Player Matchup

Loki
Loki
MonkyGirl420
Loki
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 89L
1,273 Elo+
Party 1
Geb
Geb
NelTw0o
Geb
Level 47
God Stats
34W - 43L
1,479 SR
Queue Stats
831W - 1,001L
1,402 Elo+
Solo
Anhur
Anhur
R34P1N6 D347H
Anhur
Level 143
God Stats
4W - 8L
1,877 SR
Queue Stats
587W - 602L
1,511 Elo+
Party 1
Eset
Eset
Raven Adept
Eset
Level 64
God Stats
1W - 7L
1,484 SR
Queue Stats
16W - 35L
1,271 Elo+
Party 1
Hercules
Hercules
TheToothfairy23
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,416 Elo+
Party 1
Team Averages
Level 92
1,568 SR
1,375 Elo+

VS

Team Averages
Level 90
1,483 SR
1,417 Elo+
Sun Wukong
Sun Wukong
DIESEL_RG306
Sun Wukong
Level 103
God Stats
8W - 4L
1,429 SR
Queue Stats
94W - 86L
1,379 Elo+
Solo
Cupid
Cupid
GIORGIO0223
Cupid
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Skadi
Skadi
JAIL013
Skadi
Level 122
God Stats
38W - 17L
1,714 SR
Queue Stats
264W - 257L
1,391 Elo+
Solo
Nox
Nox
SurestBassoon40
Nox
Level 69
God Stats
1W - 2L
1,184 SR
Queue Stats
141W - 166L
1,400 Elo+
Solo
Athena
Athena
draglukK
Athena
Level 68
God Stats
29W - 24L
1,586 SR
Queue Stats
390W - 443L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
7,609
448
4,935
10,875
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
10
0 / 3 / 0
6,730
396
4,197
13,759
9,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 1
7,577
446
7,672
12,613
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 8 / 0
7,244
426
7,963
12,902
3,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
11
0 / 1 / 1
6,665
392
3,915
14,197
10,348
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DIESEL_RG306
Sun Wukong
17
12 / 0 / 6
10,463
615
16,211
15,876
7,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 1 / 3
8,264
486
8,009
7,845
2,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
JAIL013
Skadi
15
3 / 3 / 5
9,088
535
8,270
8,055
2,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 6
7,871
463
5,343
9,089
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
draglukK
Athena
13
2 / 0 / 6
7,746
456
8,347
8,966
7,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
7
Kills
21
21
Deaths
7
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DIESEL_RG306
Sun Wukong
12
0
6
15
W
3
1
3
4.5
W
Skadi
JAIL013
Skadi
3
3
5
1.83
L
2
5
3
0.7
L
Geb
0
3
0
0
L
1
4
1
0.38
L
4
8
0
0.5
W
1
3
6
1.33
L
Hercules
0
1
1
0.5
W
Athena
draglukK
Athena
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,682
Damage
46,180
64,346
Taken
49,831
31,654
Mitigated
23,561
16,665
Healing
18,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DIESEL_RG306
Sun Wukong
16,211
3,958
0
7,316
15,876
7,934
0
4,665
10,937
0
71,116
W
8,009
4,403
174
1,909
7,845
2,192
1,513
737
7,108
0
44,305
W
Skadi
JAIL013
Skadi
8,270
3,773
0
861
8,055
2,166
1,467
762
7,201
0
50,856
L
4,935
1,206
0
2,168
10,875
3,656
457
404
10,421
0
35,612
L
Geb
4,197
384
502
3,604
13,759
9,646
0
5,096
8,523
18,071
0
L
7,672
2,333
0
3,483
12,613
4,285
0
3,460
9,153
0
52,030
L
7,963
343
266
1,541
12,902
3,719
394
1,770
11,026
32,487
0
W
5,343
878
4
3,184
9,089
3,349
683
2,623
6,184
35,607
0
L
Hercules
3,915
582
460
4,641
14,197
10,348
557
2,456
11,533
0
24,314
W
Athena
draglukK
Athena
8,347
1,624
318
4,473
8,966
7,920
189
2,657
6,241
28,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,825
Gold Earned
43,432
263
Minions Killed
381
0
Camps Cleared
0
1,591,119
Distance Traveled
1,702,201
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,463
615
97
6
0
376,253
0
W
Cupid
8,264
486
83
5
0
314,885
4
W
Skadi
9,088
535
97
6
0
329,375
8
L
Loki
7,609
448
55
3
0
332,509
5
L
Geb
6,730
396
29
2
0
310,630
3
L
Anhur
7,577
446
96
6
0
304,154
2
L
Eset
7,244
426
42
2
0
300,196
1
W
Nox
7,871
463
65
4
0
339,788
2
L
Hercules
6,665
392
41
2
0
343,630
0
W
Athena
7,746
456
39
2
0
341,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role