Player Matchup

Anubis
Anubis
IDrinkGuava
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,034 Elo+
Party 1
Nike
Nike
MRGUSTOVIO710
Nike
Level 12
God Stats
0W - 1L
1,627 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OverdoseOnTums
Kumbhakarna
Level 48
God Stats
0W - 1L
1,450 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
The Pro 6amerz
Neith
Level 4
God Stats
0W - 1L
1,231 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
x1zoldyck1x
Fenrir
Level 116
God Stats
29W - 20L
1,559 SR
Queue Stats
132W - 127L
1,434 Elo+
Solo
Team Averages
Level 40
1,473 SR
1,394 Elo+

VS

Team Averages
Level 92
1,632 SR
1,422 Elo+
Mercury
Mercury
CurrentlyDerron
Mercury
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 95L
1,394 Elo+
Solo
Izanami
Izanami
Galwayboy1986
Izanami
Level 129
God Stats
5W - 3L
1,816 SR
Queue Stats
322W - 347L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
WR22Gamer
Gilgamesh
Level 59
God Stats
5W - 4L
1,536 SR
Queue Stats
146W - 167L
1,387 Elo+
Party 2
Nu Wa
Nu Wa
Ya_boi_Junkers
Nu Wa
Level 40
God Stats
21W - 25L
1,593 SR
Queue Stats
141W - 191L
1,391 Elo+
Party 2
Sylvanus
Sylvanus
dongoldeneagle
Sylvanus
Level 76
God Stats
7W - 7L
1,716 SR
Queue Stats
104W - 114L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
1 / 4 / 0
4,945
450
1,938
7,224
1,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 1
4,654
423
1,884
7,676
4,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
OverdoseOnTums
Kumbhakarna
8
2 / 5 / 0
5,740
522
2,444
10,978
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 6 / 2
4,704
428
1,860
5,517
1,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
8
1 / 4 / 1
5,100
464
3,149
8,356
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
6,208
564
2,875
5,145
3,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
12
13 / 2 / 3
7,745
704
11,271
8,735
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
WR22Gamer
Gilgamesh
11
4 / 1 / 2
6,505
591
3,022
4,997
2,997
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 1 / 6
6,309
574
5,698
3,099
688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
8
2 / 0 / 10
6,021
547
3,466
4,777
3,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
24
24
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Izanami
13
2
3
7.25
L
Anubis
1
4
0
0.25
L
0
5
1
0.1
L
Kumbhakarna
OverdoseOnTums
Kumbhakarna
2
5
0
0.4
L
0
6
2
0.17
W
Gilgamesh
WR22Gamer
Gilgamesh
4
1
2
5
W
2
1
6
5
W
Sylvanus
2
0
10
7
L
Fenrir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,275
Damage
26,332
39,751
Taken
26,753
14,333
Mitigated
13,116
5,753
Healing
9,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,875
1,516
0
1,145
5,145
3,337
0
158
4,987
0
30,277
W
Izanami
11,271
8,308
0
3,757
8,735
2,897
1,251
2,048
6,687
0
42,856
L
Anubis
1,938
86
0
1,484
7,224
1,914
0
2,750
4,173
14,866
0
L
1,884
444
0
540
7,676
4,000
0
891
6,684
931
14,398
L
Kumbhakarna
OverdoseOnTums
Kumbhakarna
2,444
657
210
1,239
10,978
5,146
0
2,340
8,486
15,479
0
L
1,860
929
0
235
5,517
1,012
0
1,260
4,127
0
16,619
W
Gilgamesh
WR22Gamer
Gilgamesh
3,022
939
0
944
4,997
2,997
477
477
4,520
0
24,408
W
5,698
1,997
0
630
3,099
688
759
1,414
1,685
27,729
0
W
Sylvanus
3,466
1,055
1,180
2,232
4,777
3,197
282
729
3,594
9,110
4,766
L
Fenrir
3,149
783
0
2,045
8,356
2,261
0
711
7,523
0
17,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,143
Gold Earned
32,788
158
Minions Killed
260
0
Camps Cleared
0
970,850
Distance Traveled
1,020,375
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,208
564
57
5
0
235,903
0
W
Izanami
7,745
704
73
7
0
192,551
3
L
Anubis
4,945
450
25
2
0
169,889
0
L
Nike
4,654
423
30
3
0
206,046
0
L
Kumbhakarna
5,740
522
17
2
0
202,826
1
L
Neith
4,704
428
45
4
0
180,177
0
W
Gilgamesh
6,505
591
57
5
0
191,538
2
W
Nu Wa
6,309
574
48
4
0
180,204
1
W
Sylvanus
6,021
547
25
2
0
220,179
3
L
Fenrir
5,100
464
41
4
0
211,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role