Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GoRideaWave
Ah Muzen Cab
Level 48
God Stats
29W - 23L
1,460 SR
Queue Stats
76W - 70L
1,481 Elo+
Solo
Cliodhna
Cliodhna
RoGamer99
Cliodhna
Level 47
God Stats
3W - 4L
1,345 SR
Queue Stats
14W - 19L
1,470 Elo+
Solo
Cerberus
Cerberus
domdesuu
Cerberus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 57L
1,632 Elo+
Solo
Discordia
Discordia
gou0113
Discordia
Level 103
God Stats
3W - 3L
1,543 SR
Queue Stats
397W - 421L
1,512 Elo+
Solo
Cabrakan
Cabrakan
xGO DAWGSx
Cabrakan
Level 122
God Stats
75W - 66L
1,631 SR
Queue Stats
355W - 367L
1,519 Elo+
Solo
Team Averages
Level 74
1,496 SR
1,523 Elo+

VS

Team Averages
Level 71
1,365 SR
1,563 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
KeverSkull88
Agni
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
45W - 41L
1,617 Elo+
Party 1
Sol
Sol
To-EveryOne
Sol
Level 20
God Stats
0W - 2L
1,239 SR
Queue Stats
6W - 6L
1,494 Elo+
Party 1
Zhong Kui
Zhong Kui
Toobahh
Zhong Kui
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,778 Elo+
Party 2
Bellona
Bellona
XupaEsta
Bellona
Level 86
God Stats
1W - 6L
1,088 SR
Queue Stats
532W - 559L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GoRideaWave
Ah Muzen Cab
20
8 / 1 / 8
12,910
679
16,125
10,718
4,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
RoGamer99
Cliodhna
18
5 / 4 / 5
11,294
594
6,811
13,869
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
domdesuu
Cerberus
14
3 / 3 / 6
9,255
487
4,785
16,286
11,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
gou0113
Discordia
16
6 / 4 / 3
10,597
558
7,320
9,941
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
xGO DAWGSx
Cabrakan
19
5 / 1 / 3
12,531
660
13,838
12,606
10,228
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
0 / 9 / 5
8,644
455
13,198
16,950
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 6 / 2
9,322
491
5,696
13,308
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 1
7,933
418
5,458
9,327
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Toobahh
Zhong Kui
18
8 / 3 / 2
11,192
589
14,445
13,637
8,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
XupaEsta
Bellona
14
0 / 4 / 2
8,662
456
2,590
11,538
6,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
27
Kills
13
13
Deaths
27
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
9
5
0.28
W
Ah Muzen Cab
GoRideaWave
Ah Muzen Cab
8
1
8
12
L
3
6
2
0.67
W
Cliodhna
RoGamer99
Cliodhna
5
4
5
1.88
L
2
5
1
0.5
L
Zhong Kui
Toobahh
Zhong Kui
8
3
2
3
L
Bellona
XupaEsta
Bellona
0
4
2
0.25
W
Cerberus
domdesuu
Cerberus
3
3
6
2
W
Discordia
gou0113
Discordia
6
4
3
1.88
W
Cabrakan
xGO DAWGSx
Cabrakan
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,879
Damage
41,387
63,420
Taken
64,760
32,305
Mitigated
25,228
19,861
Healing
14,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
13,198
7,091
0
3,830
16,950
4,346
0
3,509
13,394
0
67,863
W
Ah Muzen Cab
GoRideaWave
Ah Muzen Cab
16,125
4,761
0
5,413
10,718
4,095
4,528
1,837
8,881
0
103,465
L
5,696
83
0
2,194
13,308
3,645
0
6,301
6,619
57,615
0
W
Cliodhna
RoGamer99
Cliodhna
6,811
259
0
5,635
13,869
4,302
0
6,782
7,087
0
65,868
L
5,458
2,747
0
1,469
9,327
1,912
676
2,980
6,267
25,336
0
L
Zhong Kui
Toobahh
Zhong Kui
14,445
3,753
0
4,818
13,637
8,443
0
4,030
9,445
67,884
13,349
L
Bellona
XupaEsta
Bellona
2,590
391
0
2,430
11,538
6,882
1,362
8,124
3,414
0
40,953
W
Cerberus
domdesuu
Cerberus
4,785
518
0
3,002
16,286
11,022
0
4,639
11,320
32,311
407
W
Discordia
gou0113
Discordia
7,320
42
0
1,273
9,941
2,658
230
6,405
3,536
49,194
0
W
Cabrakan
xGO DAWGSx
Cabrakan
13,838
1,549
0
4,538
12,606
10,228
520
4,714
7,892
93,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,587
Gold Earned
45,753
586
Minions Killed
518
0
Camps Cleared
0
1,940,717
Distance Traveled
1,724,603
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,644
455
117
6
0
292,306
1
W
Ah Muzen Cab
12,910
679
166
9
0
496,642
0
L
Agni
9,322
491
100
5
0
325,462
2
W
Cliodhna
11,294
594
102
5
0
401,541
8
L
Sol
7,933
418
52
3
0
348,823
0
L
Zhong Kui
11,192
589
138
7
0
387,795
2
L
Bellona
8,662
456
111
6
0
370,217
2
W
Cerberus
9,255
487
45
2
0
359,839
8
W
Discordia
10,597
558
93
5
0
352,050
7
W
Cabrakan
12,531
660
180
9
0
330,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role