Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
ClickerMania
Chaac
Level 49
God Stats
14W - 12L
1,361 SR
Queue Stats
23W - 25L
1,332 Elo+
Party 2
Izanami
Izanami
KamiKageee
Izanami
Level 15
God Stats
6W - 5L
1,525 SR
Queue Stats
22W - 24L
1,321 Elo+
Party 2
Anubis
Anubis
TheSponge
Anubis
Level 6
God Stats
8W - 16L
1,329 SR
Queue Stats
8W - 16L
1,295 Elo+
Party 2
Ymir
Ymir
worriedshow614
Ymir
Level 47
God Stats
13W - 20L
1,347 SR
Queue Stats
15W - 26L
1,312 Elo+
Party 2
Team Averages
Level 36
1,412 SR
1,352 Elo+

VS

Team Averages
Level 66
1,571 SR
1,527 Elo+
Chiron
Chiron
 
Chiron
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ChilitoChili
Arachne
Level 24
God Stats
18W - 11L
1,655 SR
Queue Stats
58W - 66L
1,461 Elo+
Party 1
Scylla
Scylla
Icecreamhead156
Scylla
Level 78
God Stats
6W - 7L
1,500 SR
Queue Stats
215W - 197L
1,496 Elo+
Party 3
Ganesha
Ganesha
Widipoc
Ganesha
Level 122
God Stats
13W - 15L
1,513 SR
Queue Stats
457W - 474L
1,488 Elo+
Party 1
Bellona
Bellona
syblyn
Bellona
Level 3
God Stats
1W - 1L
1,686 SR
Queue Stats
2W - 8L
1,690 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
3 / 0 / 2
10,028
590
4,764
9,852
5,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 0
9,301
547
5,159
7,222
4,413
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
KamiKageee
Izanami
14
1 / 2 / 2
8,132
478
5,728
9,114
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
TheSponge
Anubis
15
0 / 2 / 1
8,611
507
4,367
9,279
4,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 2
8,186
482
2,354
7,466
5,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 2 / 0
8,493
500
9,055
7,669
2,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
ChilitoChili
Arachne
15
2 / 1 / 0
8,715
513
6,121
8,351
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 0 / 1
8,576
504
2,817
5,872
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Widipoc
Ganesha
13
0 / 1 / 3
8,393
494
3,626
10,868
10,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
syblyn
Bellona
10
0 / 3 / 1
6,504
383
1,221
7,469
5,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
6
6
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
0
2
4
L
Chiron
 
Chiron
3
2
0
1.5
L
Arachne
ChilitoChili
Arachne
2
1
0
2
W
3
1
0
3
L
1
0
1
1.5
W
Izanami
KamiKageee
Izanami
1
2
2
1
W
Anubis
TheSponge
Anubis
0
2
1
0.25
L
Ganesha
Widipoc
Ganesha
0
1
3
1.5
L
Bellona
syblyn
Bellona
0
3
1
0.17
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,372
Damage
22,840
42,933
Taken
40,229
21,296
Mitigated
23,411
16,377
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,764
2,867
0
6,857
9,852
5,179
0
1,378
8,452
0
69,733
L
Chiron
 
Chiron
9,055
3,055
795
2,751
7,669
2,717
350
1,036
6,228
0
65,182
L
Arachne
ChilitoChili
Arachne
6,121
4,230
0
3,296
8,351
2,824
0
3,118
5,213
0
58,575
W
5,159
567
0
1,550
7,222
4,413
809
728
6,414
0
52,723
L
2,817
235
308
1,886
5,872
2,015
336
978
4,769
49,720
0
W
Izanami
KamiKageee
Izanami
5,728
4,604
0
1,988
9,114
2,246
3,313
1,249
7,865
0
61,265
W
Anubis
TheSponge
Anubis
4,367
412
0
4,848
9,279
4,425
1,070
2,049
7,054
54,822
0
L
Ganesha
Widipoc
Ganesha
3,626
165
0
2,409
10,868
10,241
0
1,177
9,566
35,539
5,583
L
Bellona
syblyn
Bellona
1,221
104
0
1,164
7,469
5,614
0
412
7,057
5,364
22,349
W
2,354
318
0
1,134
7,466
5,033
813
863
6,603
20,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,258
Gold Earned
40,681
531
Minions Killed
431
0
Camps Cleared
0
1,844,896
Distance Traveled
1,667,370
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,028
590
150
9
0
440,328
12
L
Chiron
8,493
500
146
9
0
330,929
3
L
Arachne
8,715
513
99
6
0
343,306
6
W
Chaac
9,301
547
117
7
0
399,675
6
L
Scylla
8,576
504
109
6
0
327,725
2
W
Izanami
8,132
478
112
7
0
314,809
3
W
Anubis
8,611
507
111
7
0
304,944
0
L
Ganesha
8,393
494
37
2
0
338,295
3
L
Bellona
6,504
383
40
2
0
327,115
4
W
Ymir
8,186
482
41
2
0
385,140
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role