Player Matchup

Baron Samedi
Baron Samedi
BlockyAlloy640
Baron Samedi
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 19L
1,389 Elo+
Party 2
Cernunnos
Cernunnos
JUBILEU AZUL
Cernunnos
Level 67
God Stats
13W - 16L
1,545 SR
Queue Stats
202W - 230L
1,408 Elo+
Party 2
Ao Kuang
Ao Kuang
Leorick
Ao Kuang
Level 56
God Stats
28W - 42L
1,415 SR
Queue Stats
242W - 304L
1,404 Elo+
Party 2
Ymir
Ymir
RosaLouca
Ymir
Level 147
God Stats
6W - 4L
1,487 SR
Queue Stats
312W - 355L
1,393 Elo+
Solo
Horus
Horus
SuitingKingBR
Horus
Level 28
God Stats
131W - 141L
1,484 SR
Queue Stats
142W - 179L
1,413 Elo+
Party 2
Team Averages
Level 65
1,486 SR
1,402 Elo+

VS

Team Averages
Level 77
1,528 SR
1,451 Elo+
Atlas
Atlas
Thamiel7798
Atlas
Level 126
God Stats
2W - 5L
1,731 SR
Queue Stats
354W - 377L
1,437 Elo+
Party 1
Nemesis
Nemesis
Xakal-Gamer
Nemesis
Level 45
God Stats
5W - 4L
1,293 SR
Queue Stats
110W - 143L
1,441 Elo+
Party 1
Hades
Hades
cowboystargame
Hades
Level 88
God Stats
8W - 8L
1,874 SR
Queue Stats
191W - 205L
1,452 Elo+
Solo
Cthulhu
Cthulhu
dark_sider_190
Cthulhu
Level 58
God Stats
5W - 6L
1,480 SR
Queue Stats
127W - 138L
1,451 Elo+
Solo
Anhur
Anhur
pacrucord
Anhur
Level 69
God Stats
0W - 2L
1,261 SR
Queue Stats
68W - 102L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlockyAlloy640
Baron Samedi
19
0 / 8 / 5
13,401
462
7,576
19,241
6,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
JUBILEU AZUL
Cernunnos
20
4 / 4 / 5
16,509
569
14,749
23,611
6,249
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Leorick
Ao Kuang
20
9 / 5 / 4
17,014
587
31,596
30,294
11,939
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
19
3 / 3 / 5
14,828
511
9,165
25,755
26,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 6 / 8
15,161
523
9,828
23,555
12,959
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 8
13,060
450
15,176
19,017
27,729
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Xakal-Gamer
Nemesis
20
7 / 2 / 4
14,964
516
17,198
22,957
10,201
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 4 / 8
13,360
461
19,217
23,908
13,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
3 / 3 / 4
11,116
383
8,259
12,132
9,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
pacrucord
Anhur
20
6 / 5 / 4
15,264
526
21,347
23,125
9,720
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
54
18
Kills
26
26
Deaths
18
27
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlockyAlloy640
Baron Samedi
0
8
5
0.31
W
Cernunnos
JUBILEU AZUL
Cernunnos
4
4
5
1.63
W
Ao Kuang
Leorick
Ao Kuang
9
5
4
2.2
W
Ymir
3
3
5
1.83
W
2
6
8
1
L
4
4
8
2
L
Nemesis
Xakal-Gamer
Nemesis
7
2
4
4.5
L
6
4
8
2.5
L
3
3
4
1.67
L
Anhur
pacrucord
Anhur
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,914
Damage
81,197
122,456
Taken
101,139
64,379
Mitigated
71,389
48,958
Healing
24,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlockyAlloy640
Baron Samedi
7,576
509
1,954
4,888
19,241
6,988
1,614
11,150
8,050
73,246
0
W
Cernunnos
JUBILEU AZUL
Cernunnos
14,749
7,489
0
11,795
23,611
6,249
3,351
2,736
20,875
0
134,808
W
Ao Kuang
Leorick
Ao Kuang
31,596
10,262
0
14,970
30,294
11,939
9,169
12,842
16,575
105,920
0
W
Ymir
9,165
1,371
474
5,011
25,755
26,244
660
8,215
17,505
66,406
0
W
9,828
4,094
2,637
7,229
23,555
12,959
3,296
9,242
14,275
0
96,003
L
15,176
4,251
163
3,194
19,017
27,729
72
8,401
10,440
62,509
0
L
Nemesis
Xakal-Gamer
Nemesis
17,198
8,051
0
4,350
22,957
10,201
0
12,281
10,600
0
136,384
L
19,217
1,045
648
7,966
23,908
13,854
396
12,257
11,397
90,699
0
L
8,259
522
211
2,402
12,132
9,885
255
8,331
3,724
39,114
0
L
Anhur
pacrucord
Anhur
21,347
9,645
0
5,575
23,125
9,720
3,362
6,448
16,641
0
141,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,913
Gold Earned
67,764
657
Minions Killed
704
0
Camps Cleared
0
2,552,704
Distance Traveled
2,346,990
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,401
462
108
4
0
495,968
1
W
Cernunnos
16,509
569
180
6
0
527,370
7
W
Ao Kuang
17,014
587
152
5
0
542,185
4
W
Ymir
14,828
511
96
3
0
414,532
0
W
Horus
15,161
523
121
4
0
572,649
1
L
Atlas
13,060
450
61
2
0
416,855
0
L
Nemesis
14,964
516
181
6
0
604,056
0
L
Hades
13,360
461
159
5
0
478,629
15
L
Cthulhu
11,116
383
78
3
0
360,048
6
L
Anhur
15,264
526
225
8
0
487,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role