Player Matchup

Terra
Terra
 
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Dekuroki
Da Ji
Level 65
God Stats
2W - 2L
1,286 SR
Queue Stats
218W - 216L
1,439 Elo+
Solo
Chernobog
Chernobog
LawlessUwU
Chernobog
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,151 Elo+
Solo
Vulcan
Vulcan
MeanEugeneGreen
Vulcan
Level 118
God Stats
5W - 10L
1,270 SR
Queue Stats
590W - 581L
1,534 Elo+
Party 1
Cliodhna
Cliodhna
Sasori680
Cliodhna
Level 160
God Stats
34W - 21L
1,681 SR
Queue Stats
1,325W - 1,362L
1,545 Elo+
Party 1
Team Averages
Level 106
1,447 SR
1,434 Elo+

VS

Team Averages
Level 85
1,368 SR
1,459 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ASquiggs40
Agni
Level 96
God Stats
2W - 4L
1,500 SR
Queue Stats
420W - 468L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
SUPERAROD11
Gilgamesh
Level 56
God Stats
9W - 10L
1,074 SR
Queue Stats
348W - 380L
1,424 Elo+
Solo
Anhur
Anhur
Uk Emperor2513
Anhur
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 61L
1,426 Elo+
Party 2
Pele
Pele
oooooNJooooo
Pele
Level 141
God Stats
2W - 4L
1,268 SR
Queue Stats
526W - 507L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
1 / 4 / 21
11,378
632
4,891
17,039
13,551
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
Dekuroki
Da Ji
18
4 / 8 / 17
12,283
682
10,053
17,321
8,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
LawlessUwU
Chernobog
20
6 / 3 / 22
12,931
718
16,203
16,315
8,046
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
11 / 3 / 15
14,472
804
30,866
10,680
5,321
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Sasori680
Cliodhna
20
14 / 5 / 17
14,264
792
35,337
20,888
9,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
2 / 6 / 11
11,124
618
5,052
20,432
17,455
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
8 / 4 / 12
14,201
789
13,805
14,451
4,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
SUPERAROD11
Gilgamesh
19
2 / 7 / 15
12,046
669
12,792
33,414
17,949
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
8 / 7 / 8
13,190
733
14,106
17,976
6,201
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 13 / 9
10,832
602
16,841
20,853
7,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
77
36
Kills
22
23
Deaths
37
92
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
4
21
2.88
L
Sylvanus
 
Sylvanus
2
6
11
1.25
L
8
4
12
3.5
W
Da Ji
Dekuroki
Da Ji
4
8
17
1.56
W
Chernobog
LawlessUwU
Chernobog
6
3
22
5.67
W
11
3
15
6.17
L
Gilgamesh
SUPERAROD11
Gilgamesh
2
7
15
1.36
W
Cliodhna
Sasori680
Cliodhna
14
5
17
4.5
L
8
7
8
1.71
L
2
13
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,350
Damage
62,596
82,243
Taken
107,126
45,208
Mitigated
53,694
31,899
Healing
34,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,891
893
10,405
6,292
17,039
13,551
949
2,524
14,515
9,481
0
L
Sylvanus
 
Sylvanus
5,052
1,834
4,460
4,060
20,432
17,455
978
7,506
12,710
19,074
0
L
13,805
1,189
1,354
4,228
14,451
4,830
1,137
4,608
9,775
45,274
0
W
Da Ji
Dekuroki
Da Ji
10,053
1,394
2,033
1,691
17,321
8,490
303
5,250
12,071
0
16,273
W
Chernobog
LawlessUwU
Chernobog
16,203
9,044
355
2,972
16,315
8,046
2,149
4,700
11,615
0
45,123
W
30,866
7,786
1,266
1,446
10,680
5,321
1,144
1,738
8,942
74,518
0
L
Gilgamesh
SUPERAROD11
Gilgamesh
12,792
1,075
1,429
11,195
33,414
17,949
662
10,948
22,138
3,868
25,742
W
Cliodhna
Sasori680
Cliodhna
35,337
1,698
1,343
4,096
20,888
9,800
1,526
6,004
14,884
0
50,528
L
14,106
6,826
1,997
3,492
17,976
6,201
2,090
7,159
10,755
0
33,253
L
16,841
2,340
546
1,528
20,853
7,259
700
4,820
15,991
0
22,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,328
Gold Earned
61,393
211
Minions Killed
200
0
Camps Cleared
0
1,585,792
Distance Traveled
1,376,562
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,378
632
10
1
0
333,468
6
L
Sylvanus
11,124
618
34
2
0
223,255
0
L
Agni
14,201
789
73
4
0
285,880
1
W
Da Ji
12,283
682
16
1
0
281,086
0
W
Chernobog
12,931
718
53
3
0
330,044
0
W
Vulcan
14,472
804
110
6
0
338,188
1
L
Gilgamesh
12,046
669
28
2
0
306,849
0
W
Cliodhna
14,264
792
22
1
0
303,006
0
L
Anhur
13,190
733
55
3
0
291,446
0
L
Pele
10,832
602
10
1
0
269,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role