Player Matchup

Medusa
Medusa
 
Medusa
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
TheMattStark
Loki
Level 65
God Stats
3W - 7L
1,127 SR
Queue Stats
128W - 153L
1,282 Elo+
Party 1
Hera
Hera
XXMizukii
Hera
Level 63
God Stats
4W - 3L
1,388 SR
Queue Stats
76W - 79L
1,129 Elo+
Party 1
Vulcan
Vulcan
galvaokiko
Vulcan
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 28L
1,414 Elo+
Solo
Guan Yu
Guan Yu
thriller5105
Guan Yu
Level 71
God Stats
4W - 2L
1,628 SR
Queue Stats
150W - 155L
1,352 Elo+
Solo
Team Averages
Level 76
1,429 SR
1,335 Elo+

VS

Team Averages
Level 100
1,442 SR
1,401 Elo+
Serqet
Serqet
 
Serqet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Forseti101
Cu Chulainn
Level 107
God Stats
26W - 28L
1,397 SR
Queue Stats
40W - 48L
1,294 Elo+
Solo
Freya
Freya
Maysplays
Freya
Level 62
God Stats
3W - 8L
1,373 SR
Queue Stats
99W - 107L
1,384 Elo+
Solo
Thanatos
Thanatos
tungmastah101
Thanatos
Level 87
God Stats
14W - 18L
1,442 SR
Queue Stats
376W - 380L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
12 / 0 / 9
9,804
613
18,507
9,382
4,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
9 / 3 / 6
9,595
600
7,825
10,597
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
14
6 / 4 / 10
9,306
582
7,698
8,950
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
galvaokiko
Vulcan
15
2 / 1 / 6
8,945
559
10,933
8,689
3,697
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
thriller5105
Guan Yu
15
5 / 2 / 16
9,443
590
7,495
12,429
14,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
3 / 5 / 0
7,148
447
6,951
14,145
7,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tyr
 
Tyr
9
0 / 7 / 3
6,071
379
4,405
13,096
9,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
Forseti101
Cu Chulainn
13
2 / 5 / 1
8,067
504
7,650
17,962
11,983
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
Maysplays
Freya
9
0 / 10 / 2
6,219
389
5,698
13,549
4,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
tungmastah101
Thanatos
13
3 / 7 / 3
8,023
501
8,160
13,819
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
17
34
Kills
8
10
Deaths
34
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
0
9
16.5
L
Serqet
 
Serqet
3
5
0
0.6
L
Tyr
 
Tyr
0
7
3
0.21
L
Cu Chulainn
Forseti101
Cu Chulainn
2
5
1
0.5
L
Freya
Maysplays
Freya
0
10
2
0.1
W
9
3
6
4
W
Hera
6
4
10
2.75
W
Vulcan
galvaokiko
Vulcan
2
1
6
5
W
Guan Yu
thriller5105
Guan Yu
5
2
16
6.5
L
Thanatos
tungmastah101
Thanatos
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,458
Damage
32,864
50,047
Taken
72,571
28,800
Mitigated
38,384
17,884
Healing
17,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,507
10,949
40
3,522
9,382
4,004
2,398
839
8,102
0
61,871
L
Serqet
 
Serqet
6,951
1,004
896
1,242
14,145
7,959
0
1,198
12,947
0
20,477
L
Tyr
 
Tyr
4,405
895
0
2,270
13,096
9,254
0
1,736
11,311
0
26,044
L
Cu Chulainn
Forseti101
Cu Chulainn
7,650
489
0
3,664
17,962
11,983
86
8,624
9,298
11,526
32,235
L
Freya
Maysplays
Freya
5,698
1,662
0
1,333
13,549
4,524
688
4,977
8,302
21,027
2,904
W
7,825
2,643
0
3,612
10,597
3,424
0
1,002
9,595
0
51,832
W
Hera
7,698
2,980
113
1,970
8,950
3,364
2,221
1,837
7,087
44,839
0
W
Vulcan
galvaokiko
Vulcan
10,933
6,090
0
1,210
8,689
3,697
2,263
1,533
7,156
56,570
0
W
Guan Yu
thriller5105
Guan Yu
7,495
1,175
2,679
4,738
12,429
14,311
0
2,103
9,816
0
19,525
L
Thanatos
tungmastah101
Thanatos
8,160
2,524
0
8,455
13,819
4,664
0
1,659
12,082
0
45,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,093
Gold Earned
35,528
403
Minions Killed
263
0
Camps Cleared
0
1,548,926
Distance Traveled
1,408,193
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,804
613
100
6
0
336,894
2
L
Serqet
7,148
447
28
2
0
289,647
0
L
Tyr
6,071
379
33
2
0
265,321
0
L
Cu Chulainn
8,067
504
77
5
0
314,269
0
L
Freya
6,219
389
40
3
0
264,826
0
W
Loki
9,595
600
86
5
0
349,612
1
W
Hera
9,306
582
94
6
0
255,582
3
W
Vulcan
8,945
559
105
7
0
271,524
0
W
Guan Yu
9,443
590
18
1
0
335,314
2
L
Thanatos
8,023
501
85
5
0
274,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role