Player Matchup

Hel
Hel
 
Hel
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ognarow
Ymir
Level 106
God Stats
3W - 4L
1,346 SR
Queue Stats
28W - 31L
1,503 Elo+
Party 1
Hou Yi
Hou Yi
yRuguiro
Hou Yi
Level 143
God Stats
42W - 41L
1,543 SR
Queue Stats
91W - 81L
1,531 Elo+
Party 1
Team Averages
Level 130
1,463 SR
1,511 Elo+

VS

Team Averages
Level 138
1,558 SR
1,502 Elo+
Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DUKEOFCAIXINHAS
Da Ji
Level 125
God Stats
14W - 17L
1,606 SR
Queue Stats
85W - 95L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
xXFallen
Baron Samedi
Level 129
God Stats
8W - 11L
1,569 SR
Queue Stats
232W - 277L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
4 / 1 / 5
8,604
782
9,007
10,690
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ymir
ognarow
Ymir
13
0 / 2 / 9
8,426
766
4,478
12,957
13,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
yRuguiro
Hou Yi
14
8 / 2 / 3
8,790
799
10,405
5,876
2,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 1 / 3
7,743
704
8,412
10,809
11,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 6 / 1
8,298
754
4,701
8,381
2,576
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
xXFallen
Baron Samedi
11
0 / 5 / 1
6,795
618
7,844
9,379
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
12
Kills
5
5
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
1
5
6.5
L
Achilles
 
Achilles
1
1
3
2.5
L
4
6
1
0.75
W
Ymir
ognarow
Ymir
0
2
9
2.25
L
Baron Samedi
xXFallen
Baron Samedi
0
5
1
0.1
W
Hou Yi
yRuguiro
Hou Yi
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,890
Damage
20,957
29,523
Taken
28,569
19,358
Mitigated
17,138
12,384
Healing
6,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,007
407
4,143
6,624
10,690
4,009
513
1,690
8,715
39,972
0
L
Achilles
 
Achilles
8,412
2,838
0
3,242
10,809
11,623
0
6,553
4,256
0
19,015
L
4,701
1,507
0
621
8,381
2,576
0
3,891
4,490
0
8,851
W
Ymir
ognarow
Ymir
4,478
581
0
1,367
12,957
13,068
310
5,042
7,666
16,544
0
L
Baron Samedi
xXFallen
Baron Samedi
7,844
342
673
2,406
9,379
2,939
0
3,434
5,945
28,461
0
W
Hou Yi
yRuguiro
Hou Yi
10,405
3,666
0
250
5,876
2,281
1,193
1,304
4,427
0
23,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,820
Gold Earned
22,836
130
Minions Killed
76
7
Camps Cleared
2
601,245
Distance Traveled
578,502
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,604
782
81
7
4
235,731
5
L
Achilles
7,743
704
19
2
0
215,453
4
L
Da Ji
8,298
754
9
1
1
194,114
4
W
Ymir
8,426
766
26
2
1
180,788
4
L
Baron Samedi
6,795
618
48
4
1
168,935
2
W
Hou Yi
8,790
799
23
2
2
184,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role