Player Matchup

Zeus
Zeus
Beasthitower
Zeus
Level 12
God Stats
0W - 2L
1,651 SR
Queue Stats
12W - 15L
1,422 Elo+
Party 1
Ravana
Ravana
Damocles000
Ravana
Level 125
God Stats
4W - 2L
1,582 SR
Queue Stats
128W - 117L
1,577 Elo+
Party 1
Achilles
Achilles
Dapootang
Achilles
Level 45
God Stats
0W - 1L
1,398 SR
Queue Stats
73W - 65L
1,508 Elo+
Party 1
Team Averages
Level 61
1,544 SR
1,503 Elo+

VS

Team Averages
Level 47
1,625 SR
1,512 Elo+
Chaac
Chaac
Blackwardin
Chaac
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
51W - 70L
1,198 Elo+
Solo
Hun Batz
Hun Batz
MegasMilks
Hun Batz
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 15L
1,669 Elo+
Party 2
Olorun
Olorun
TheManOutOfTime
Olorun
Level 28
God Stats
2W - 0L
1,875 SR
Queue Stats
6W - 8L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 2
13,387
669
18,391
10,207
3,367
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
18
2 / 2 / 5
12,232
612
9,720
10,364
7,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Dapootang
Achilles
16
0 / 5 / 6
11,148
557
9,077
22,117
17,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 7
13,218
661
12,135
17,537
9,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
MegasMilks
Hun Batz
18
3 / 3 / 8
12,881
644
6,719
11,373
6,524
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

19
7 / 2 / 5
13,853
693
15,972
14,563
7,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
7
Kills
13
13
Deaths
7
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
W
3
2
7
3.25
L
Ravana
2
2
5
2.25
L
Achilles
Dapootang
Achilles
0
5
6
0.6
W
Hun Batz
MegasMilks
Hun Batz
3
3
8
2.33
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,188
Damage
34,826
42,688
Taken
43,473
28,845
Mitigated
22,723
7,212
Healing
16,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,391
1,980
122
1,196
10,207
3,367
456
3,887
6,074
68,618
0
W
12,135
2,439
592
7,774
17,537
9,065
354
8,846
8,377
0
40,599
L
Ravana
9,720
1,944
0
940
10,364
7,877
1,603
2,620
7,396
0
51,033
L
Achilles
Dapootang
Achilles
9,077
3,016
170
4,784
22,117
17,601
0
8,974
12,096
0
18,595
W
Hun Batz
MegasMilks
Hun Batz
6,719
1,610
435
1,212
11,373
6,524
956
4,707
6,451
0
34,835
W
15,972
7,815
1,850
4,613
14,563
7,134
1,188
5,496
8,847
76,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,767
Gold Earned
39,952
208
Minions Killed
222
9
Camps Cleared
9
996,390
Distance Traveled
981,743
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,387
669
107
5
3
303,462
4
W
Chaac
13,218
661
58
3
2
263,060
0
L
Ravana
12,232
612
78
4
5
373,255
5
L
Achilles
11,148
557
23
1
1
319,673
1
W
Hun Batz
12,881
644
39
2
2
372,581
5
W
Olorun
13,853
693
125
6
5
346,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role