Player Matchup

Serqet
Serqet
 
Serqet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Moofish4
Eset
Level 29
God Stats
3W - 0L
1,931 SR
Queue Stats
55W - 34L
1,636 Elo+
Party 1
Skadi
Skadi
OCTODIC6969
Skadi
Level 27
God Stats
1W - 2L
1,299 SR
Queue Stats
2W - 4L
1,352 Elo+
Party 2
Jormungandr
Jormungandr
SenpaiEvolution
Jormungandr
Level 104
God Stats
1W - 2L
1,470 SR
Queue Stats
40W - 28L
1,616 Elo+
Party 1
Team Averages
Level 83
1,540 SR
1,521 Elo+

VS

Team Averages
Level 107
1,571 SR
1,521 Elo+
Sun Wukong
Sun Wukong
Kage WolfLee
Sun Wukong
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
199W - 132L
1,552 Elo+
Party 3
Bakasura
Bakasura
Mattyboi4260
Bakasura
Level 102
God Stats
11W - 9L
1,747 SR
Queue Stats
256W - 266L
1,457 Elo+
Solo
Xbalanque
Xbalanque
Quill1998
Xbalanque
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 76L
1,397 Elo+
Party 3
Geb
Geb
Ransik
Geb
Level 146
God Stats
7W - 5L
1,639 SR
Queue Stats
203W - 139L
1,602 Elo+
Party 3
The Morrigan
The Morrigan
Zyntri
The Morrigan
Level 152
God Stats
8W - 7L
1,469 SR
Queue Stats
216W - 149L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
3 / 1 / 2
6,135
614
2,066
6,359
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
 
Ymir
9
0 / 1 / 9
5,786
579
961
4,766
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Eset
11
7 / 0 / 2
6,683
668
6,960
2,700
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
6 / 0 / 0
6,203
620
4,313
3,190
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
SenpaiEvolution
Jormungandr
12
0 / 0 / 1
6,759
676
4,276
3,000
2,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kage WolfLee
Sun Wukong
10
0 / 1 / 0
5,389
539
1,443
7,206
4,038
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Mattyboi4260
Bakasura
7
1 / 4 / 0
4,618
462
677
6,307
2,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Quill1998
Xbalanque
7
0 / 4 / 0
4,239
424
792
4,789
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
Ransik
Geb
5
0 / 4 / 0
4,065
407
1,798
5,686
2,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Zyntri
The Morrigan
8
1 / 4 / 1
4,588
459
1,443
3,796
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
16
Kills
2
2
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
1
2
4
W
Ymir
 
Ymir
0
1
9
4.5
L
Sun Wukong
Kage WolfLee
Sun Wukong
0
1
0
0
L
Bakasura
Mattyboi4260
Bakasura
1
4
0
0.25
W
Eset
7
0
2
8
W
6
0
0
6
L
Xbalanque
Quill1998
Xbalanque
0
4
0
0
L
Geb
Ransik
Geb
0
4
0
0
W
Jormungandr
SenpaiEvolution
Jormungandr
0
0
1
0.5
L
The Morrigan
Zyntri
The Morrigan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,576
Damage
6,153
20,015
Taken
27,784
8,975
Mitigated
10,592
5,135
Healing
5,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,066
477
0
765
6,359
2,053
299
464
5,853
0
33,764
W
Ymir
 
Ymir
961
408
0
879
4,766
2,950
203
649
3,984
13,068
0
L
Sun Wukong
Kage WolfLee
Sun Wukong
1,443
138
0
1,864
7,206
4,038
0
4,276
2,882
0
34,111
L
Bakasura
Mattyboi4260
Bakasura
677
544
0
1,061
6,307
2,207
0
3,284
3,023
0
13,788
W
Eset
6,960
1,148
265
1,141
2,700
936
1,485
419
2,253
44,344
0
W
4,313
2,096
0
1,296
3,190
947
908
560
2,580
0
27,462
L
Xbalanque
Quill1998
Xbalanque
792
370
0
901
4,789
1,000
495
221
4,568
0
11,814
L
Geb
Ransik
Geb
1,798
376
47
764
5,686
2,178
243
1,944
3,742
9,683
0
W
Jormungandr
SenpaiEvolution
Jormungandr
4,276
1,757
0
789
3,000
2,089
460
0
3,000
41,450
0
L
The Morrigan
Zyntri
The Morrigan
1,443
432
0
367
3,796
1,169
0
2,472
1,324
19,067
1,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,566
Gold Earned
22,899
324
Minions Killed
194
0
Camps Cleared
0
1,001,305
Distance Traveled
839,379
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,135
614
70
7
0
228,188
0
W
Ymir
5,786
579
14
1
0
191,199
5
L
Sun Wukong
5,389
539
75
8
0
193,478
2
L
Bakasura
4,618
462
42
4
0
150,616
0
W
Eset
6,683
668
80
8
0
197,351
0
W
Skadi
6,203
620
56
6
0
190,291
1
L
Xbalanque
4,239
424
25
3
0
168,779
0
L
Geb
4,065
407
19
2
0
174,379
1
W
Jormungandr
6,759
676
104
10
0
194,276
2
L
The Morrigan
4,588
459
33
3
0
152,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role