Player Matchup

Hera
Hera
elwetudioso
Hera
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 95L
1,294 Elo+
Party 2
Set
Set
juansebo20
Set
Level 128
God Stats
0W - 5L
1,149 SR
Queue Stats
62W - 101L
1,395 Elo+
Party 2
Izanami
Izanami
wolflesswolf
Izanami
Level 129
God Stats
25W - 17L
1,482 SR
Queue Stats
226W - 251L
1,513 Elo+
Solo
Team Averages
Level 106
1,377 SR
1,401 Elo+

VS

Team Averages
Level 120
1,421 SR
1,404 Elo+
Izanami
Izanami
QueenKillJoy
Izanami
Level 100
God Stats
2W - 1L
1,329 SR
Queue Stats
4W - 2L
1,329 Elo+
Party 1
Amaterasu
Amaterasu
StormyOwI
Amaterasu
Level 124
God Stats
2W - 1L
1,433 SR
Queue Stats
63W - 46L
1,665 Elo+
Party 1
Janus
Janus
Unaidded
Janus
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 3
10,328
738
4,522
9,538
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
4 / 8 / 10
11,347
811
7,417
15,120
7,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
wolflesswolf
Izanami
17
12 / 7 / 3
12,523
895
16,244
15,703
5,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
QueenKillJoy
Izanami
16
8 / 6 / 9
11,837
846
10,791
12,289
4,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
StormyOwI
Amaterasu
16
10 / 9 / 10
12,297
878
12,028
18,977
18,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
Unaidded
Janus
15
5 / 5 / 14
11,523
823
13,217
9,405
2,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
19
Kills
23
23
Deaths
20
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Izanami
QueenKillJoy
Izanami
8
6
9
2.08
W
Amaterasu
StormyOwI
Amaterasu
10
9
10
1.67
W
Janus
Unaidded
Janus
5
5
14
2.4
L
3
8
3
0.56
L
4
8
10
1.13
L
Izanami
wolflesswolf
Izanami
12
7
3
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,183
Damage
36,036
40,361
Taken
40,671
15,305
Mitigated
25,205
3,881
Healing
3,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
QueenKillJoy
Izanami
10,791
7,280
0
1,452
12,289
4,002
1,590
2,066
10,166
0
50,428
W
Amaterasu
StormyOwI
Amaterasu
12,028
5,611
0
2,455
18,977
18,413
1,237
2,187
16,471
0
26,213
W
Janus
Unaidded
Janus
13,217
988
0
0
9,405
2,790
568
625
8,597
50,614
0
L
4,522
1,551
115
711
9,538
2,437
252
4,075
5,463
21,760
0
L
7,417
2,513
0
1,685
15,120
7,545
588
4,228
10,892
0
25,770
L
Izanami
wolflesswolf
Izanami
16,244
10,300
0
1,370
15,703
5,323
2,252
5,358
10,345
0
50,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,198
Gold Earned
35,657
142
Minions Killed
162
4
Camps Cleared
8
616,681
Distance Traveled
691,634
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,837
846
58
4
4
230,472
5
W
Amaterasu
12,297
878
24
2
2
231,487
2
W
Janus
11,523
823
80
6
2
229,675
4
L
Hera
10,328
738
26
2
0
188,798
0
L
Set
11,347
811
49
4
3
213,586
3
L
Izanami
12,523
895
67
5
1
214,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role