Player Matchup

Mercury
Mercury
Gold V
Bl00DPhantom1
Mercury
Gold V
Level 160
God Stats
18W - 13L
1,626 SR
Queue Stats
240W - 232L
1,491 MMR
Solo
Agni
Agni
Gold IV
Roadhaug
Agni
Gold IV
Level 160
God Stats
5W - 6L
1,775 SR
Queue Stats
68W - 66L
1,492 MMR
Solo
Danzaburou
Danzaburou
Silver I
The1AndOnlyOni
Danzaburou
Silver I
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
107W - 91L
1,482 MMR
Solo
Bellona
Bellona
Bronze III
reegman1
Bellona
Bronze III
Level 68
God Stats
1W - 1L
1,639 SR
Queue Stats
10W - 8L
1,495 MMR
Solo
Fafnir
Fafnir
Gold IV
xMattwoo
Fafnir
Gold IV
Level 84
God Stats
16W - 9L
1,731 SR
Queue Stats
243W - 241L
1,488 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,654 SR
1,489 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,543 SR
1,489 MMR
Kali
Kali
Bronze III
INMORTALIVE
Kali
Bronze III
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Poseidon
Poseidon
Bronze III
ITrippinl
Poseidon
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,494 MMR
Solo
Apollo
Apollo
Bronze III
Sonicboom1050
Apollo
Bronze III
Level 118
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 5L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
abcqt
Sobek
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Vamana
Vamana
Bronze IV
iTzFALLEN
Vamana
Bronze IV
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 39L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
10 / 2 / 7
12,724
707
18,967
12,617
5,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
19
10 / 0 / 8
12,519
696
14,549
5,819
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
The1AndOnlyOni
Danzaburou
17
7 / 2 / 10
11,791
655
14,622
11,738
4,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
reegman1
Bellona
18
5 / 0 / 2
11,693
650
9,692
13,993
14,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
xMattwoo
Fafnir
15
3 / 1 / 14
11,114
617
6,853
20,764
26,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ThothBastetArtioAtlas

VS

Bans
CliodhnaOlorunErlang ShenLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
7,791
433
5,293
20,432
7,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
ITrippinl
Poseidon
12
1 / 8 / 0
8,010
445
3,648
10,800
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 5 / 1
8,131
452
6,516
12,158
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
abcqt
Sobek
11
1 / 8 / 2
7,606
423
3,939
14,429
14,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
iTzFALLEN
Vamana
14
0 / 5 / 1
8,407
467
6,190
21,681
17,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
9
35
Kills
4
5
Deaths
35
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
10
2
7
6.75
L
1
9
1
0.17
L
Poseidon
ITrippinl
Poseidon
1
8
0
0.13
W
Agni
10
0
8
14
L
1
5
1
0.3
W
Danzaburou
The1AndOnlyOni
Danzaburou
7
2
10
6
L
Sobek
abcqt
Sobek
1
8
2
0.25
L
Vamana
iTzFALLEN
Vamana
0
5
1
0.1
W
Bellona
reegman1
Bellona
5
0
2
6
W
Fafnir
xMattwoo
Fafnir
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,683
Damage
25,586
64,931
Taken
79,500
54,078
Mitigated
44,518
27,427
Healing
12,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
18,967
11,391
0
500
12,617
5,251
3,735
2,129
10,416
0
115,307
L
5,293
2,346
0
4,572
20,432
7,606
0
4,607
15,825
0
36,698
L
Poseidon
ITrippinl
Poseidon
3,648
120
0
434
10,800
2,524
0
7,007
3,793
31,017
0
W
Agni
14,549
727
337
2,071
5,819
2,318
2,530
1,912
3,775
91,638
0
L
6,516
3,306
0
3,233
12,158
2,348
938
2,649
9,509
0
61,116
W
Danzaburou
The1AndOnlyOni
Danzaburou
14,622
6,647
0
7,473
11,738
4,901
4,877
2,464
9,218
0
94,119
L
Sobek
abcqt
Sobek
3,939
402
0
1,408
14,429
14,283
232
3,796
10,633
14,146
0
L
Vamana
iTzFALLEN
Vamana
6,190
1,888
0
2,988
21,681
17,757
0
2,267
19,414
2,982
48,431
W
Bellona
reegman1
Bellona
9,692
3,178
0
8,068
13,993
14,698
1,318
1,718
12,253
0
62,631
W
Fafnir
xMattwoo
Fafnir
6,853
1,831
0
8,978
20,764
26,910
961
2,435
18,209
18,424
10,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,841
Gold Earned
39,945
608
Minions Killed
400
0
Camps Cleared
0
1,856,540
Distance Traveled
1,578,492
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,724
707
187
10
0
435,061
3
L
Kali
7,791
433
78
4
0
287,461
8
L
Poseidon
8,010
445
73
4
0
326,223
6
W
Agni
12,519
696
141
8
0
364,685
3
L
Apollo
8,131
452
116
6
0
335,587
5
W
Danzaburou
11,791
655
131
7
0
351,302
7
L
Sobek
7,606
423
20
1
0
343,007
4
L
Vamana
8,407
467
113
6
0
286,214
3
W
Bellona
11,693
650
126
7
0
375,322
6
W
Fafnir
11,114
617
23
1
0
330,170
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role