Player Matchup

King Arthur
King Arthur
Arzt Tod
King Arthur
Level 137
God Stats
1W - 1L
1,299 SR
Queue Stats
70W - 77L
1,453 Elo+
Solo
Ymir
Ymir
Banjelsing
Ymir
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,095 Elo+
Party 1
Arachne
Arachne
Haha joker123
Arachne
Level 87
God Stats
3W - 3L
1,474 SR
Queue Stats
38W - 43L
1,369 Elo+
Solo
Hades
Hades
Rhed Queen
Hades
Level 160
God Stats
53W - 37L
1,460 SR
Queue Stats
108W - 111L
1,395 Elo+
Solo
Medusa
Medusa
chuche188
Medusa
Level 107
God Stats
6W - 11L
1,449 SR
Queue Stats
11W - 15L
1,095 Elo+
Party 1
Team Averages
Level 105
1,436 SR
1,282 Elo+

VS

Team Averages
Level 78
1,625 SR
1,520 Elo+
Arachne
Arachne
Cawday
Arachne
Level 95
God Stats
12W - 16L
1,364 SR
Queue Stats
14W - 23L
1,244 Elo+
Solo
Skadi
Skadi
Jasmin Orlando
Skadi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,575 Elo+
Party 2
Persephone
Persephone
NEWTITAN76PT2
Persephone
Level 107
God Stats
6W - 5L
1,859 SR
Queue Stats
288W - 291L
1,577 Elo+
Party 2
Shiva
Shiva
Shadduz
Shiva
Level 77
God Stats
1W - 2L
1,644 SR
Queue Stats
30W - 25L
1,605 Elo+
Party 2
Geb
Geb
Subliminalシ
Geb
Level 27
God Stats
21W - 10L
1,756 SR
Queue Stats
30W - 20L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arzt Tod
King Arthur
20
3 / 4 / 10
15,163
542
14,153
25,731
26,186
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 5 / 16
13,498
482
10,877
22,515
22,339
Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
20
4 / 8 / 6
13,520
483
11,918
27,343
12,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
20
7 / 3 / 9
14,290
510
20,371
23,740
17,673
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
chuche188
Medusa
19
5 / 13 / 13
13,461
481
20,143
26,823
11,134
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cawday
Arachne
20
10 / 2 / 4
15,957
570
24,757
23,521
11,428
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

19
6 / 9 / 11
13,180
471
16,061
22,171
7,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
NEWTITAN76PT2
Persephone
16
5 / 3 / 14
13,048
466
17,627
13,782
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
Shadduz
Shiva
20
11 / 5 / 5
14,598
521
25,439
28,384
41,314
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 5 / 13
12,065
431
9,103
27,091
35,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
80
22
Kills
33
33
Deaths
24
54
Assists
47
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Arzt Tod
King Arthur
3
4
10
2
W
3
5
16
2.2
L
Arachne
Cawday
Arachne
10
2
4
6
W
Arachne
4
8
6
0.88
L
6
9
11
1.28
L
Persephone
NEWTITAN76PT2
Persephone
5
3
14
4
W
Hades
7
3
9
3.83
L
Shiva
Shadduz
Shiva
11
5
5
2.7
L
1
5
13
1.5
W
Medusa
chuche188
Medusa
5
13
13
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,462
Damage
92,987
126,152
Taken
114,949
89,735
Mitigated
100,475
34,130
Healing
31,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Arzt Tod
King Arthur
14,153
1,426
0
2,848
25,731
26,186
240
1,477
24,254
16,196
104,275
W
10,877
1,364
0
3,132
22,515
22,339
434
6,979
15,536
35,007
0
L
Arachne
Cawday
Arachne
24,757
21,203
0
14,098
23,521
11,428
603
7,701
15,820
0
108,926
W
Arachne
11,918
7,252
607
11,168
27,343
12,403
571
4,506
22,837
0
83,440
L
16,061
7,234
0
4,085
22,171
7,295
2,816
9,123
13,048
0
112,777
L
Persephone
NEWTITAN76PT2
Persephone
17,627
839
0
3,250
13,782
4,820
2,160
4,726
9,053
78,331
0
W
Hades
20,371
1,619
1,258
9,504
23,740
17,673
1,660
6,260
17,480
121,970
0
L
Shiva
Shadduz
Shiva
25,439
5,411
1,125
4,380
28,384
41,314
947
9,102
19,282
0
111,672
L
9,103
1,334
1,401
3,193
27,091
35,618
447
9,300
17,791
31,021
4,061
W
Medusa
chuche188
Medusa
20,143
6,959
609
5,004
26,823
11,134
3,855
7,219
19,604
0
84,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,932
Gold Earned
68,848
693
Minions Killed
592
0
Camps Cleared
0
2,544,044
Distance Traveled
2,500,814
33
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,163
542
239
9
0
498,944
9
W
Ymir
13,498
482
60
2
0
479,425
5
L
Arachne
15,957
570
172
6
0
620,678
1
W
Arachne
13,520
483
113
4
0
567,783
6
L
Skadi
13,180
471
124
4
0
480,277
1
L
Persephone
13,048
466
107
4
0
400,882
2
W
Hades
14,290
510
175
6
0
540,059
11
L
Shiva
14,598
521
152
5
0
458,442
0
L
Geb
12,065
431
37
1
0
540,535
0
W
Medusa
13,461
481
106
4
0
457,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role