Player Matchup

Terra
Terra
Khepu
Terra
Level 120
God Stats
10W - 8L
1,598 SR
Queue Stats
148W - 143L
1,486 Elo+
Party 1
Neith
Neith
higit123
Neith
Level 19
God Stats
54W - 54L
1,485 SR
Queue Stats
92W - 95L
1,390 Elo+
Party 1
Raijin
Raijin
johnstef
Raijin
Level 56
God Stats
5W - 6L
1,301 SR
Queue Stats
69W - 62L
1,428 Elo+
Party 1
Team Averages
Level 65
1,462 SR
1,435 Elo+

VS

Team Averages
Level 16
1,445 SR
1,296 Elo+
Discordia
Discordia
donckeykong5
Discordia
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 78L
1,413 Elo+
Party 2
Neith
Neith
kindlyfire
Neith
Level 4
God Stats
0W - 8L
1,335 SR
Queue Stats
0W - 11L
1,238 Elo+
Party 2
Kukulkan
Kukulkan
littlelemon5
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Khepu
Terra
18
4 / 1 / 24
13,921
870
9,441
21,194
29,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
higit123
Neith
15
10 / 4 / 15
12,156
760
16,368
14,856
6,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
johnstef
Raijin
18
18 / 2 / 10
14,365
898
19,748
13,813
5,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
donckeykong5
Discordia
15
1 / 9 / 5
10,375
648
14,204
17,561
4,467
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
15
2 / 9 / 3
10,582
661
11,227
16,235
4,236
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
littlelemon5
Kukulkan
15
3 / 14 / 2
10,897
681
4,831
19,319
4,817
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
16
32
Kills
6
7
Deaths
32
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Terra
Khepu
Terra
4
1
24
16
L
Discordia
donckeykong5
Discordia
1
9
5
0.39
W
Neith
higit123
Neith
10
4
15
4.38
W
Raijin
johnstef
Raijin
18
2
10
11.5
L
Neith
2
9
3
0.39
L
Kukulkan
littlelemon5
Kukulkan
3
14
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,557
Damage
30,262
49,863
Taken
53,115
41,870
Mitigated
13,520
14,780
Healing
2,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Khepu
Terra
9,441
735
1,518
7,412
21,194
29,668
236
8,254
12,940
24,526
0
L
Discordia
donckeykong5
Discordia
14,204
1,294
77
611
17,561
4,467
0
8,993
8,218
40,411
0
W
Neith
higit123
Neith
16,368
5,010
0
3,990
14,856
6,410
1,850
5,963
8,893
22
35,944
W
Raijin
johnstef
Raijin
19,748
1,044
0
1,860
13,813
5,792
1,274
5,760
8,053
61,549
0
L
Neith
11,227
3,583
0
972
16,235
4,236
0
9,207
6,619
0
37,034
L
Kukulkan
littlelemon5
Kukulkan
4,831
1,339
94
1,185
19,319
4,817
0
9,886
9,067
26,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,442
Gold Earned
31,854
166
Minions Killed
115
6
Camps Cleared
0
845,843
Distance Traveled
723,420
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,921
870
25
2
1
320,733
1
L
Discordia
10,375
648
27
2
0
268,655
0
W
Neith
12,156
760
55
3
2
260,827
0
W
Raijin
14,365
898
86
5
3
264,283
0
L
Neith
10,582
661
51
3
0
254,330
0
L
Kukulkan
10,897
681
37
2
0
200,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role