Player Matchup

Agni
Agni
Diamond V
Jwr1ght
Agni
Diamond V
Level 160
God Stats
11W - 12L
1,428 SR
Queue Stats
233W - 211L
2,091 MMR
Solo
Osiris
Osiris
Diamond III
Panduhh
Osiris
Diamond III
Level 154
God Stats
3W - 1L
1,706 SR
Queue Stats
50W - 41L
2,276 MMR
Party 1
Bastet
Bastet
Diamond II
Reidiculous2
Bastet
Diamond II
Level 148
God Stats
4W - 3L
1,492 SR
Queue Stats
79W - 59L
2,366 MMR
Party 1
Hachiman
Hachiman
Platinum III
Thermogenics
Hachiman
Platinum III
Level 145
God Stats
2W - 2L
1,299 SR
Queue Stats
29W - 20L
2,122 MMR
Solo
Ymir
Ymir
Diamond IV
WelDisciplinedVC
Ymir
Diamond IV
Level 126
God Stats
9W - 7L
1,829 SR
Queue Stats
318W - 300L
2,114 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,551 SR
2,194 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,548 SR
2,050 MMR
Chang'e
Chang'e
Diamond III
 
Chang'e
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Masters
BenBoy0
Ratatoskr
Masters
Level 156
God Stats
0W - 4L
1,356 SR
Queue Stats
195W - 176L
2,360 MMR
Solo
Amaterasu
Amaterasu
Diamond I
LazerToast
Amaterasu
Diamond I
Level 159
God Stats
5W - 3L
1,822 SR
Queue Stats
189W - 197L
2,452 MMR
Solo
Neith
Neith
Platinum III
Ntse
Neith
Platinum III
Level 144
God Stats
4W - 7L
1,564 SR
Queue Stats
477W - 480L
1,937 MMR
Solo
Hercules
Hercules
Platinum I
dnttalktome
Hercules
Platinum I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 71L
1,998 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Jwr1ght
Agni
6
0 / 1 / 0
3,530
706
146
1,996
513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Panduhh
Osiris
6
0 / 0 / 1
3,535
707
1,949
2,808
1,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
7
2 / 0 / 0
3,849
770
1,006
2,048
490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Thermogenics
Hachiman
6
4 / 0 / 1
4,200
840
3,065
2,973
513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
1 / 0 / 4
3,868
774
1,867
3,511
1,152
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AtlasCliodhnaBellonaIzanami

VS

Bans
ArtioThothThe MorriganHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 0 / 1
3,433
687
1,518
2,260
350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
BenBoy0
Ratatoskr
5
1 / 2 / 0
3,359
672
1,000
2,586
510
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Amaterasu
LazerToast
Amaterasu
7
0 / 1 / 0
3,670
734
1,606
3,270
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Ntse
Neith
5
0 / 2 / 0
2,892
578
1,850
2,215
516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
dnttalktome
Hercules
2
0 / 2 / 0
2,646
529
710
1,951
350
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
1
1
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
1
0.5
L
Ratatoskr
BenBoy0
Ratatoskr
1
2
0
0.5
W
Agni
Jwr1ght
Agni
0
1
0
0
L
Amaterasu
LazerToast
Amaterasu
0
1
0
0
L
Neith
Ntse
Neith
0
2
0
0
W
Osiris
Panduhh
Osiris
0
0
1
0.5
W
Bastet
2
0
0
2
W
Hachiman
Thermogenics
Hachiman
4
0
1
4.5
W
1
0
4
3
L
Hercules
dnttalktome
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,033
Damage
6,684
13,336
Taken
12,282
4,415
Mitigated
3,196
5,380
Healing
3,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,518
152
0
885
2,260
350
0
88
2,172
14,843
0
L
Ratatoskr
BenBoy0
Ratatoskr
1,000
365
0
179
2,586
510
0
825
1,761
0
11,280
W
Agni
Jwr1ght
Agni
146
0
0
367
1,996
513
0
965
873
17,936
0
L
Amaterasu
LazerToast
Amaterasu
1,606
1,125
0
1,709
3,270
1,470
0
0
3,270
0
15,899
L
Neith
Ntse
Neith
1,850
1,037
0
470
2,215
516
0
437
1,778
0
10,527
W
Osiris
Panduhh
Osiris
1,949
962
0
1,430
2,808
1,747
0
0
2,808
0
14,687
W
Bastet
1,006
149
0
550
2,048
490
0
94
1,930
0
18,323
W
Hachiman
Thermogenics
Hachiman
3,065
1,699
0
1,396
2,973
513
0
261
2,696
0
18,612
W
1,867
1,138
440
1,197
3,511
1,152
0
0
3,511
8,218
0
L
Hercules
dnttalktome
Hercules
710
361
77
41
1,951
350
0
663
1,288
0
2,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,982
Gold Earned
16,000
167
Minions Killed
120
0
Camps Cleared
0
517,611
Distance Traveled
458,289
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,433
687
33
7
0
97,073
1
L
Ratatoskr
3,359
672
29
6
0
119,783
0
W
Agni
3,530
706
37
7
0
99,403
0
L
Amaterasu
3,670
734
36
7
0
106,187
1
L
Neith
2,892
578
14
3
0
88,271
0
W
Osiris
3,535
707
39
8
0
107,042
1
W
Bastet
3,849
770
47
9
0
111,582
1
W
Hachiman
4,200
840
30
6
0
101,947
1
W
Ymir
3,868
774
14
3
0
97,637
2
L
Hercules
2,646
529
8
2
0
46,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role