Player Matchup

Hun Batz
Hun Batz
CuteGamrBoi
Hun Batz
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,700 Elo+
Party 1
Shiva
Shiva
Facelock
Shiva
Level 119
God Stats
16W - 10L
1,592 SR
Queue Stats
214W - 193L
1,657 Elo+
Solo
Artemis
Artemis
Maeldrum
Artemis
Level 157
God Stats
25W - 8L
1,936 SR
Queue Stats
335W - 231L
1,756 Elo+
Solo
Ra
Ra
TropicaIMexican
Ra
Level 155
God Stats
1W - 4L
1,285 SR
Queue Stats
78W - 67L
1,708 Elo+
Party 1
Jormungandr
Jormungandr
killz0ne98
Jormungandr
Level 159
God Stats
100W - 75L
1,588 SR
Queue Stats
464W - 427L
1,700 Elo+
Solo
Team Averages
Level 148
1,580 SR
1,704 Elo+

VS

Team Averages
Level 131
1,655 SR
1,658 Elo+
Nu Wa
Nu Wa
Aeryth
Nu Wa
Level 160
God Stats
12W - 4L
2,060 SR
Queue Stats
209W - 184L
1,738 Elo+
Party 2
Bacchus
Bacchus
Nickyg1434
Bacchus
Level 122
God Stats
0W - 2L
1,496 SR
Queue Stats
80W - 73L
1,681 Elo+
Solo
Rama
Rama
QueenCiz
Rama
Level 160
God Stats
2W - 4L
1,652 SR
Queue Stats
95W - 96L
1,763 Elo+
Party 2
Chaac
Chaac
RoyalLilNut
Chaac
Level 81
God Stats
25W - 17L
1,568 SR
Queue Stats
265W - 252L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
Simiee
Gilgamesh
Level 133
God Stats
1W - 4L
1,500 SR
Queue Stats
307W - 333L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CuteGamrBoi
Hun Batz
11
7 / 1 / 0
6,105
763
3,387
5,014
1,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Facelock
Shiva
8
0 / 0 / 4
4,892
612
2,327
3,810
1,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
Maeldrum
Artemis
8
1 / 0 / 0
5,072
634
2,142
3,545
770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 1 / 2
5,351
669
1,719
3,532
962
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
killz0ne98
Jormungandr
10
0 / 1 / 2
5,409
676
3,181
5,799
4,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aeryth
Nu Wa
8
1 / 3 / 0
4,827
603
2,398
3,203
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Nickyg1434
Bacchus
7
0 / 0 / 0
4,413
552
1,827
3,300
1,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
9
0 / 1 / 0
4,889
611
1,383
3,916
766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
2 / 2 / 0
5,790
724
3,341
6,665
5,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Simiee
Gilgamesh
6
0 / 3 / 2
4,198
525
2,766
4,710
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
3
3
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Aeryth
Nu Wa
1
3
0
0.33
W
Hun Batz
CuteGamrBoi
Hun Batz
7
1
0
7
W
Shiva
Facelock
Shiva
0
0
4
2
W
Artemis
Maeldrum
Artemis
1
0
0
1
L
Bacchus
Nickyg1434
Bacchus
0
0
0
0
L
Rama
0
1
0
0
L
2
2
0
1
L
Gilgamesh
Simiee
Gilgamesh
0
3
2
0.33
W
1
1
2
2
W
Jormungandr
killz0ne98
Jormungandr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,756
Damage
11,715
21,700
Taken
21,794
9,472
Mitigated
10,025
9,292
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Aeryth
Nu Wa
2,398
496
0
231
3,203
784
14
1,068
2,105
25,483
0
W
Hun Batz
CuteGamrBoi
Hun Batz
3,387
1,296
0
2,433
5,014
1,648
0
608
4,318
0
30,187
W
Shiva
Facelock
Shiva
2,327
532
83
1,327
3,810
1,376
0
895
2,863
0
10,304
W
Artemis
Maeldrum
Artemis
2,142
835
0
2,458
3,545
770
0
1,034
2,459
0
25,609
L
Bacchus
Nickyg1434
Bacchus
1,827
319
0
1,344
3,300
1,833
0
102
3,196
8,450
0
L
Rama
1,383
1,050
0
1,957
3,916
766
0
0
3,916
0
38,135
L
3,341
1,089
0
3,175
6,665
5,138
0
2,914
3,751
0
29,562
L
Gilgamesh
Simiee
Gilgamesh
2,766
696
0
1,429
4,710
1,504
0
784
3,926
0
14,809
W
1,719
192
349
1,071
3,532
962
0
1,126
2,292
38,432
0
W
Jormungandr
killz0ne98
Jormungandr
3,181
1,445
0
1,571
5,799
4,716
144
204
5,230
32,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,829
Gold Earned
24,117
312
Minions Killed
260
0
Camps Cleared
0
855,954
Distance Traveled
745,649
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,827
603
52
7
0
148,758
3
W
Hun Batz
6,105
763
74
9
0
221,475
2
W
Shiva
4,892
612
18
2
0
179,928
2
W
Artemis
5,072
634
62
8
0
150,989
2
L
Bacchus
4,413
552
17
2
0
159,446
4
L
Rama
4,889
611
88
11
0
150,244
3
L
Chaac
5,790
724
69
9
0
163,450
3
L
Gilgamesh
4,198
525
34
4
0
123,751
1
W
Ra
5,351
669
81
10
0
167,474
0
W
Jormungandr
5,409
676
77
10
0
136,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role