Player Matchup

Thor
Thor
GSC_18_
Thor
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 30L
1,494 Elo+
Solo
Anubis
Anubis
MasonicEight145
Anubis
Level 65
God Stats
50W - 49L
1,351 SR
Queue Stats
105W - 126L
1,325 Elo+
Solo
Bellona
Bellona
Ms Sapphira
Bellona
Level 124
God Stats
2W - 2L
1,478 SR
Queue Stats
21W - 20L
1,437 Elo+
Solo
Yemoja
Yemoja
Utnapistim777727
Yemoja
Level 84
God Stats
0W - 7L
1,169 SR
Queue Stats
13W - 25L
1,393 Elo+
Solo
Guan Yu
Guan Yu
thriller5105
Guan Yu
Level 71
God Stats
4W - 2L
1,692 SR
Queue Stats
150W - 155L
1,363 Elo+
Solo
Team Averages
Level 81
1,438 SR
1,402 Elo+

VS

Team Averages
Level 52
1,457 SR
1,338 Elo+
Bellona
Bellona
 
Bellona
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CommanderCummer
Chiron
Level 46
God Stats
2W - 3L
1,439 SR
Queue Stats
124W - 145L
1,254 Elo+
Party 1
Bacchus
Bacchus
DogDadBrad
Bacchus
Level 32
God Stats
3W - 4L
1,500 SR
Queue Stats
150W - 158L
1,253 Elo+
Party 1
Arachne
Arachne
LeadMagnolia22
Arachne
Level 49
God Stats
6W - 9L
1,500 SR
Queue Stats
729W - 758L
1,408 Elo+
Solo
Hera
Hera
OGF_Jefe
Hera
Level 53
God Stats
4W - 11L
1,348 SR
Queue Stats
118W - 138L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
GSC_18_
Thor
9
1 / 5 / 0
6,964
367
5,883
8,853
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 5 / 2
9,506
500
6,840
10,864
5,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Ms Sapphira
Bellona
15
3 / 3 / 5
9,597
505
11,451
18,766
22,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 8 / 2
7,405
390
5,978
16,640
9,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
thriller5105
Guan Yu
13
2 / 4 / 3
8,446
445
4,206
17,247
17,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 3 / 0
9,462
498
9,761
13,016
12,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 1 / 8
10,665
561
9,342
10,518
3,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
DogDadBrad
Bacchus
15
7 / 0 / 10
10,641
560
8,262
16,888
19,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 2 / 7
9,468
498
5,441
13,363
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
15
6 / 6 / 7
10,059
529
14,246
11,059
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
12
Kills
24
25
Deaths
12
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
3
0
0.67
W
7
1
8
11
W
Bacchus
DogDadBrad
Bacchus
7
0
10
12
L
Thor
GSC_18_
Thor
1
5
0
0.2
W
2
2
7
2.75
L
5
5
2
1.2
L
Bellona
Ms Sapphira
Bellona
3
3
5
1.83
W
Hera
6
6
7
1.58
L
1
8
2
0.25
L
Guan Yu
thriller5105
Guan Yu
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,358
Damage
47,052
72,370
Taken
64,844
57,101
Mitigated
44,236
13,592
Healing
22,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,761
3,390
0
4,784
13,016
12,462
762
2,616
10,400
179
52,422
W
9,342
2,794
2,009
3,446
10,518
3,782
1,544
2,464
8,054
0
70,284
W
Bacchus
DogDadBrad
Bacchus
8,262
1,286
318
4,619
16,888
19,311
678
5,261
11,627
23,039
0
L
Thor
GSC_18_
Thor
5,883
1,706
0
1,328
8,853
2,503
129
3,826
4,985
0
31,652
W
5,441
4,953
0
6,037
13,363
4,723
0
3,614
9,749
0
53,390
L
6,840
123
0
2,844
10,864
5,795
733
4,396
6,302
55,867
0
L
Bellona
Ms Sapphira
Bellona
11,451
3,054
0
2,681
18,766
22,283
0
3,244
14,721
7,291
44,867
W
Hera
14,246
4,402
109
1,402
11,059
3,958
1,453
5,778
5,281
54,576
0
L
5,978
999
483
1,880
16,640
9,101
0
6,088
10,298
40,839
0
L
Guan Yu
thriller5105
Guan Yu
4,206
656
916
3,460
17,247
17,419
0
5,083
12,017
0
28,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,918
Gold Earned
50,295
343
Minions Killed
422
0
Camps Cleared
0
1,477,618
Distance Traveled
1,742,654
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,462
498
101
5
0
336,955
4
W
Chiron
10,665
561
102
5
0
360,859
2
W
Bacchus
10,641
560
33
2
0
369,281
4
L
Thor
6,964
367
48
3
0
200,426
0
W
Arachne
9,468
498
90
5
0
363,848
3
L
Anubis
9,506
500
93
5
0
294,997
3
L
Bellona
9,597
505
110
6
0
312,136
0
W
Hera
10,059
529
96
5
0
311,711
3
L
Yemoja
7,405
390
46
2
0
314,610
1
L
Guan Yu
8,446
445
46
2
0
355,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role