Player Matchup

Xing Tian
Xing Tian
Bonsai IV
Xing Tian
Level 160
God Stats
1W - 1L
1,735 SR
Queue Stats
94W - 112L
1,593 Elo+
Party 2
Arachne
Arachne
Halacore
Arachne
Level 159
God Stats
2W - 2L
1,817 SR
Queue Stats
349W - 353L
1,575 Elo+
Party 2
Heimdallr
Heimdallr
The16thcurse
Heimdallr
Level 104
God Stats
1W - 3L
1,486 SR
Queue Stats
57W - 52L
1,678 Elo+
Party 1
Ravana
Ravana
XxRobertlugoxX
Ravana
Level 105
God Stats
2W - 2L
1,650 SR
Queue Stats
194W - 174L
1,615 Elo+
Solo
Nu Wa
Nu Wa
xNorthern_Queen
Nu Wa
Level 124
God Stats
0W - 2L
1,446 SR
Queue Stats
1W - 4L
1,309 Elo+
Party 1
Team Averages
Level 130
1,627 SR
1,554 Elo+

VS

Team Averages
Level 117
1,473 SR
1,568 Elo+
Nu Wa
Nu Wa
DeformedLove
Nu Wa
Level 148
God Stats
3W - 3L
1,666 SR
Queue Stats
187W - 200L
1,452 Elo+
Solo
Jing Wei
Jing Wei
SuperDuperOmar
Jing Wei
Level 114
God Stats
2W - 1L
1,240 SR
Queue Stats
194W - 164L
1,576 Elo+
Solo
Ares
Ares
krisbalsamo
Ares
Level 127
God Stats
9W - 5L
1,817 SR
Queue Stats
306W - 278L
1,565 Elo+
Solo
Nemesis
Nemesis
mropus1
Nemesis
Level 69
God Stats
9W - 7L
1,282 SR
Queue Stats
209W - 206L
1,635 Elo+
Solo
Bellona
Bellona
sircharlest78
Bellona
Level 127
God Stats
1W - 2L
1,359 SR
Queue Stats
148W - 127L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bonsai IV
Xing Tian
14
1 / 3 / 4
8,989
428
7,493
16,838
16,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Halacore
Arachne
15
3 / 7 / 2
9,447
450
4,929
16,998
8,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
The16thcurse
Heimdallr
17
1 / 4 / 2
10,353
493
14,518
17,088
6,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 4 / 5
11,053
526
14,735
19,090
18,659
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 4 / 5
10,604
505
11,941
8,493
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 10
12,247
583
18,767
13,466
5,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
20
2 / 2 / 7
13,572
646
6,453
15,457
4,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 2 / 16
11,394
543
8,597
21,034
22,877
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
mropus1
Nemesis
18
0 / 4 / 8
11,854
564
10,910
23,295
15,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
20
11 / 1 / 10
13,160
627
16,916
16,362
12,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
11
Kills
22
22
Deaths
11
18
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bonsai IV
Xing Tian
1
3
4
1
W
6
2
10
5.5
L
Arachne
Halacore
Arachne
3
7
2
0.57
W
Jing Wei
2
2
7
2.75
L
Heimdallr
The16thcurse
Heimdallr
1
4
2
0.5
L
2
4
5
1.13
W
3
2
16
5.5
W
Nemesis
mropus1
Nemesis
0
4
8
1
W
Bellona
11
1
10
16
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,616
Damage
61,643
78,507
Taken
89,614
52,033
Mitigated
60,735
20,172
Healing
33,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bonsai IV
Xing Tian
7,493
544
0
1,885
16,838
16,682
0
7,835
8,592
26,614
0
W
18,767
3,569
0
5,098
13,466
5,649
1,908
5,135
7,783
88,018
0
L
Arachne
Halacore
Arachne
4,929
2,408
0
5,340
16,998
8,373
0
5,292
11,446
0
59,112
W
Jing Wei
6,453
4,440
0
5,854
15,457
4,085
1,938
2,304
12,977
0
113,794
L
Heimdallr
The16thcurse
Heimdallr
14,518
6,328
0
5,936
17,088
6,388
914
2,864
14,024
0
99,648
L
14,735
3,119
0
6,671
19,090
18,659
318
4,646
14,226
0
80,163
W
8,597
547
1,713
5,204
21,034
22,877
286
5,392
14,643
33,274
3,784
W
Nemesis
mropus1
Nemesis
10,910
5,067
0
11,609
23,295
15,998
1,291
2,330
20,835
0
77,690
W
Bellona
16,916
7,686
0
3,743
16,362
12,126
3,459
5,650
9,983
0
103,452
L
11,941
2,051
0
340
8,493
1,931
224
4,958
3,281
67,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,446
Gold Earned
62,227
568
Minions Killed
655
0
Camps Cleared
0
1,969,697
Distance Traveled
2,151,941
35
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,989
428
29
1
0
424,550
7
W
Nu Wa
12,247
583
125
6
0
392,861
3
L
Arachne
9,447
450
98
5
0
430,431
8
W
Jing Wei
13,572
646
199
9
0
436,594
7
L
Heimdallr
10,353
493
153
7
0
401,015
6
L
Ravana
11,053
526
159
8
0
338,541
4
W
Ares
11,394
543
35
2
0
414,736
9
W
Nemesis
11,854
564
148
7
0
414,000
3
W
Bellona
13,160
627
148
7
0
493,750
4
L
Nu Wa
10,604
505
129
6
0
375,160
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role