Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Consolement
Nike
Level 52
God Stats
7W - 4L
1,591 SR
Queue Stats
84W - 105L
1,472 Elo+
Party 3
Artio
Artio
Durin23
Artio
Level 109
God Stats
6W - 10L
1,439 SR
Queue Stats
444W - 497L
1,508 Elo+
Party 2
Danzaburou
Danzaburou
SIDEEY
Danzaburou
Level 18
God Stats
2W - 6L
1,500 SR
Queue Stats
3W - 9L
1,243 Elo+
Party 3
Team Averages
Level 71
1,506 SR
1,444 Elo+

VS

Team Averages
Level 80
1,522 SR
1,539 Elo+
Thanatos
Thanatos
AdamTehMong
Thanatos
Level 133
God Stats
5W - 2L
1,604 SR
Queue Stats
12W - 10L
1,520 Elo+
Party 1
Atlas
Atlas
Leppz
Atlas
Level 66
God Stats
11W - 3L
1,706 SR
Queue Stats
12W - 10L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
MLaw009
Nu Wa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,612 Elo+
Party 1
Izanami
Izanami
SuchAChallenge
Izanami
Level 27
God Stats
3W - 1L
1,724 SR
Queue Stats
12W - 8L
1,563 Elo+
Party 1
Hercules
Hercules
TheDrifter11
Hercules
Level 67
God Stats
2W - 7L
1,075 SR
Queue Stats
114W - 126L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
9
0 / 3 / 1
5,143
514
3,252
6,330
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bastet
 
Bastet
8
0 / 4 / 0
4,666
467
2,297
7,573
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 0
5,026
503
2,453
6,822
4,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
Durin23
Artio
10
3 / 0 / 1
6,109
611
3,083
7,738
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
SIDEEY
Danzaburou
10
1 / 3 / 2
5,738
574
3,298
6,264
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AdamTehMong
Thanatos
11
7 / 1 / 3
6,914
691
6,451
8,534
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Leppz
Atlas
10
0 / 1 / 4
5,775
578
3,387
8,539
4,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
MLaw009
Nu Wa
10
1 / 1 / 2
5,775
578
3,303
3,709
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 1 / 0
5,809
581
3,542
3,531
767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
TheDrifter11
Hercules
11
3 / 0 / 4
6,672
667
3,770
5,130
4,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
15
15
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
3
1
0.17
L
Bastet
 
Bastet
0
4
0
0
W
Thanatos
AdamTehMong
Thanatos
7
1
3
8.5
L
0
5
0
0
L
Artio
Durin23
Artio
3
0
1
3.5
W
Atlas
Leppz
Atlas
0
1
4
2
W
Nu Wa
MLaw009
Nu Wa
1
1
2
2
L
Danzaburou
SIDEEY
Danzaburou
1
3
2
0.67
W
4
1
0
4
W
Hercules
TheDrifter11
Hercules
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,383
Damage
20,453
34,727
Taken
29,443
14,043
Mitigated
14,373
11,638
Healing
15,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
3,252
402
0
2,254
6,330
1,593
279
1,464
4,724
29,586
0
L
Bastet
 
Bastet
2,297
745
0
1,892
7,573
1,691
33
209
7,318
0
20,698
W
Thanatos
AdamTehMong
Thanatos
6,451
1,833
0
9,899
8,534
3,441
0
870
7,395
0
46,680
L
2,453
409
0
1,260
6,822
4,348
0
422
6,346
0
20,742
L
Artio
Durin23
Artio
3,083
409
153
4,107
7,738
4,759
0
2,034
5,600
21,633
0
W
Atlas
Leppz
Atlas
3,387
1,224
93
2,064
8,539
4,597
158
2,144
6,337
14,600
5,050
W
Nu Wa
MLaw009
Nu Wa
3,303
820
0
359
3,709
1,011
122
1,583
1,976
26,500
0
L
Danzaburou
SIDEEY
Danzaburou
3,298
1,884
0
1,972
6,264
1,652
0
1,710
4,542
0
29,401
W
3,542
1,762
0
798
3,531
767
997
751
2,780
0
29,476
W
Hercules
TheDrifter11
Hercules
3,770
1,306
0
2,671
5,130
4,557
0
655
4,203
0
27,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,682
Gold Earned
30,945
266
Minions Killed
315
0
Camps Cleared
0
1,004,898
Distance Traveled
1,036,153
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,143
514
65
7
0
189,553
1
L
Bastet
4,666
467
44
4
0
240,662
3
W
Thanatos
6,914
691
84
8
0
231,723
4
L
Nike
5,026
503
65
7
0
173,815
0
L
Artio
6,109
611
23
2
0
220,303
2
W
Atlas
5,775
578
26
3
0
203,379
5
W
Nu Wa
5,775
578
60
6
0
203,357
4
L
Danzaburou
5,738
574
69
7
0
180,565
2
W
Izanami
5,809
581
67
7
0
192,239
4
W
Hercules
6,672
667
78
8
0
205,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role