Player Matchup

Loki
Loki
Broski365
Loki
Level 123
God Stats
21W - 8L
1,634 SR
Queue Stats
44W - 29L
1,567 Elo+
Party 3
Medusa
Medusa
Cheddarbob216
Medusa
Level 26
God Stats
41W - 26L
1,601 SR
Queue Stats
58W - 40L
1,537 Elo+
Party 3
Merlin
Merlin
JimothyBagel
Merlin
Level 19
God Stats
16W - 13L
1,601 SR
Queue Stats
18W - 19L
1,466 Elo+
Party 2
Atlas
Atlas
MCFreakinX
Atlas
Level 124
God Stats
18W - 14L
1,634 SR
Queue Stats
114W - 100L
1,590 Elo+
Party 2
Ratatoskr
Ratatoskr
SuppleButterNut
Ratatoskr
Level 75
God Stats
5W - 13L
1,413 SR
Queue Stats
101W - 91L
1,562 Elo+
Party 2
Team Averages
Level 73
1,576 SR
1,545 Elo+

VS

Team Averages
Level 68
1,462 SR
1,448 Elo+
Olorun
Olorun
DJ Professor J
Olorun
Level 49
God Stats
0W - 1L
1,510 SR
Queue Stats
5W - 13L
1,532 Elo+
Party 1
Anubis
Anubis
EdensShip
Anubis
Level 119
God Stats
0W - 1L
1,604 SR
Queue Stats
9W - 17L
1,583 Elo+
Party 1
Sol
Sol
EmpressBritz
Sol
Level 7
God Stats
1W - 8L
1,221 SR
Queue Stats
1W - 11L
1,277 Elo+
Party 1
Hercules
Hercules
sponge30498
Hercules
Level 101
God Stats
0W - 1L
1,509 SR
Queue Stats
2W - 6L
1,334 Elo+
Solo
Odin
Odin
xTWIZTID_KITTENx
Odin
Level 64
God Stats
1W - 2L
1,467 SR
Queue Stats
231W - 249L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
11 / 2 / 13
12,023
859
17,554
11,388
4,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 1 / 11
11,116
794
10,341
8,860
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
18
3 / 1 / 13
11,009
786
6,058
5,629
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
19
7 / 0 / 23
12,353
882
14,606
17,893
23,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ratatoskr
SuppleButterNut
Ratatoskr
18
8 / 2 / 12
11,365
812
12,025
17,148
11,241
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
8,546
610
6,873
12,305
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
EdensShip
Anubis
19
5 / 8 / 1
11,350
811
17,174
13,996
7,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 6 / 1
8,914
637
2,751
9,547
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
sponge30498
Hercules
16
0 / 7 / 3
9,580
684
3,024
18,577
16,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
1 / 7 / 4
10,058
718
6,788
15,272
14,778
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
18
35
Kills
6
6
Deaths
35
72
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
11
2
13
8.75
W
6
1
11
11.5
L
0
7
3
0.21
L
Anubis
EdensShip
Anubis
5
8
1
0.69
L
0
6
1
0.08
W
Merlin
3
1
13
9.5
W
Atlas
7
0
23
18.5
W
Ratatoskr
SuppleButterNut
Ratatoskr
8
2
12
7
L
Hercules
sponge30498
Hercules
0
7
3
0.21
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,584
Damage
36,610
60,918
Taken
69,697
45,446
Mitigated
46,214
15,909
Healing
10,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
17,554
5,780
448
809
11,388
4,742
851
3,876
7,512
0
55,584
W
10,341
5,196
447
2,743
8,860
4,032
3,207
4,234
4,626
0
34,660
L
6,873
2,787
611
2,529
12,305
4,100
0
3,789
8,378
15,152
0
L
Anubis
EdensShip
Anubis
17,174
952
0
2,725
13,996
7,153
0
5,401
8,393
44,754
0
L
2,751
851
0
925
9,547
3,361
675
2,299
7,151
18,521
1,611
W
Merlin
6,058
1,244
0
884
5,629
2,300
1,366
2,499
3,130
42,578
0
W
Atlas
14,606
5,135
833
6,206
17,893
23,131
297
8,148
9,745
29,005
0
W
Ratatoskr
SuppleButterNut
Ratatoskr
12,025
2,750
0
3,539
17,148
11,241
894
7,802
9,346
0
38,678
L
Hercules
sponge30498
Hercules
3,024
638
0
3,588
18,577
16,822
0
5,476
12,849
0
20,977
L
6,788
1,520
144
407
15,272
14,778
1,255
3,455
11,400
0
29,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,866
Gold Earned
48,448
278
Minions Killed
204
0
Camps Cleared
0
1,502,635
Distance Traveled
1,077,428
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,023
859
69
5
0
312,407
1
W
Medusa
11,116
794
61
4
0
277,967
0
L
Olorun
8,546
610
21
2
0
169,909
3
L
Anubis
11,350
811
59
4
0
215,201
3
L
Sol
8,914
637
43
3
0
198,398
0
W
Merlin
11,009
786
72
5
0
271,423
2
W
Atlas
12,353
882
26
2
0
308,024
2
W
Ratatoskr
11,365
812
50
4
0
332,814
2
L
Hercules
9,580
684
32
2
0
251,401
1
L
Odin
10,058
718
49
4
0
242,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role