499
656
85
5
2
237,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role