Player Matchup

Apollo
Apollo
Arcane_Rider
Apollo
Level 106
God Stats
9W - 16L
1,301 SR
Queue Stats
115W - 155L
1,423 Elo+
Party 1
Aphrodite
Aphrodite
BlankClipz
Aphrodite
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 92L
1,430 Elo+
Party 1
Atlas
Atlas
HuckleRayFinn
Atlas
Level 107
God Stats
13W - 17L
1,022 SR
Queue Stats
61W - 89L
1,309 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Raka-Ka-Ka-Ka-Ka
Ah Muzen Cab
Level 45
God Stats
5W - 2L
1,399 SR
Queue Stats
58W - 72L
1,297 Elo+
Party 1
Chaac
Chaac
Sneakatron
Chaac
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,367 Elo+
Solo
Team Averages
Level 101
1,344 SR
1,365 Elo+

VS

Team Averages
Level 70
1,454 SR
1,504 Elo+
Sol
Sol
AnirakBv
Sol
Level 28
God Stats
5W - 9L
1,413 SR
Queue Stats
68W - 85L
1,370 Elo+
Solo
Apollo
Apollo
Bswishhh
Apollo
Level 37
God Stats
1W - 5L
1,365 SR
Queue Stats
119W - 100L
1,612 Elo+
Solo
Bakasura
Bakasura
TT_8520
Bakasura
Level 53
God Stats
0W - 2L
1,304 SR
Queue Stats
29W - 41L
1,439 Elo+
Solo
Ganesha
Ganesha
elliemar
Ganesha
Level 106
God Stats
1W - 1L
1,774 SR
Queue Stats
38W - 20L
1,629 Elo+
Solo
Vulcan
Vulcan
sebasuribe14
Vulcan
Level 128
God Stats
2W - 2L
1,414 SR
Queue Stats
59W - 68L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
14 / 0 / 7
15,587
917
38,340
18,225
8,998
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
BlankClipz
Aphrodite
20
4 / 1 / 18
12,792
752
13,983
19,547
10,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 2 / 18
13,289
782
14,269
22,322
27,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Raka-Ka-Ka-Ka-Ka
Ah Muzen Cab
18
3 / 4 / 5
11,833
696
13,756
17,403
7,245
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
17
0 / 10 / 14
11,460
674
4,028
18,229
11,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 3
11,380
669
12,960
10,998
4,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Bswishhh
Apollo
20
8 / 4 / 4
12,914
760
20,394
23,694
11,430
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
TT_8520
Bakasura
18
4 / 5 / 6
11,380
669
9,373
17,977
8,343
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
elliemar
Ganesha
18
0 / 6 / 11
11,676
687
9,689
26,347
32,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
18
2 / 5 / 4
11,416
672
19,293
14,861
6,819
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
44
24
Kills
16
17
Deaths
24
62
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Apollo
14
0
7
17.5
W
Aphrodite
BlankClipz
Aphrodite
4
1
18
13
L
Apollo
Bswishhh
Apollo
8
4
4
2.5
W
3
2
18
6
W
Ah Muzen Cab
Raka-Ka-Ka-Ka-Ka
Ah Muzen Cab
3
4
5
1.38
W
Chaac
0
10
14
0.7
L
Bakasura
TT_8520
Bakasura
4
5
6
1.4
L
Ganesha
elliemar
Ganesha
0
6
11
0.92
L
Vulcan
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,376
Damage
71,709
95,726
Taken
93,877
65,405
Mitigated
64,368
41,005
Healing
15,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,960
2,987
0
1,052
10,998
4,894
584
2,754
8,109
36,029
2,381
W
Apollo
38,340
23,754
0
5,719
18,225
8,998
4,176
8,323
9,434
0
121,762
W
Aphrodite
BlankClipz
Aphrodite
13,983
2,206
12,388
14,990
19,547
10,423
800
10,206
9,125
54,936
0
L
Apollo
Bswishhh
Apollo
20,394
13,252
0
5,441
23,694
11,430
76
7,060
16,484
0
65,285
W
14,269
3,825
0
2,904
22,322
27,667
884
8,931
12,876
40,251
0
W
Ah Muzen Cab
Raka-Ka-Ka-Ka-Ka
Ah Muzen Cab
13,756
3,876
0
2,526
17,403
7,245
2,286
7,505
9,438
0
48,541
W
Chaac
4,028
981
0
2,478
18,229
11,072
184
5,472
12,599
31
13,070
L
Bakasura
TT_8520
Bakasura
9,373
5,491
680
1,678
17,977
8,343
0
6,762
11,206
66
20,252
L
Ganesha
elliemar
Ganesha
9,689
364
505
3,080
26,347
32,882
0
6,750
19,527
26,252
0
L
Vulcan
19,293
7,949
1,009
1,955
14,861
6,819
495
4,590
10,179
57,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,961
Gold Earned
58,766
360
Minions Killed
345
0
Camps Cleared
0
1,590,424
Distance Traveled
1,589,221
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,380
669
79
5
0
302,143
0
W
Apollo
15,587
917
162
10
0
368,739
0
W
Aphrodite
12,792
752
64
4
0
363,610
6
L
Apollo
12,914
760
104
6
0
323,519
1
W
Atlas
13,289
782
56
3
0
357,280
3
W
Ah Muzen Cab
11,833
696
65
4
0
294,245
0
W
Chaac
11,460
674
13
1
0
206,550
5
L
Bakasura
11,380
669
46
3
0
351,803
0
L
Ganesha
11,676
687
16
1
0
291,951
5
L
Vulcan
11,416
672
100
6
0
319,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role