Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
danielitoti
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Nox
Nox
ivsus
Nox
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Team Averages
Level 95
1,500 SR
1,500 Elo+

VS

Team Averages
Level 52
1,391 SR
1,495 Elo+
Baron Samedi
Baron Samedi
GoldenCZY
Baron Samedi
Level 81
God Stats
12W - 5L
1,243 SR
Queue Stats
213W - 185L
1,563 Elo+
Solo
Bellona
Bellona
Paratrooper
Bellona
Level 65
God Stats
5W - 5L
1,374 SR
Queue Stats
101W - 150L
1,418 Elo+
Party 1
Sobek
Sobek
trollingman
Sobek
Level 11
God Stats
2W - 3L
1,555 SR
Queue Stats
16W - 12L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
3 / 4 / 0
8,869
806
13,391
13,179
11,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
danielitoti
Tsukuyomi
11
0 / 8 / 2
6,983
635
4,208
11,227
3,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
ivsus
Nox
10
0 / 3 / 2
6,848
623
7,709
5,556
1,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GoldenCZY
Baron Samedi
15
6 / 1 / 9
9,331
848
13,353
11,457
6,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Paratrooper
Bellona
12
7 / 2 / 6
8,575
780
8,407
10,519
10,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 0 / 12
9,156
832
5,327
14,611
17,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
15
15
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
4
0
0.75
W
Baron Samedi
GoldenCZY
Baron Samedi
6
1
9
10.5
W
Bellona
Paratrooper
Bellona
7
2
6
5
L
Tsukuyomi
danielitoti
Tsukuyomi
0
8
2
0.13
L
Nox
ivsus
Nox
0
3
2
0.33
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,308
Damage
27,087
29,962
Taken
36,587
17,512
Mitigated
34,089
3,467
Healing
15,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
13,391
2,270
0
2,498
13,179
11,869
0
5,779
6,942
32,714
0
W
Baron Samedi
GoldenCZY
Baron Samedi
13,353
1,000
3,406
5,616
11,457
6,671
931
7,876
3,581
44,272
0
W
Bellona
Paratrooper
Bellona
8,407
2,834
0
1,400
10,519
10,166
123
6,235
4,284
0
18,116
L
Tsukuyomi
danielitoti
Tsukuyomi
4,208
1,067
0
635
11,227
3,723
0
8,576
2,553
0
17,537
L
Nox
ivsus
Nox
7,709
665
0
334
5,556
1,920
0
4,593
963
19,293
0
W
5,327
642
0
4,806
14,611
17,252
393
7,293
7,318
18,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,700
Gold Earned
27,062
98
Minions Killed
124
5
Camps Cleared
5
598,530
Distance Traveled
644,516
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,869
806
35
3
4
200,749
4
W
Baron Samedi
9,331
848
84
8
4
198,836
1
W
Bellona
8,575
780
18
2
0
215,171
1
L
Tsukuyomi
6,983
635
27
2
1
201,710
0
L
Nox
6,848
623
36
3
0
196,071
1
W
Sobek
9,156
832
22
2
1
230,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role