Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Shiva
Shiva
AlasterKayne
Shiva
Level 41
God Stats
3W - 4L
1,500 SR
Queue Stats
50W - 65L
1,400 Elo+
Solo
Nu Wa
Nu Wa
OCTODIC6969
Nu Wa
Level 27
God Stats
0W - 2L
1,252 SR
Queue Stats
2W - 4L
1,422 Elo+
Party 4
Sol
Sol
daisycuevas19
Sol
Level 47
God Stats
1W - 3L
1,741 SR
Queue Stats
257W - 284L
1,437 Elo+
Party 1
Hercules
Hercules
savage_boy_C
Hercules
Level 89
God Stats
3W - 12L
1,302 SR
Queue Stats
399W - 460L
1,472 Elo+
Party 1
Team Averages
Level 60
1,459 SR
1,446 Elo+

VS

Team Averages
Level 76
1,622 SR
1,518 Elo+
Rama
Rama
 
Rama
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
CynicPsychotic
Zhong Kui
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
512W - 581L
1,439 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Natsuki8759
Kumbhakarna
Level 87
God Stats
23W - 8L
1,912 SR
Queue Stats
368W - 181L
1,693 Elo+
Party 3
Arachne
Arachne
colonnello_86
Arachne
Level 84
God Stats
6W - 3L
1,568 SR
Queue Stats
67W - 70L
1,434 Elo+
Solo
Mulan
Mulan
xxdeathhead9999
Mulan
Level 68
God Stats
41W - 20L
1,628 SR
Queue Stats
197W - 203L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
12 / 7 / 1
10,995
611
14,860
17,017
8,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 3
8,287
460
10,044
18,827
18,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 7 / 8
7,942
441
14,368
10,043
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 10 / 4
6,641
369
3,022
14,642
5,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
savage_boy_C
Hercules
9
0 / 7 / 3
6,066
337
3,526
13,633
5,695
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
17 / 3 / 9
11,671
648
24,531
15,863
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
CynicPsychotic
Zhong Kui
16
5 / 5 / 7
10,087
560
12,406
12,045
6,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Natsuki8759
Kumbhakarna
15
1 / 2 / 26
10,312
573
6,269
14,677
15,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
19
8 / 2 / 10
12,121
673
8,504
15,015
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 1 / 2
9,906
550
7,734
12,441
10,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
13
Kills
34
34
Deaths
13
19
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
12
7
1
1.79
W
Rama
 
Rama
17
3
9
7.17
L
0
3
3
0.5
W
Zhong Kui
CynicPsychotic
Zhong Kui
5
5
7
1.7
W
Kumbhakarna
Natsuki8759
Kumbhakarna
1
2
26
7
L
1
7
8
0.71
W
Arachne
8
2
10
6.5
L
0
10
4
0.2
L
Hercules
savage_boy_C
Hercules
0
7
3
0.21
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,820
Damage
59,444
74,162
Taken
70,041
41,395
Mitigated
41,883
16,976
Healing
28,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
14,860
6,223
0
11,068
17,017
8,331
35
3,258
13,687
0
73,701
W
Rama
 
Rama
24,531
21,486
0
8,464
15,863
4,761
5,774
3,816
11,791
0
87,795
L
10,044
1,769
231
2,526
18,827
18,473
216
3,605
14,714
0
46,825
W
Zhong Kui
CynicPsychotic
Zhong Kui
12,406
1,559
0
4,986
12,045
6,656
864
3,482
8,055
57,413
2,059
W
Kumbhakarna
Natsuki8759
Kumbhakarna
6,269
891
487
3,497
14,677
15,412
1,091
3,909
10,196
17,772
0
L
14,368
2,629
0
0
10,043
3,488
0
4,303
5,622
32,797
0
W
Arachne
8,504
5,524
0
4,122
15,015
4,794
1,086
2,158
12,599
0
86,840
L
3,022
537
0
2,021
14,642
5,408
365
3,175
11,467
23,726
0
L
Hercules
savage_boy_C
Hercules
3,526
936
158
972
13,633
5,695
0
4,143
9,490
0
17,332
W
7,734
823
0
6,747
12,441
10,260
147
2,545
9,103
0
57,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,931
Gold Earned
54,097
299
Minions Killed
499
0
Camps Cleared
0
1,508,391
Distance Traveled
1,739,358
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,995
611
97
5
0
338,769
2
W
Rama
11,671
648
143
8
0
308,832
3
L
Shiva
8,287
460
91
5
0
310,219
4
W
Zhong Kui
10,087
560
87
5
0
312,881
1
W
Kumbhakarna
10,312
573
15
1
0
349,954
0
L
Nu Wa
7,942
441
49
3
0
289,430
1
W
Arachne
12,121
673
140
8
0
421,175
4
L
Sol
6,641
369
35
2
0
307,594
0
L
Hercules
6,066
337
27
2
0
262,379
1
W
Mulan
9,906
550
114
6
0
346,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role