Player Matchup

Skadi
Skadi
 
Skadi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
DrickaGamer
Horus
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 44L
1,451 Elo+
Solo
Hera
Hera
JAZZ_zzzzzzi
Hera
Level 69
God Stats
5W - 0L
1,759 SR
Queue Stats
271W - 272L
1,464 Elo+
Solo
Rama
Rama
JockeyWar
Rama
Level 144
God Stats
9W - 2L
1,662 SR
Queue Stats
325W - 223L
1,617 Elo+
Party 1
Ymir
Ymir
Marcelotp1
Ymir
Level 89
God Stats
4W - 8L
1,502 SR
Queue Stats
339W - 338L
1,501 Elo+
Solo
Team Averages
Level 78
1,585 SR
1,507 Elo+

VS

Team Averages
Level 74
1,395 SR
1,479 Elo+
Raijin
Raijin
 
Raijin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Junior1610
Ao Kuang
Level 85
God Stats
1W - 3L
1,193 SR
Queue Stats
74W - 65L
1,601 Elo+
Solo
Thoth
Thoth
MrCarterBr
Thoth
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,514 Elo+
Solo
Ymir
Ymir
henri393
Ymir
Level 65
God Stats
0W - 2L
1,285 SR
Queue Stats
53W - 56L
1,406 Elo+
Solo
Sylvanus
Sylvanus
loieny
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
5 / 2 / 10
10,201
850
23,374
12,173
8,024
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 1 / 11
8,675
723
3,710
8,836
5,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

18
3 / 3 / 9
10,287
857
7,770
7,068
2,303
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
19
9 / 2 / 6
10,892
908
20,350
11,734
4,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 5 / 7
8,840
737
6,457
11,709
9,177
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 4 / 11
8,553
713
8,797
10,591
5,366
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Junior1610
Ao Kuang
14
5 / 6 / 3
8,795
733
8,719
15,346
8,093
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thoth
17
2 / 3 / 5
9,531
794
11,440
11,164
5,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
0 / 3 / 8
7,829
652
3,462
14,037
15,495
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
loieny
Sylvanus
15
4 / 3 / 6
9,625
802
10,133
16,216
18,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
45
19
Kills
12
13
Deaths
19
43
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
2
10
5
L
Raijin
 
Raijin
1
4
11
1.63
W
0
1
11
5.5
W
3
3
9
2.5
W
Rama
9
2
6
6
L
Ao Kuang
Junior1610
Ao Kuang
5
6
3
1.08
W
2
5
7
1.1
L
Thoth
2
3
5
1.5
L
Ymir
0
3
8
1.33
L
Sylvanus
loieny
Sylvanus
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,661
Damage
42,551
51,520
Taken
67,354
29,901
Mitigated
53,029
18,862
Healing
21,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
23,374
8,374
1,427
1,132
12,173
8,024
1,612
10,201
1,972
0
48,427
L
Raijin
 
Raijin
8,797
1,176
506
897
10,591
5,366
413
1,355
9,203
21,849
0
W
3,710
1,779
2,965
4,122
8,836
5,926
860
7,438
1,398
0
5,180
W
7,770
2,755
970
1,334
7,068
2,303
1,202
6,317
751
24,414
0
W
Rama
20,350
17,315
346
4,507
11,734
4,471
1,982
8,875
2,859
0
39,510
L
Ao Kuang
Junior1610
Ao Kuang
8,719
3,574
687
4,047
15,346
8,093
0
2,730
12,542
13,317
0
W
6,457
406
852
1,207
11,709
9,177
70
9,720
1,989
9,692
0
L
Thoth
11,440
644
388
751
11,164
5,677
1,548
2,301
8,823
37,852
0
L
Ymir
3,462
374
73
291
14,037
15,495
0
3,478
10,559
6,679
0
L
Sylvanus
loieny
Sylvanus
10,133
2,524
7,936
6,292
16,216
18,398
616
4,363
11,613
15,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,895
Gold Earned
44,333
148
Minions Killed
122
0
Camps Cleared
0
1,131,421
Distance Traveled
998,520
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,201
850
39
3
0
246,595
5
L
Raijin
8,553
713
35
3
0
192,875
1
W
Horus
8,675
723
4
0
0
261,401
3
W
Hera
10,287
857
44
4
0
206,211
5
W
Rama
10,892
908
59
5
0
228,302
1
L
Ao Kuang
8,795
733
15
1
0
191,202
1
W
Ymir
8,840
737
2
0
0
188,912
0
L
Thoth
9,531
794
58
5
0
212,786
1
L
Ymir
7,829
652
4
0
0
194,848
0
L
Sylvanus
9,625
802
10
1
0
206,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role