Player Matchup

Atlas
Atlas
ADFeat
Atlas
Level 160
God Stats
21W - 36L
1,412 SR
Queue Stats
673W - 647L
1,612 Elo+
Solo
Chaac
Chaac
Tellaviev
Chaac
Level 142
God Stats
5W - 5L
1,643 SR
Queue Stats
34W - 28L
1,648 Elo+
Solo
Hou Yi
Hou Yi
itsBDENERGY
Hou Yi
Level 106
God Stats
2W - 1L
1,456 SR
Queue Stats
138W - 123L
1,630 Elo+
Solo
Ra
Ra
itsTiamat
Ra
Level 122
God Stats
3W - 2L
1,869 SR
Queue Stats
168W - 159L
1,644 Elo+
Solo
Mercury
Mercury
xLaPuertaNegrax
Mercury
Level 160
God Stats
23W - 12L
1,577 SR
Queue Stats
451W - 360L
1,632 Elo+
Solo
Team Averages
Level 138
1,591 SR
1,633 Elo+

VS

Team Averages
Level 121
1,639 SR
1,640 Elo+
Apollo
Apollo
BeThatGuyWho
Apollo
Level 140
God Stats
7W - 7L
1,586 SR
Queue Stats
203W - 195L
1,585 Elo+
Solo
Shiva
Shiva
FunnyGamerGirl
Shiva
Level 113
God Stats
23W - 10L
1,631 SR
Queue Stats
339W - 331L
1,670 Elo+
Solo
Mercury
Mercury
WigWam7
Mercury
Level 67
God Stats
15W - 13L
1,711 SR
Queue Stats
307W - 302L
1,620 Elo+
Solo
Gilgamesh
Gilgamesh
XxKing Alien6xX
Gilgamesh
Level 124
God Stats
21W - 19L
1,790 SR
Queue Stats
317W - 285L
1,706 Elo+
Solo
Ra
Ra
jollybunny43538
Ra
Level 160
God Stats
1W - 2L
1,479 SR
Queue Stats
115W - 120L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ADFeat
Atlas
10
5 / 0 / 6
6,719
611
4,748
9,055
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
Tellaviev
Chaac
12
1 / 2 / 2
6,415
583
6,469
8,842
5,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
12
3 / 0 / 7
7,289
663
5,562
4,499
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 0
6,427
584
3,356
5,258
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 2
7,068
643
4,787
7,378
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
0 / 6 / 0
4,977
452
3,986
6,281
1,194
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 0
5,025
457
3,145
7,954
4,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
WigWam7
Mercury
9
1 / 3 / 1
5,490
499
2,995
7,165
1,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
XxKing Alien6xX
Gilgamesh
11
1 / 2 / 1
6,112
556
6,150
11,002
4,090
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 1 / 2
5,931
539
3,407
4,393
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
5
5
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
ADFeat
Atlas
5
0
6
8
L
Apollo
0
6
0
0
L
1
3
0
0.33
W
Chaac
Tellaviev
Chaac
1
2
2
1
L
Mercury
WigWam7
Mercury
1
3
1
0.5
L
Gilgamesh
XxKing Alien6xX
Gilgamesh
1
2
1
0.75
W
Hou Yi
3
0
7
6.5
W
2
2
0
1
L
2
1
2
3
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,922
Damage
19,683
35,032
Taken
36,795
16,210
Mitigated
12,535
12,807
Healing
6,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
ADFeat
Atlas
4,748
1,653
0
2,746
9,055
5,450
200
777
8,232
16,599
5,452
L
Apollo
3,986
2,634
0
540
6,281
1,194
0
1,427
4,854
0
26,779
L
3,145
763
152
1,715
7,954
4,095
0
2,247
5,680
0
16,191
W
Chaac
Tellaviev
Chaac
6,469
1,771
0
4,102
8,842
5,744
152
220
8,582
0
33,148
L
Mercury
WigWam7
Mercury
2,995
1,619
0
450
7,165
1,838
0
939
6,226
0
34,492
L
Gilgamesh
XxKing Alien6xX
Gilgamesh
6,150
1,944
0
1,575
11,002
4,090
0
467
10,106
0
36,405
W
Hou Yi
5,562
1,935
0
2,617
4,499
1,291
0
0
4,499
0
43,246
W
3,356
319
299
2,478
5,258
1,502
272
1,537
3,519
40,994
0
L
3,407
430
162
1,608
4,393
1,318
0
2,356
2,037
30,709
0
W
4,787
2,305
0
565
7,378
2,223
1,079
527
6,654
0
47,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,918
Gold Earned
27,535
361
Minions Killed
303
0
Camps Cleared
0
1,138,239
Distance Traveled
1,081,924
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,719
611
33
3
0
232,460
3
L
Apollo
4,977
452
59
5
0
197,727
2
L
Shiva
5,025
457
26
2
0
246,549
0
W
Chaac
6,415
583
62
6
0
205,255
0
L
Mercury
5,490
499
69
6
0
225,754
3
L
Gilgamesh
6,112
556
73
7
0
196,408
3
W
Hou Yi
7,289
663
90
8
0
202,080
3
W
Ra
6,427
584
81
7
0
232,565
7
L
Ra
5,931
539
76
7
0
215,486
1
W
Mercury
7,068
643
95
9
0
265,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role