Player Matchup

King Arthur
King Arthur
Foxfirecj
King Arthur
Level 97
God Stats
0W - 1L
1,423 SR
Queue Stats
9W - 11L
1,576 Elo+
Party 1
Izanami
Izanami
TOTORRI
Izanami
Level 66
God Stats
1W - 5L
1,563 SR
Queue Stats
2W - 8L
1,378 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xHyperion19x
Morgan Le Fay
Level 28
God Stats
0W - 2L
1,354 SR
Queue Stats
2W - 4L
1,427 Elo+
Party 1
Team Averages
Level 64
1,447 SR
1,461 Elo+

VS

Team Averages
Level 114
1,534 SR
1,539 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
FORBOWDEN
Baron Samedi
Level 159
God Stats
39W - 26L
1,601 SR
Queue Stats
304W - 290L
1,491 Elo+
Party 2
Mulan
Mulan
Titanic gusset
Mulan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 12L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Foxfirecj
King Arthur
14
1 / 8 / 9
10,105
594
11,263
20,777
19,094
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
TOTORRI
Izanami
18
9 / 6 / 4
13,690
805
14,073
18,027
5,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
xHyperion19x
Morgan Le Fay
16
3 / 8 / 6
11,444
673
12,294
16,916
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 7 / 10
12,538
738
16,832
15,351
5,674
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
FORBOWDEN
Baron Samedi
19
9 / 3 / 11
13,677
805
15,131
16,503
9,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 3 / 13
13,198
776
16,894
22,231
20,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
13
Kills
22
22
Deaths
13
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
7
10
1.43
W
Baron Samedi
FORBOWDEN
Baron Samedi
9
3
11
4.83
L
King Arthur
Foxfirecj
King Arthur
1
8
9
0.69
L
Izanami
TOTORRI
Izanami
9
6
4
1.83
W
8
3
13
4.83
L
Morgan Le Fay
xHyperion19x
Morgan Le Fay
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,630
Damage
48,857
55,720
Taken
54,085
29,450
Mitigated
35,061
5,955
Healing
20,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,832
6,611
0
1,227
15,351
5,674
1,361
5,408
9,943
0
53,430
W
Baron Samedi
FORBOWDEN
Baron Samedi
15,131
1,368
1,942
9,532
16,503
9,291
1,462
3,934
12,569
49,862
0
L
King Arthur
Foxfirecj
King Arthur
11,263
1,002
0
2,798
20,777
19,094
0
7,573
12,633
325
34,887
L
Izanami
TOTORRI
Izanami
14,073
10,864
0
1,201
18,027
5,002
0
4,484
13,233
0
51,093
W
16,894
2,135
777
6,988
22,231
20,096
1,014
3,930
18,301
4,747
43,349
L
Morgan Le Fay
xHyperion19x
Morgan Le Fay
12,294
1,481
301
1,655
16,916
5,354
0
4,843
11,841
41,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,239
Gold Earned
39,413
178
Minions Killed
194
5
Camps Cleared
8
801,560
Distance Traveled
806,268
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,538
738
64
4
4
234,161
5
W
Baron Samedi
13,677
805
75
4
1
276,271
2
L
King Arthur
10,105
594
42
2
1
282,646
4
L
Izanami
13,690
805
81
5
3
264,003
3
W
Mulan
13,198
776
55
3
3
295,836
4
L
Morgan Le Fay
11,444
673
55
3
1
254,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role