Player Matchup

Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Cris-C1999
Guan Yu
Level 89
God Stats
6W - 0L
1,715 SR
Queue Stats
175W - 192L
1,491 Elo+
Solo
Hun Batz
Hun Batz
HandleBarFarm
Hun Batz
Level 56
God Stats
1W - 0L
1,720 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
McGhoulYiXa1762
Neith
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 53L
1,518 Elo+
Solo
Achilles
Achilles
Starsailervex
Achilles
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
378W - 363L
1,481 Elo+
Solo
Team Averages
Level 96
1,587 SR
1,498 Elo+

VS

Team Averages
Level 100
1,544 SR
1,476 Elo+
Vulcan
Vulcan
Giorgio I 3 I
Vulcan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,344 Elo+
Solo
Terra
Terra
Lady_A_Alpha
Terra
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 69L
1,563 Elo+
Solo
Achilles
Achilles
MfH THATguy
Achilles
Level 79
God Stats
1W - 2L
1,718 SR
Queue Stats
254W - 296L
1,523 Elo+
Solo
King Arthur
King Arthur
SAUL291100
King Arthur
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
226W - 274L
1,405 Elo+
Solo
Hun Batz
Hun Batz
ZTRECE
Hun Batz
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 37L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
14 / 4 / 12
15,021
751
30,763
18,693
10,521
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Cris-C1999
Guan Yu
18
2 / 6 / 21
11,792
590
8,819
28,444
37,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
HandleBarFarm
Hun Batz
20
5 / 3 / 14
12,845
642
21,328
18,102
6,246
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
8 / 2 / 19
14,057
703
34,575
19,535
7,315
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Achilles
Starsailervex
Achilles
20
5 / 3 / 23
14,521
726
21,551
27,235
44,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 6
13,909
695
33,453
17,138
15,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
0 / 5 / 6
10,768
538
5,991
24,151
39,928
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
MfH THATguy
Achilles
19
3 / 5 / 7
11,891
595
18,059
28,860
55,814
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
SAUL291100
King Arthur
16
2 / 9 / 5
10,904
545
14,181
33,325
46,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
ZTRECE
Hun Batz
19
6 / 10 / 6
13,082
654
26,025
25,973
13,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
48
34
Kills
18
18
Deaths
34
89
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
14
4
12
5
W
Guan Yu
Cris-C1999
Guan Yu
2
6
21
2.08
L
7
5
6
2
W
Hun Batz
HandleBarFarm
Hun Batz
5
3
14
4
L
0
5
6
0.6
W
8
2
19
8.75
L
Achilles
MfH THATguy
Achilles
3
5
7
1.3
L
King Arthur
SAUL291100
King Arthur
2
9
5
0.5
W
Achilles
Starsailervex
Achilles
5
3
23
5.5
L
Hun Batz
ZTRECE
Hun Batz
6
10
6
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,036
Damage
97,709
112,009
Taken
129,447
106,227
Mitigated
171,302
66,106
Healing
35,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
30,763
5,881
6,290
5,661
18,693
10,521
627
4,774
13,437
0
57,600
W
Guan Yu
Cris-C1999
Guan Yu
8,819
2,269
18,565
13,427
28,444
37,357
0
10,451
16,864
0
15,194
L
33,453
12,503
737
486
17,138
15,738
80
0
16,702
70,048
0
W
Hun Batz
HandleBarFarm
Hun Batz
21,328
2,639
2,826
2,526
18,102
6,246
746
6,189
11,562
0
36,320
L
5,991
1,333
10,006
5,563
24,151
39,928
422
0
23,729
13,615
0
W
34,575
14,015
0
5,723
19,535
7,315
4,969
8,939
10,392
0
73,335
L
Achilles
MfH THATguy
Achilles
18,059
6,884
1,538
4,815
28,860
55,814
176
0
28,204
0
27,853
L
King Arthur
SAUL291100
King Arthur
14,181
1,506
730
4,608
33,325
46,709
3
0
32,957
0
23,616
W
Achilles
Starsailervex
Achilles
21,551
3,617
3,443
7,645
27,235
44,788
152
9,091
17,439
0
43,958
L
Hun Batz
ZTRECE
Hun Batz
26,025
3,937
2,519
4,322
25,973
13,113
660
0
25,595
0
43,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,236
Gold Earned
60,554
224
Minions Killed
173
0
Camps Cleared
0
1,952,165
Distance Traveled
1,540,848
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,021
751
71
4
0
373,191
4
W
Guan Yu
11,792
590
12
1
0
411,858
4
L
Vulcan
13,909
695
89
4
0
346,396
0
W
Hun Batz
12,845
642
22
1
0
429,196
0
L
Terra
10,768
538
13
1
0
336,363
0
W
Neith
14,057
703
84
4
0
316,965
2
L
Achilles
11,891
595
17
1
0
293,897
0
L
King Arthur
10,904
545
21
1
0
269,262
1
W
Achilles
14,521
726
35
2
0
420,955
0
L
Hun Batz
13,082
654
33
2
0
294,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role