Player Matchup

Pele
Pele
CPT Shloppy
Pele
Level 104
God Stats
5W - 3L
1,705 SR
Queue Stats
148W - 174L
1,514 Elo+
Party 1
Raijin
Raijin
Carter_VanJohn
Raijin
Level 122
God Stats
17W - 18L
1,470 SR
Queue Stats
235W - 249L
1,495 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Exit Safely
Kumbhakarna
Level 84
God Stats
47W - 56L
1,420 SR
Queue Stats
294W - 313L
1,520 Elo+
Party 1
Skadi
Skadi
TorN NoVa
Skadi
Level 112
God Stats
79W - 58L
1,586 SR
Queue Stats
149W - 151L
1,604 Elo+
Party 1
Mulan
Mulan
waffle0822
Mulan
Level 34
God Stats
55W - 45L
1,401 SR
Queue Stats
273W - 276L
1,512 Elo+
Party 1
Team Averages
Level 91
1,517 SR
1,529 Elo+

VS

Team Averages
Level 80
1,508 SR
1,513 Elo+
Mulan
Mulan
Reevahlii
Mulan
Level 106
God Stats
0W - 2L
1,254 SR
Queue Stats
15W - 16L
1,609 Elo+
Party 2
Izanami
Izanami
aruulo
Izanami
Level 22
God Stats
1W - 4L
1,382 SR
Queue Stats
5W - 10L
1,422 Elo+
Party 2
Raijin
Raijin
gotskillzchump
Raijin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 66L
1,348 Elo+
Solo
Ganesha
Ganesha
noemtz
Ganesha
Level 104
God Stats
3W - 5L
1,679 SR
Queue Stats
16W - 14L
1,625 Elo+
Party 2
Shiva
Shiva
xAtomicPlanetx
Shiva
Level 128
God Stats
5W - 5L
1,724 SR
Queue Stats
39W - 39L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 3
11,655
583
12,214
12,929
13,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 2 / 10
12,460
623
18,518
11,210
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Exit Safely
Kumbhakarna
16
3 / 5 / 8
11,379
569
3,867
21,566
24,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
TorN NoVa
Skadi
18
4 / 3 / 7
11,632
582
12,503
13,148
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
18
5 / 1 / 9
11,668
583
7,437
13,151
5,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Reevahlii
Mulan
15
1 / 2 / 3
9,322
466
6,053
18,308
24,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
aruulo
Izanami
14
2 / 5 / 2
8,262
413
5,573
9,785
2,937
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 8 / 2
7,837
392
6,003
13,110
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
noemtz
Ganesha
15
0 / 1 / 10
9,589
479
13,276
18,280
19,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
9 / 4 / 3
11,001
550
15,992
17,474
9,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
20
Kills
13
13
Deaths
20
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
W
4
2
10
4.5
W
Kumbhakarna
Exit Safely
Kumbhakarna
3
5
8
1.4
L
Mulan
Reevahlii
Mulan
1
2
3
1.25
W
Skadi
TorN NoVa
Skadi
4
3
7
2.5
L
Izanami
aruulo
Izanami
2
5
2
0.6
L
1
8
2
0.25
L
Ganesha
noemtz
Ganesha
0
1
10
5
W
Mulan
5
1
9
9.5
L
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,539
Damage
46,897
72,004
Taken
76,957
51,199
Mitigated
60,707
22,559
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,214
5,019
0
4,756
12,929
13,221
3,154
1,260
11,669
0
68,759
W
18,518
1,341
214
2,504
11,210
3,556
951
5,398
5,812
95,542
0
W
Kumbhakarna
Exit Safely
Kumbhakarna
3,867
406
419
5,271
21,566
24,612
761
4,047
17,519
26,643
0
L
Mulan
Reevahlii
Mulan
6,053
1,757
96
4,196
18,308
24,184
0
824
17,450
0
58,094
W
Skadi
TorN NoVa
Skadi
12,503
7,423
0
4,917
13,148
4,465
5,572
3,795
9,353
0
89,501
L
Izanami
aruulo
Izanami
5,573
3,865
0
494
9,785
2,937
0
1,982
7,795
0
45,411
L
6,003
585
0
1,703
13,110
4,398
222
5,305
7,535
36,261
0
L
Ganesha
noemtz
Ganesha
13,276
889
293
3,971
18,280
19,366
0
7,064
10,943
46,654
0
W
Mulan
7,437
835
0
4,478
13,151
5,345
150
4,779
8,372
0
71,605
L
15,992
2,927
397
4,458
17,474
9,822
0
6,397
9,604
0
90,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,794
Gold Earned
46,011
587
Minions Killed
467
0
Camps Cleared
0
1,936,348
Distance Traveled
1,709,513
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,655
583
112
6
0
375,790
3
W
Raijin
12,460
623
177
9
0
391,888
3
W
Kumbhakarna
11,379
569
32
2
0
370,750
2
L
Mulan
9,322
466
131
7
0
321,704
6
W
Skadi
11,632
582
141
7
0
340,223
5
L
Izanami
8,262
413
103
5
0
359,166
1
L
Raijin
7,837
392
69
3
0
250,726
2
L
Ganesha
9,589
479
22
1
0
381,139
6
W
Mulan
11,668
583
125
6
0
457,697
6
L
Shiva
11,001
550
142
7
0
396,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role