Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Call Me Spray
Geb
Level 146
God Stats
4W - 5L
1,272 SR
Queue Stats
237W - 215L
1,485 Elo+
Party 1
Cernunnos
Cernunnos
Daichi0507
Cernunnos
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 155L
1,479 Elo+
Solo
Amaterasu
Amaterasu
runenash1
Amaterasu
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 18L
1,523 Elo+
Solo
Hou Yi
Hou Yi
toe2detoe89
Hou Yi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,554 Elo+
Solo
Team Averages
Level 136
1,454 SR
1,508 Elo+

VS

Team Averages
Level 123
1,606 SR
1,512 Elo+
Athena
Athena
 
Athena
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CellularLevel
Janus
Level 160
God Stats
12W - 23L
1,508 SR
Queue Stats
1,169W - 1,226L
1,500 Elo+
Solo
Merlin
Merlin
ISuckAtSmit
Merlin
Level 65
God Stats
6W - 3L
1,815 SR
Queue Stats
284W - 283L
1,510 Elo+
Solo
Danzaburou
Danzaburou
ThisCh4go1000
Danzaburou
Level 107
God Stats
5W - 6L
1,706 SR
Queue Stats
213W - 211L
1,524 Elo+
Solo
Jormungandr
Jormungandr
danslaststand
Jormungandr
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 179L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
4 / 3 / 13
10,166
847
8,529
9,470
3,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 3 / 19
10,432
869
8,398
13,446
15,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Daichi0507
Cernunnos
18
6 / 1 / 15
10,266
856
17,162
14,714
6,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
runenash1
Amaterasu
18
7 / 1 / 18
10,323
860
9,247
15,994
9,101
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
17
8 / 3 / 6
10,306
859
12,455
8,350
3,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
1 / 6 / 6
7,900
658
3,750
14,492
18,622
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 5 / 2
8,445
704
10,671
8,760
3,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
15
0 / 5 / 5
8,238
687
10,396
8,736
3,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ThisCh4go1000
Danzaburou
17
4 / 7 / 3
9,679
807
14,882
13,470
7,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
danslaststand
Jormungandr
16
1 / 6 / 6
9,525
794
9,832
16,531
24,326
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
32
28
Kills
10
11
Deaths
29
71
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
3
13
3.5
L
Athena
 
Athena
1
6
6
0.67
W
3
3
19
4.17
L
4
5
2
1
W
Cernunnos
Daichi0507
Cernunnos
6
1
15
13.5
L
Merlin
0
5
5
0.5
L
Danzaburou
ThisCh4go1000
Danzaburou
4
7
3
0.79
L
Jormungandr
danslaststand
Jormungandr
1
6
6
0.67
W
Amaterasu
runenash1
Amaterasu
7
1
18
16
W
Hou Yi
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,791
Damage
49,531
61,974
Taken
61,989
37,219
Mitigated
57,380
29,549
Healing
11,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,529
4,763
1,003
2,255
9,470
3,223
1,936
4,339
5,131
0
25,782
L
Athena
 
Athena
3,750
578
408
554
14,492
18,622
0
2,717
11,775
6,434
0
W
8,398
591
5,136
4,562
13,446
15,378
58
8,750
4,696
16,344
0
L
10,671
288
2,232
1,502
8,760
3,259
68
1,604
7,156
20,399
0
W
Cernunnos
Daichi0507
Cernunnos
17,162
8,413
886
7,117
14,714
6,114
1,633
9,408
5,306
0
35,946
L
Merlin
10,396
550
205
1,088
8,736
3,778
0
1,214
7,522
31,594
0
L
Danzaburou
ThisCh4go1000
Danzaburou
14,882
3,287
450
1,440
13,470
7,395
110
1,299
12,171
0
29,167
L
Jormungandr
danslaststand
Jormungandr
9,832
1,644
1,073
2,136
16,531
24,326
42
1,564
14,967
18,242
0
W
Amaterasu
runenash1
Amaterasu
9,247
4,016
231
6,708
15,994
9,101
1,353
8,120
7,874
0
12,974
W
Hou Yi
12,455
4,200
335
1,316
8,350
3,403
486
4,032
4,318
0
25,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,493
Gold Earned
43,787
133
Minions Killed
134
0
Camps Cleared
0
1,115,442
Distance Traveled
998,231
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,166
847
31
3
0
231,775
1
L
Athena
7,900
658
3
0
0
181,990
2
W
Geb
10,432
869
14
1
0
215,753
3
L
Janus
8,445
704
21
2
0
196,558
1
W
Cernunnos
10,266
856
38
3
0
218,834
1
L
Merlin
8,238
687
50
4
0
211,286
0
L
Danzaburou
9,679
807
35
3
0
188,126
3
L
Jormungandr
9,525
794
25
2
0
220,271
0
W
Amaterasu
10,323
860
8
1
0
259,787
0
W
Hou Yi
10,306
859
42
4
0
189,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role