Player Matchup

Ra
Ra
DerCeylon
Ra
Level 108
God Stats
0W - 1L
1,290 SR
Queue Stats
24W - 20L
1,536 Elo+
Solo
Atlas
Atlas
Paratrooper
Atlas
Level 65
God Stats
1W - 4L
1,383 SR
Queue Stats
101W - 150L
1,426 Elo+
Party 2
Loki
Loki
trollingman
Loki
Level 11
God Stats
0W - 2L
1,302 SR
Queue Stats
16W - 12L
1,545 Elo+
Party 2
Team Averages
Level 61
1,325 SR
1,502 Elo+

VS

Team Averages
Level 79
1,687 SR
1,539 Elo+
Baron Samedi
Baron Samedi
Nepek
Baron Samedi
Level 79
God Stats
1W - 1L
1,711 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Shmitte
Zhong Kui
Level 147
God Stats
1W - 0L
1,849 SR
Queue Stats
147W - 136L
1,579 Elo+
Party 1
Cerberus
Cerberus
anonymse
Cerberus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 5
9,076
648
8,970
5,044
1,501
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 2
8,765
626
8,422
12,980
14,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 4 / 1
8,698
621
8,305
10,869
4,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Nepek
Baron Samedi
13
1 / 1 / 5
8,779
627
6,685
8,338
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Shmitte
Zhong Kui
14
5 / 2 / 2
9,808
701
13,760
13,453
10,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
anonymse
Cerberus
14
1 / 2 / 6
9,625
688
5,074
10,236
8,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
5
Kills
7
7
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
5
2.5
W
Baron Samedi
Nepek
Baron Samedi
1
1
5
3.5
L
1
2
2
1
W
Zhong Kui
Shmitte
Zhong Kui
5
2
2
3
W
Cerberus
anonymse
Cerberus
1
2
6
2
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,697
Damage
25,519
28,893
Taken
32,027
20,246
Mitigated
21,800
5,380
Healing
14,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,970
632
2,041
879
5,044
1,501
374
4,571
347
49,282
0
W
Baron Samedi
Nepek
Baron Samedi
6,685
854
1,861
2,774
8,338
3,002
0
6,239
2,006
20,385
0
L
8,422
3,073
0
1,832
12,980
14,287
0
11,378
1,139
16,460
0
W
Zhong Kui
Shmitte
Zhong Kui
13,760
2,370
0
7,434
13,453
10,049
0
6,085
7,095
50,678
0
W
Cerberus
anonymse
Cerberus
5,074
468
0
2,199
10,236
8,749
0
5,612
4,203
19,546
0
L
8,305
1,579
0
628
10,869
4,458
0
9,342
1,318
0
22,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,539
Gold Earned
28,212
148
Minions Killed
175
2
Camps Cleared
8
737,142
Distance Traveled
735,649
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,076
648
104
7
2
241,355
5
W
Baron Samedi
8,779
627
33
2
0
235,807
5
L
Atlas
8,765
626
17
1
0
245,956
3
W
Zhong Kui
9,808
701
97
7
6
254,969
4
W
Cerberus
9,625
688
45
3
2
244,873
6
L
Loki
8,698
621
27
2
0
249,831
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role