Player Matchup

Cupid
Cupid
CodeNameOQ
Cupid
Level 106
God Stats
0W - 2L
1,567 SR
Queue Stats
12W - 21L
1,283 Elo+
Party 1
Sylvanus
Sylvanus
GlitterRaider
Sylvanus
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 13L
1,398 Elo+
Party 1
Osiris
Osiris
Splurgathon
Osiris
Level 45
God Stats
0W - 2L
1,719 SR
Queue Stats
15W - 19L
1,211 Elo+
Solo
Team Averages
Level 90
1,595 SR
1,297 Elo+

VS

Team Averages
Level 75
1,594 SR
1,362 Elo+
Gilgamesh
Gilgamesh
OkayTitan932002
Gilgamesh
Level 106
God Stats
328W - 345L
1,568 SR
Queue Stats
492W - 618L
1,396 Elo+
Solo
Ares
Ares
chain-sama
Ares
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Zeus
Zeus
whiteboy2408
Zeus
Level 104
God Stats
1W - 0L
1,715 SR
Queue Stats
12W - 12L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
5 / 4 / 8
12,047
753
16,586
19,333
7,531
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
GlitterRaider
Sylvanus
15
5 / 6 / 7
11,727
733
8,907
29,508
25,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
16
4 / 5 / 8
11,421
714
11,761
17,966
17,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OkayTitan932002
Gilgamesh
18
6 / 3 / 8
12,191
762
16,427
18,717
14,119
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 9 / 12
11,353
710
6,837
23,950
20,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
8 / 3 / 7
13,016
814
33,962
9,730
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
42
14
Kills
15
15
Deaths
15
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cupid
5
4
8
2.25
L
Sylvanus
GlitterRaider
Sylvanus
5
6
7
1.42
W
Gilgamesh
OkayTitan932002
Gilgamesh
6
3
8
3.33
L
Osiris
4
5
8
1.6
W
1
9
12
0.78
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,254
Damage
57,226
66,807
Taken
52,397
50,349
Mitigated
38,666
24,250
Healing
13,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
16,586
10,554
503
4,096
19,333
7,531
1,100
12,356
6,977
0
59,862
L
Sylvanus
GlitterRaider
Sylvanus
8,907
2,712
4,961
12,288
29,508
25,018
183
19,982
9,526
21,340
0
W
Gilgamesh
OkayTitan932002
Gilgamesh
16,427
3,776
299
5,345
18,717
14,119
1,032
4,301
14,012
8,632
41,057
L
Osiris
11,761
4,238
0
2,402
17,966
17,800
535
11,841
6,125
0
31,612
W
6,837
1,190
1,164
4,448
23,950
20,738
311
3,800
19,696
11,067
0
W
33,962
3,318
0
1,777
9,730
3,809
952
1,518
8,128
76,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,195
Gold Earned
36,560
145
Minions Killed
172
5
Camps Cleared
7
714,479
Distance Traveled
763,252
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,047
753
83
5
2
250,508
1
L
Sylvanus
11,727
733
23
1
0
215,653
3
W
Gilgamesh
12,191
762
60
4
6
284,775
2
L
Osiris
11,421
714
39
2
3
248,318
2
W
Ares
11,353
710
13
1
0
226,799
1
W
Zeus
13,016
814
99
6
1
251,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role