Player Matchup

Mulan
Mulan
 
Mulan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
CandyManish
Anubis
Level 23
God Stats
1W - 2L
1,439 SR
Queue Stats
6W - 7L
1,415 Elo+
Party 1
Jing Wei
Jing Wei
HunchoKing54
Jing Wei
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 153L
1,354 Elo+
Party 3
Arachne
Arachne
JoeDirte1125
Arachne
Level 41
God Stats
3W - 3L
1,573 SR
Queue Stats
8W - 14L
1,365 Elo+
Party 1
Chaac
Chaac
YStorminMor
Chaac
Level 29
God Stats
2W - 3L
1,375 SR
Queue Stats
7W - 9L
1,389 Elo+
Party 1
Team Averages
Level 41
1,478 SR
1,405 Elo+

VS

Team Averages
Level 93
1,468 SR
1,518 Elo+
Chang'e
Chang'e
 
Chang'e
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Dmackmoney11
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Chiron
Chiron
FistMePappa
Chiron
Level 126
God Stats
3W - 1L
1,481 SR
Queue Stats
30W - 32L
1,483 Elo+
Party 2
Tiamat
Tiamat
wildboy9205
Tiamat
Level 106
God Stats
2W - 2L
1,359 SR
Queue Stats
17W - 10L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
1 / 3 / 1
6,540
385
2,001
5,348
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
13
1 / 1 / 0
7,642
450
3,712
6,174
2,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
HunchoKing54
Jing Wei
8
0 / 5 / 1
6,340
373
4,026
8,290
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
JoeDirte1125
Arachne
13
2 / 4 / 1
8,001
471
8,641
15,439
5,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 6 / 1
8,383
493
7,123
16,817
11,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 2 / 3
9,443
555
9,604
14,160
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
 
Ymir
13
1 / 0 / 13
8,981
528
4,368
10,741
9,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Dmackmoney11
Ao Kuang
14
6 / 3 / 3
8,952
527
3,737
10,600
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
15
10 / 3 / 4
9,991
588
10,571
11,879
3,944
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
15
0 / 1 / 7
9,127
537
6,348
9,063
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
5
Kills
19
19
Deaths
9
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
1
0.5
W
Chang'e
 
Chang'e
2
2
3
1.75
W
Ymir
 
Ymir
1
0
13
7.5
L
Anubis
1
1
0
1
W
Ao Kuang
Dmackmoney11
Ao Kuang
6
3
3
2.5
W
Chiron
10
3
4
4
L
Jing Wei
HunchoKing54
Jing Wei
0
5
1
0.1
L
Arachne
JoeDirte1125
Arachne
2
4
1
0.63
L
1
6
1
0.25
W
Tiamat
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,503
Damage
34,628
52,068
Taken
56,443
23,868
Mitigated
27,523
17,339
Healing
21,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,001
516
23
1,532
5,348
2,290
0
871
4,477
0
20,959
W
Chang'e
 
Chang'e
9,604
1,058
1,580
8,785
14,160
5,661
102
475
13,685
58,935
0
W
Ymir
 
Ymir
4,368
232
246
2,267
10,741
9,756
485
2,970
7,771
21,571
0
L
Anubis
3,712
72
0
3,383
6,174
2,893
169
2,812
3,362
43,166
0
W
Ao Kuang
Dmackmoney11
Ao Kuang
3,737
1,209
357
2,728
10,600
3,431
438
1,338
9,262
38,292
0
W
Chiron
10,571
3,966
580
2,484
11,879
3,944
3,751
837
11,042
0
50,943
L
Jing Wei
HunchoKing54
Jing Wei
4,026
2,710
28
2,833
8,290
1,715
0
1,487
6,803
0
21,352
L
Arachne
JoeDirte1125
Arachne
8,641
5,876
57
5,236
15,439
5,578
230
6,982
8,457
0
45,749
L
7,123
2,183
0
4,247
16,817
11,392
194
11,905
4,912
0
38,318
W
Tiamat
6,348
702
0
2,710
9,063
4,731
810
2,382
6,681
65,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,906
Gold Earned
46,494
344
Minions Killed
418
0
Camps Cleared
0
1,234,184
Distance Traveled
1,591,039
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,540
385
45
3
0
149,552
2
W
Chang'e
9,443
555
138
8
0
313,108
2
W
Ymir
8,981
528
30
2
0
314,931
2
L
Anubis
7,642
450
100
6
0
268,234
0
W
Ao Kuang
8,952
527
47
3
0
316,524
2
W
Chiron
9,991
588
80
5
0
310,816
5
L
Jing Wei
6,340
373
39
2
0
183,225
1
L
Arachne
8,001
471
95
6
0
338,045
0
L
Chaac
8,383
493
65
4
0
295,128
0
W
Tiamat
9,127
537
123
7
0
335,660
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role