Player Matchup

Baron Samedi
Baron Samedi
DiazmenZK
Baron Samedi
Level 48
God Stats
23W - 15L
1,614 SR
Queue Stats
213W - 299L
1,362 Elo+
Solo
Merlin
Merlin
Psychpsy
Merlin
Level 50
God Stats
15W - 17L
1,524 SR
Queue Stats
206W - 215L
1,460 Elo+
Party 1
Shiva
Shiva
betoferaaa
Shiva
Level 67
God Stats
8W - 12L
1,212 SR
Queue Stats
181W - 197L
1,484 Elo+
Party 1
Awilix
Awilix
ottimos
Awilix
Level 11
God Stats
10W - 11L
1,500 SR
Queue Stats
260W - 261L
1,366 Elo+
Party 1
Neith
Neith
psychop99
Neith
Level 42
God Stats
3W - 0L
1,821 SR
Queue Stats
157W - 152L
1,444 Elo+
Party 1
Team Averages
Level 44
1,534 SR
1,423 Elo+

VS

Team Averages
Level 45
1,399 SR
1,387 Elo+
Osiris
Osiris
APAKKAPO
Osiris
Level 60
God Stats
2W - 10L
1,237 SR
Queue Stats
411W - 361L
1,301 Elo+
Party 3
Neith
Neith
Cushy2c
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,295 Elo+
Party 3
Cabrakan
Cabrakan
Dw-MANIAC0
Cabrakan
Level 81
God Stats
8W - 6L
1,663 SR
Queue Stats
192W - 266L
1,443 Elo+
Party 2
Zhong Kui
Zhong Kui
Dw-jack
Zhong Kui
Level 28
God Stats
19W - 19L
1,284 SR
Queue Stats
46W - 62L
1,469 Elo+
Party 2
Cthulhu
Cthulhu
xXMohammadXx432
Cthulhu
Level 56
God Stats
0W - 4L
1,310 SR
Queue Stats
257W - 287L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DiazmenZK
Baron Samedi
10
3 / 0 / 7
5,881
588
4,462
2,621
1,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Psychpsy
Merlin
12
5 / 0 / 5
7,242
724
5,517
3,462
1,239
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
11
4 / 2 / 4
6,669
667
4,459
7,804
3,486
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Awilix
ottimos
Awilix
11
4 / 0 / 5
6,810
681
3,521
5,490
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
psychop99
Neith
12
5 / 0 / 1
6,989
699
4,828
4,043
1,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
APAKKAPO
Osiris
9
1 / 4 / 0
5,645
565
2,738
7,227
4,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Cushy2c
Neith
7
0 / 5 / 0
4,366
437
2,330
5,811
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Dw-MANIAC0
Cabrakan
8
1 / 6 / 0
5,137
514
2,691
9,486
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Dw-jack
Zhong Kui
7
0 / 5 / 0
4,373
437
2,251
6,264
3,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

3
0 / 1 / 0
3,851
385
342
2,927
977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
21
Kills
2
2
Deaths
21
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
APAKKAPO
Osiris
1
4
0
0.25
L
Neith
Cushy2c
Neith
0
5
0
0
W
Baron Samedi
DiazmenZK
Baron Samedi
3
0
7
6.5
L
Cabrakan
Dw-MANIAC0
Cabrakan
1
6
0
0.17
L
Zhong Kui
Dw-jack
Zhong Kui
0
5
0
0
W
Merlin
Psychpsy
Merlin
5
0
5
7.5
W
Shiva
4
2
4
3
W
Awilix
ottimos
Awilix
4
0
5
6.5
W
Neith
psychop99
Neith
5
0
1
5.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,787
Damage
10,352
23,420
Taken
31,715
9,813
Mitigated
14,382
10,394
Healing
8,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
APAKKAPO
Osiris
2,738
1,152
0
2,219
7,227
4,277
0
936
6,291
0
25,613
L
Neith
Cushy2c
Neith
2,330
822
0
784
5,811
1,065
0
989
4,822
0
15,021
W
Baron Samedi
DiazmenZK
Baron Samedi
4,462
694
367
809
2,621
1,636
65
902
1,719
15,599
0
L
Cabrakan
Dw-MANIAC0
Cabrakan
2,691
251
0
2,479
9,486
4,719
0
3,213
6,273
26,997
0
L
Zhong Kui
Dw-jack
Zhong Kui
2,251
329
60
1,630
6,264
3,344
0
3,967
2,297
15,135
0
W
Merlin
Psychpsy
Merlin
5,517
421
106
1,664
3,462
1,239
874
1,573
1,889
40,544
0
W
Shiva
4,459
1,016
85
1,945
7,804
3,486
396
1,159
6,645
0
25,771
W
Awilix
ottimos
Awilix
3,521
1,407
0
2,839
5,490
1,895
0
1,498
3,992
0
32,058
W
Neith
psychop99
Neith
4,828
2,069
0
2,579
4,043
1,557
2,616
152
3,891
0
45,165
L
342
0
0
903
2,927
977
0
874
2,053
4,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,591
Gold Earned
23,372
323
Minions Killed
188
0
Camps Cleared
0
1,035,041
Distance Traveled
776,092
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,645
565
68
7
0
184,820
1
L
Neith
4,366
437
27
3
0
176,402
2
W
Baron Samedi
5,881
588
20
2
0
205,377
1
L
Cabrakan
5,137
514
60
6
0
180,974
1
L
Zhong Kui
4,373
437
25
3
0
136,199
0
W
Merlin
7,242
724
75
8
0
190,653
1
W
Shiva
6,669
667
62
6
0
218,149
1
W
Awilix
6,810
681
74
7
0
242,693
2
W
Neith
6,989
699
92
9
0
178,169
4
L
Cthulhu
3,851
385
8
1
0
97,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role