Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
CHEEEKS
Thoth
Level 160
God Stats
15W - 20L
1,652 SR
Queue Stats
544W - 547L
1,595 Elo+
Solo
Atlas
Atlas
RichardShooter
Atlas
Level 158
God Stats
13W - 10L
1,673 SR
Queue Stats
435W - 414L
1,554 Elo+
Party 2
Guan Yu
Guan Yu
StamJam5000
Guan Yu
Level 158
God Stats
0W - 1L
1,305 SR
Queue Stats
61W - 64L
1,480 Elo+
Party 2
Tsukuyomi
Tsukuyomi
euphotix
Tsukuyomi
Level 150
God Stats
4W - 3L
1,668 SR
Queue Stats
140W - 131L
1,601 Elo+
Party 2
Team Averages
Level 157
1,559 SR
1,546 Elo+

VS

Team Averages
Level 118
1,685 SR
1,572 Elo+
Scylla
Scylla
FrogBalls123
Scylla
Level 67
God Stats
2W - 1L
1,574 SR
Queue Stats
30W - 39L
1,524 Elo+
Solo
Neith
Neith
GrimOrphan
Neith
Level 127
God Stats
15W - 15L
1,797 SR
Queue Stats
352W - 358L
1,599 Elo+
Party 1
Osiris
Osiris
Onyx Hawk2424
Osiris
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Ares
Ares
Siregolmen
Ares
Level 107
God Stats
11W - 5L
1,750 SR
Queue Stats
64W - 46L
1,614 Elo+
Solo
Shiva
Shiva
xXKuzenboXx
Shiva
Level 160
God Stats
7W - 6L
1,806 SR
Queue Stats
82W - 61L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
3 / 2 / 1
5,912
591
5,677
4,851
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
CHEEEKS
Thoth
8
0 / 6 / 1
4,831
483
2,909
6,905
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
4,668
467
2,426
7,149
3,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
StamJam5000
Guan Yu
8
1 / 4 / 0
4,863
486
3,919
6,826
5,610
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
euphotix
Tsukuyomi
8
1 / 4 / 1
4,884
488
3,654
7,082
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
4 / 1 / 6
6,349
635
4,555
4,325
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Neith
10
1 / 1 / 1
5,590
559
2,861
5,211
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
3 / 1 / 2
6,289
629
3,787
8,209
4,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 3 / 4
5,803
580
3,942
8,161
5,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
8 / 1 / 5
7,095
710
6,969
5,961
2,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
18
19
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
2
1
1.75
L
Thoth
CHEEEKS
Thoth
0
6
1
0.08
W
Scylla
4
1
6
7
W
Neith
1
1
1
1.5
W
3
1
2
4
L
0
3
1
0.17
W
2
3
4
1.33
L
Guan Yu
StamJam5000
Guan Yu
1
4
0
0.25
L
Tsukuyomi
euphotix
Tsukuyomi
1
4
1
0.38
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,585
Damage
22,114
32,813
Taken
31,867
12,963
Mitigated
15,423
4,534
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,677
2,818
0
1,793
4,851
1,281
969
2,227
2,624
0
33,683
L
Thoth
CHEEEKS
Thoth
2,909
276
0
60
6,905
1,419
0
2,294
4,611
27,846
0
W
Scylla
4,555
885
0
250
4,325
1,260
740
2,141
2,184
28,805
0
W
Neith
2,861
1,389
0
2,438
5,211
1,368
112
321
4,890
0
33,472
W
3,787
1,997
0
5,020
8,209
4,911
49
0
8,209
0
32,080
L
2,426
927
0
967
7,149
3,164
0
2,712
4,437
12,238
0
W
3,942
109
211
1,423
8,161
5,647
118
1,647
6,514
18,534
2,276
L
Guan Yu
StamJam5000
Guan Yu
3,919
569
0
1,385
6,826
5,610
0
0
6,826
0
24,367
L
Tsukuyomi
euphotix
Tsukuyomi
3,654
553
0
329
7,082
1,489
0
1,029
6,053
0
24,225
W
6,969
1,471
328
468
5,961
2,237
0
1,226
4,735
0
41,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,158
Gold Earned
31,126
232
Minions Killed
315
0
Camps Cleared
0
920,192
Distance Traveled
965,390
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,912
591
68
7
0
177,033
3
L
Thoth
4,831
483
49
5
0
185,648
1
W
Scylla
6,349
635
55
6
0
186,995
4
W
Neith
5,590
559
79
8
0
179,644
2
W
Osiris
6,289
629
74
7
0
200,176
1
L
Atlas
4,668
467
16
2
0
165,964
5
W
Ares
5,803
580
35
4
0
177,192
3
L
Guan Yu
4,863
486
41
4
0
189,263
2
L
Tsukuyomi
4,884
488
58
6
0
202,284
1
W
Shiva
7,095
710
72
7
0
221,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role