Player Matchup

Morgan Le Fay
Morgan Le Fay
CrueZaider
Morgan Le Fay
Level 45
God Stats
3W - 6L
1,387 SR
Queue Stats
54W - 71L
1,433 Elo+
Solo
Da Ji
Da Ji
R3KL3SS DEER
Da Ji
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 9L
1,779 Elo+
Party 2
Chaac
Chaac
R3KL3SS ON3
Chaac
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,779 Elo+
Party 2
Team Averages
Level 64
1,462 SR
1,663 Elo+

VS

Team Averages
Level 65
1,602 SR
1,488 Elo+
Set
Set
Fnlfan190
Set
Level 47
God Stats
6W - 10L
1,480 SR
Queue Stats
273W - 325L
1,434 Elo+
Party 1
Cerberus
Cerberus
ShinyGreninjaX
Cerberus
Level 28
God Stats
4W - 4L
1,825 SR
Queue Stats
67W - 85L
1,486 Elo+
Party 1
Hades
Hades
dwightbigboss101
Hades
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 54L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CrueZaider
Morgan Le Fay
14
2 / 10 / 8
10,062
671
11,819
13,193
4,569
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 8 / 4
10,452
697
10,745
15,674
6,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 4 / 5
10,831
722
12,279
17,901
12,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 3 / 6
13,253
884
20,379
18,920
14,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
15
4 / 3 / 13
12,135
809
11,469
18,530
22,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 5 / 9
10,273
685
8,213
13,968
9,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
11
Kills
21
22
Deaths
11
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CrueZaider
Morgan Le Fay
2
10
8
0.6
W
14
3
6
5.67
L
5
8
4
0.88
L
4
4
5
1.63
W
Cerberus
4
3
13
3.5
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,843
Damage
40,061
46,768
Taken
51,418
23,527
Mitigated
45,434
7,657
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CrueZaider
Morgan Le Fay
11,819
1,982
0
530
13,193
4,569
630
4,454
8,357
30,863
0
W
20,379
10,388
0
4,703
18,920
14,293
857
4,097
14,457
0
65,491
L
10,745
3,795
0
97
15,674
6,943
0
7,389
7,789
0
23,426
L
12,279
2,464
260
6,770
17,901
12,015
567
7,555
9,667
0
29,656
W
Cerberus
11,469
769
102
4,063
18,530
22,008
681
4,581
13,282
28,681
0
W
8,213
350
254
3,646
13,968
9,133
956
4,140
9,668
21,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,345
Gold Earned
35,661
114
Minions Killed
158
3
Camps Cleared
8
753,420
Distance Traveled
786,507
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,062
671
42
3
1
234,867
1
W
Set
13,253
884
100
7
4
280,353
3
L
Da Ji
10,452
697
28
2
2
236,623
4
L
Chaac
10,831
722
44
3
0
281,930
1
W
Cerberus
12,135
809
38
3
0
286,827
1
W
Hades
10,273
685
20
1
4
219,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role